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161. Does music help your game? - in General Discussions [original thread]
I've got a whole ton of techno/ambient/trance/electronica etc that I play every night when I am in Dust. I am so glad they have in-game music, as I have sorely missed that feature while online gaming since my days in KZ2!
- by Ieukoplast - at 2012.09.26 05:46:00
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162. Are Warpoints going to be more dynamic? - in General Discussions [original thread]
This is what I mean: I shoot somebody until they only need one more bullet to be killed, and a teammate shoots them and gets the kill. I end up getting +25 as an assist while the one who got the kill gets +50. Now I am not crying over spilled m...
- by Ieukoplast - at 2012.09.25 09:22:00
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163. New Feature(s) Screenshots and Video - in General Discussions [original thread]
Sees-Too-Much wrote: As noted above, you probably can't swap it out. It'd make things awkward if you swapped for a suit with fewer slots, after all. More likely it's there so you can restock dropsuits from the fitting window. Currently you can ...
- by Ieukoplast - at 2012.09.25 05:34:00
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164. Thukker Grenades - in General Discussions [original thread]
Jimbeezy wrote: I use them. They are effective against shouts, when a heavy creeps up on me so it can give me a chance of getting the jump on him, and when you encounter merc's in large groups. I don;t need them to to be good but they are effec...
- by Ieukoplast - at 2012.09.25 00:38:00
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165. Importance of Visuals/Graphics? - in General Discussions [original thread]
Icy Tiger wrote: I think people are exaggerating here. If it had crap graphics, I would not play it, no matter how good game play is. Thankfully, it has pretty good graphics, even pre e3 they were decent enough. In the long run, game play > ...
- by Ieukoplast - at 2012.09.25 00:31:00
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166. "Killswitch" GEK-38 Assault Rifle - in General Discussions [original thread]
SoLJae wrote: Alldin Kan wrote: Damage is the same as a regular GEK AR but with twice the CPU/PG... Why do so many people still buy this? xD Also, because you can use one at lvl 2 and the other at lvl4. This. I have noticed quite a ...
- by Ieukoplast - at 2012.09.25 00:22:00
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167. Importance of Visuals/Graphics? - in General Discussions [original thread]
crazy space wrote: You've seen the high Poly models right? They are top of industy examples of stunning art. Just look at polycount or zbrush central or Google dust weapons. The question is, do you want dust to be a 8 gb download while in bet...
- by Ieukoplast - at 2012.09.24 23:20:00
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168. Importance of Visuals/Graphics? - in General Discussions [original thread]
Nomed Deeps wrote: Just our of curiosity, if CCP had to decide between (1) high res visuals with continuing lag and time-out issues or (2) slightly lower res visuals which totally eliminated lag, ran at a higher FPS, and improved overall playab...
- by Ieukoplast - at 2012.09.24 23:15:00
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169. WOW! 110 aur for proto dropsuits? - in General Discussions [original thread]
Aeon Amadi wrote: tribal wyvern wrote: ...............................I don't know whether to laugh or cry Welp, if $20 = 40,000 aurum, that means that 1 Cent = 20 Aurum. 5-6 cents ain't that bad of a deal if you ask me. If I had a n...
- by Ieukoplast - at 2012.09.24 23:08:00
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170. mass drivers vs swarm missiles vs forge guns.exsplain your preference - in General Discussions [original thread]
Unless the mass drivers got fixed in the last few days, they are not worth investing in yet, as they only work about 25% of the time. They are pretty nice when the shells actually explode, but probably should wait for the next build. As for forg...
- by Ieukoplast - at 2012.09.24 22:52:00
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171. Thukker Grenades - in General Discussions [original thread]
DUST Fiend wrote: You think it's bad now? We're getting ISK versions as well. Horrible, horribly designed weapon, literally designed to be spammed. I won't mind the thukkers so much when we get ISK versions, as right now the only way to g...
- by Ieukoplast - at 2012.09.24 22:49:00
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172. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
The dark cloud wrote: To the OP: Dude seriously? This is a part of eve and there will be stuff that is allways better then militia gear. And i wont run any militia gear cause i know the other stuff is by far better. Invest some SP and get them ...
- by Ieukoplast - at 2012.09.24 11:10:00
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173. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
Dzark Kill wrote: Unfortunately its a FPS and aiming is important. I find when i aim at a player and shoot he dies fairly quick if he doesn't get me first. When aiming at the hip or sight aiming all i do is twiddle the left analogue stick u...
- by Ieukoplast - at 2012.09.24 11:05:00
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174. there is no difference in suits. - in General Discussions [original thread]
Better suits with higher CPU/PG and proto weapons are almost infinitely better than militia gear... however, when lag is at play, nothing seems to make a lick of difference. I have resorted back to my freebie starter kits after a few lag-inten...
- by Ieukoplast - at 2012.09.24 10:10:00
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175. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
Dzark Kill wrote: Ieukoplast wrote: Aiming is gimped for everybody, only a very slight few know how to adapt, I deem them as "special" cases. Aiming is wrong, please don't be a fanboy and accept it for how it is and ruin it for the rest ...
- by Ieukoplast - at 2012.09.24 09:48:00
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176. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
Dzark Kill wrote: Ieukoplast wrote: It's a little deeper than that dude, seriously.... You only hurt the game by implying the aiming mechanics are fine. Yeah CCP should remove that line of code: If player has skill, then gimp aiming ...
- by Ieukoplast - at 2012.09.24 09:12:00
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177. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
Kleanur Guy wrote: You have full control over your aiming. L1 aim in, R1 shoot. People these days blaming the aiming system. Pssshhhhht It's a little deeper than that dude, seriously.... You only hurt the game by implying the aiming mechan...
- by Ieukoplast - at 2012.09.24 08:48:00
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178. I don't mind being killed by prototype weapons. - in General Discussions [original thread]
EnglishSnake wrote: Cant aim cant kill \thread Aim? What is that? I wasn't aware this game had any "aiming" elements to it. The aiming mechanics in Dust are among the worst I have ever seen in any game in my life. I think even Far Cry ...
- by Ieukoplast - at 2012.09.24 08:22:00
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179. So about that smart bomb idea. - in General Discussions [original thread]
STB Vermaak Doe wrote: But a gm said it won't be a lolEasyKilll on a link in this thread Well that's good news. Let's hope it's effective only under ideal conditions, otherwise every FPS player who has ever played COD will be on this like...
- by Ieukoplast - at 2012.09.24 05:56:00
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180. So about that smart bomb idea. - in General Discussions [original thread]
STB Vermaak Doe wrote: Ieukoplast wrote: Zekain Kade wrote: its a device you can equipment, and it'll explode when you die, killing all other infantry within it's radius. Yea, that's going to ruin CQC combat. This smart bomb thing su...
- by Ieukoplast - at 2012.09.24 05:36:00
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