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21. Why should dust players never be abull to bord and take over eve player ships - in General Discussions [original thread]
It's able, not abull. it's board not bord. Seriously, learn how to spell or learn how to use spell check. This guy has got to be a Obama voter...
- by Ieukoplast - at 2012.10.19 11:34:00
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22. Any way to kill Dropships without being killed 10 times? - in General Discussions [original thread]
The corp I'm in has a pretty ingenious "thinking outside of the box" way of dealing with dropships. It works quite well when executed right, and is extremely satisfying.
- by Ieukoplast - at 2012.10.19 04:41:00
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23. How often do you use Starter / Militia fits? - in General Discussions [original thread]
I'm pretty much hovering around 90% now, I just hate losing my good suits to lag and unpredictable severe frame-rate issues. I can hold my own pretty well, but only if the game is somewhat playable. If I am going to lose a good suit, them it shoul...
- by Ieukoplast - at 2012.10.18 23:09:00
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24. Any bump in ISK output? - in General Discussions [original thread]
I wouldn't mind the low ISK payouts this build if it wasn't for all the serious issues like the frame-rate problems and lag. If I am going to lose something I spent a lot of money on, then it should be because I lost it due to negligence, lack o...
- by Ieukoplast - at 2012.10.18 05:40:00
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25. before tourny starts, CCP can you pull an all nighter and try to knock out this ... - in General Discussions [original thread]
Would be nice, but I have a feeling this can't be resolved with a hotfix, and another patch would be required. I just hope the patch is small rather than having to re-download the 2.5GB one again. Has CCP even said or remarked about this issue y...
- by Ieukoplast - at 2012.10.18 05:32:00
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26. Aiming issues - in Technical Support/Bugs [original thread]
This games aiming mechanics are extremely poor, and needs major work. You are not alone in thinking that. Not exactly sure why the aiming is poor, could be deadzone settings, acceleration settings, ADS speed vs hip-fire speed etc etc. But it nee...
- by Ieukoplast - at 2012.10.18 05:21:00
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27. Intense Lag Since Update - in Technical Support/Bugs [original thread]
I have to restart the game constantly. 1-3 good matches per restart is about all I get, plus or minus 1. That 5 point skirmish map gets me 100% of the time, and the other new map they added (with tall spire in middle) works a lot of the time, bu...
- by Ieukoplast - at 2012.10.18 05:14:00
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28. The one FPS to rule them all (CCP read this) - in Feedback/Requests [original thread]
fenrir storm wrote: It plays more like a battle field game than you realise only more sluggish and thats not different. Oh wait I can get blasted from orbit now and again, but then again I can get shot from the sky in a bf game. As for the m...
- by Ieukoplast - at 2012.10.17 23:03:00
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29. Unreal Technology - in General Discussions [original thread]
I've always hated the Unreal engine, there was just too many incredibly bad games made with it in early PS3 years that tarnished and made the console look bad in comparison to the 360. It used to be a tell that the game was garbage (if it was on P...
- by Ieukoplast - at 2012.10.16 20:56:00
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30. The one FPS to rule them all (CCP read this) - in Feedback/Requests [original thread]
Excellent postings Punisher! It's amazing, I came into this game thinking a certain way, playing a certain way, and quite honestly I was absolutely blind to the sheer depth and complexity of Dust and EVE. Playing with you and heeding your advice...
- by Ieukoplast - at 2012.10.16 05:37:00
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31. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
I think this is a decent idea, I mean how could we go wrong with more details from our matches!! I would also like to see some kind of match history, where I can view the last X days worth of my matches. Being able to re-watch my matches woul...
- by Ieukoplast - at 2012.10.16 04:59:00
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32. [Request] Skill point rollover. - in Feedback/Requests [original thread]
Avenger 245 wrote: There should be roll over decay or something to stop it from complete ruinong the SP cap in the first place but 10+ Yeah, I was thinking about that too. Doesn't seem like there is any decent solution to that though. Exa...
- by Ieukoplast - at 2012.10.16 04:49:00
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33. NEVER EVER EVER EVER EVER EVER EVER EVER!!!!!! - in General Discussions [original thread]
Can somebody please tell me what drug I need to be on to understand the OP?
- by Ieukoplast - at 2012.10.16 04:20:00
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34. [Request] Skill point rollover. - in Feedback/Requests [original thread]
The Robot Devil wrote: No. Bad idea. Please explain why. Badly Owned wrote: amusing this was posted like 8 days ago as one of the ideas and it's coming back plus someone else coined the term eh? previous post in feedback request ...
- by Ieukoplast - at 2012.10.16 01:55:00
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35. [Request] Skill point rollover. - in Feedback/Requests [original thread]
gangsta nachos wrote: they will see it in here terd https://forums.dust514.com/default.aspx?g=posts&t=41224&p=2 Maybe, maybe not. That is the general forum, not sure they are going through every thread writing down suggestions. At...
- by Ieukoplast - at 2012.10.15 06:34:00
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36. UGHHHHH - in Feedback/Requests [original thread]
I posted a thread in the feedback/request section about the SP rollover. I think it is a brilliant idea and hope the devs do too.
- by Ieukoplast - at 2012.10.15 06:29:00
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37. [Request] Skill point rollover. - in Feedback/Requests [original thread]
Figure I would make an official request for this, as somebody on the general forums coined a term that beautifully and simplistically defines an idea I had. SP rollover. Not unlike cell phone minuets, the idea here is that points not collected d...
- by Ieukoplast - at 2012.10.15 06:28:00
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38. UGHHHHH - in Feedback/Requests [original thread]
gangsta nachos wrote: a cap rollover like cellphone minutes, If I dont get all the cap the remainder rolls over. If I miss playing a week the cap rolls over. If you start a month behind you have a month worth of cap built Yes, exactly! ...
- by Ieukoplast - at 2012.10.15 06:09:00
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39. Here's a Nice glitch - in Technical Support/Bugs [original thread]
Not sure what I am looking at, but I have noticed over the last few days when I try to hack some objectives it literally throws me away from it like two opposing magnets. I go near the hack module thing, and I get flung out of the area. Others I h...
- by Ieukoplast - at 2012.10.15 06:02:00
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40. LOADING TIMES.... - in Technical Support/Bugs [original thread]
Shijima Kuraimaru wrote: Have you thought about replacing your current, possibly 5400 rpm, HDD with a faster one like say 7200rpm or even a solid state? I have heard that an SSD in a PS3 doesn't really cause much of a noticeable difference. ...
- by Ieukoplast - at 2012.10.15 05:59:00
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