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21. GK-13/Allotek Burst Plasma Rifles - in General Discussions [original thread]
Ryme Intrinseca wrote: I played about three games with the AR variants. I realize that's not much to go on, but here's my thoughts anyway: - TAR. Worst of the bunch. I only tried it at around 60m, presumably its intended range. The RoF is so l...
- by IRON PATRIOT 1 - at 2014.06.04 20:47:00
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22. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
My opinion is removing the dampening bonus from cloak field will definitely make the gal scout the go to scout for stealth. On the other hand the only scout that I see suffering from the cloak nerf would be the amaar. Right now the gal and the ama...
- by IRON PATRIOT 1 - at 2014.05.25 23:18:00
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23. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
[quote=Cyrius Li-Moody]Lowest Dampening possible or worth noting: Caldari - 18.49 db w/ 2 complex damps (17.56 db while proto cloak active) Minmatar - 15.85 db w/ 3 complex damps (15.05 db while proto cloak active) Amarr - 14.73 db w/ 4 complex da...
- by IRON PATRIOT 1 - at 2014.05.24 05:56:00
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24. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
Zaaeed Massani wrote: Atiim wrote: Zaaeed Massani wrote: IRON PATRIOT 1 wrote: Increasing swarm launcher clip size could be a possible solution. Respectfully, increasing the clip will be a lateral move at best. none of the major iss...
- by IRON PATRIOT 1 - at 2014.05.02 04:54:00
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25. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
Zaaeed Massani wrote: IRON PATRIOT 1 wrote: Increasing swarm launcher clip size could be a possible solution. Respectfully, increasing the clip will be a lateral move at best. none of the major issues with Swarms will be solved by giving ...
- by IRON PATRIOT 1 - at 2014.05.02 04:45:00
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26. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
Increasing swarm launcher clip size could be a possible solution.
- by IRON PATRIOT 1 - at 2014.05.01 19:30:00
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27. PAND3M0N1UM For Hire - in The War Room [original thread]
Benjamin Ciscko wrote: IRON PATRIOT 1 wrote: The Attorney General wrote: You can't claim vehicle superiority when I can keep you both pinned in your redline. In a Maddy with no hardeners. How many damage mods do scrubs need? My lol at yo...
- by IRON PATRIOT 1 - at 2014.04.21 22:25:00
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28. PAND3M0N1UM For Hire - in The War Room [original thread]
The Attorney General wrote: You can't claim vehicle superiority when I can keep you both pinned in your redline. In a Maddy with no hardeners. How many damage mods do scrubs need? My lol at you was genuine. Image 1 Image 2 These gu...
- by IRON PATRIOT 1 - at 2014.04.21 15:35:00
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29. PAND3M0N1UM For Hire - in The War Room [original thread]
Imperious91 wrote: Just helped Pradox One defend their distract from FA. Vehicle superiority was PAND3M0N1UM plus some hate mail Absolutely great group of skilled vehicle operaters hire these guys.
- by IRON PATRIOT 1 - at 2014.04.21 03:43:00
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30. Question For Dns - in The War Room [original thread]
What do you plan to do once you achieve 99.99 % district ownership in MH. A) Have competitive corp matches B) Farm Isk C) Split in half and have a major nonstop war in MH.
- by IRON PATRIOT 1 - at 2014.04.15 02:15:00
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31. The biggest flaw of nova knifes - in General Discussions [original thread]
The dark cloud wrote: Ive specced into (proto) nova knifes a while ago and they are working fine so far, however they still are flawed because you cant sprint and charge the things at the same time. This makes it really difficult to stab people...
- by IRON PATRIOT 1 - at 2014.04.07 03:20:00
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32. Y does everyone say logis shouldn't get bonus for using cloak? - in General Discussions [original thread]
Scheneighnay McBob wrote: Same reason there's no RE bonus: logis are support, not direct combat people. To what logis or scouts edit: re's are effected by the 25% equipment bonus.
- by IRON PATRIOT 1 - at 2014.04.04 02:44:00
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33. Y does everyone say logis shouldn't get bonus for using cloak? - in General Discussions [original thread]
Cody Sietz wrote: They should not get the bonus. It defeats the purpose of being a scout. What? So cloak is what makes a scout a scout?
- by IRON PATRIOT 1 - at 2014.04.03 23:16:00
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34. Y does everyone say logis shouldn't get bonus for using cloak? - in General Discussions [original thread]
I mean it is a piece of equipment so they should benefit from the 25% bonus. And they can't use it as effectively as a scout. If I get caught in the open trying to sneak pass I'm done. If I was a scout I have a high chance of escaping due to my sp...
- by IRON PATRIOT 1 - at 2014.04.03 21:12:00
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35. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: IRON PATRIOT 1 wrote: TranquilBiscuit ofVaLoR wrote: it's pretty simple, really, so this won't be a very long thread. and i really need to get to bed, so i'll make this quick. the problem is that they alrea...
- by IRON PATRIOT 1 - at 2014.03.28 06:14:00
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36. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: it's pretty simple, really, so this won't be a very long thread. and i really need to get to bed, so i'll make this quick. the problem is that they already take out all of your shields, so if they deactivated the...
- by IRON PATRIOT 1 - at 2014.03.28 05:48:00
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37. Cloaks - in General Discussions [original thread]
Carebare 514 bunch of scrubs who finally got a crutch tool lol
- by IRON PATRIOT 1 - at 2014.03.28 05:42:00
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38. CLOAKS SHOULD DECLOAK WHEN... - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: RydogV wrote: Jathniel wrote: The whole purpose was for scouts to be HARD to detect and tract. Nearly impossible, if someone specializes. That was the WHOLE point. So what is your argument against being exposed ...
- by IRON PATRIOT 1 - at 2014.03.28 05:36:00
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39. Cloaks - in General Discussions [original thread]
Youknowutimsayin wrote: IRON PATRIOT 1 wrote: Youknowutimsayin wrote: IRON PATRIOT 1 wrote: They need to change the way they function by making to where as though once you cloak then de-cloak you have to wait til it is fully recharged ...
- by IRON PATRIOT 1 - at 2014.03.26 17:49:00
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40. Cloaks - in General Discussions [original thread]
Youknowutimsayin wrote: IRON PATRIOT 1 wrote: PEOPLE ARE USING EQUIPMENT I HAVE NO INTEREST IN USING IN A WAY I DON'T THINK THEY SHOULD BE ABLE TO USE IT. PLEASE CHANGE THIS POST-HASTE CCP . Fixed the OP for you. lol your a character...
- by IRON PATRIOT 1 - at 2014.03.26 17:28:00
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