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681. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
Sir Petersen wrote: SYKO DIX wrote: You jnow ccp is about to realize what I realized that everyone I know Is leaving this game sad no repec =no dust :( Good stuff. This game can do without losers like you and everyone you know. We wouldn...
- by INFINITE DIVERSITY IDIC - at 2013.07.31 12:49:00
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682. Reason for respecs you can not argue against! - in General Discussions [original thread]
dustwaffle wrote: Exmaple Core wrote: You are right. But he gos on to say he cant even deck it out as a logi. Also, his class was made to be an assault and a logi. OP? yes, but his class was changed to make a new role, whatever that is cuz a...
- by INFINITE DIVERSITY IDIC - at 2013.07.31 07:55:00
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683. Reason for respecs you can not argue against! - in General Discussions [original thread]
dustwaffle wrote: Exmaple Core wrote: You are right. But he gos on to say he cant even deck it out as a logi. Also, his class was made to be an assault and a logi. OP? yes, but his class was changed to make a new role, whatever that is cuz a...
- by INFINITE DIVERSITY IDIC - at 2013.07.31 07:31:00
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684. Reason for respecs you can not argue against! - in General Discussions [original thread]
Exmaple Core wrote: INFINITE DIVERSITY IDIC wrote: You all know that this weak sauce cry baby ***t has lead to us losing something I paid for and after a hard core nerf nothing is offered? Dude the day Destiny touches down infinite diversity...
- by INFINITE DIVERSITY IDIC - at 2013.07.31 02:57:00
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685. Reason for respecs you can not argue against! - in General Discussions [original thread]
You all know that this weak sauce cry baby ***t has lead to us losing something I paid for and after a hard core nerf nothing is offered? Dude the day Destiny touches down infinite diversity will get the delete button. These people are stupid if t...
- by INFINITE DIVERSITY IDIC - at 2013.07.31 01:34:00
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686. Where does the CPM stand on 1.2 Strafe Speeds? - in The Council's Chamber [original thread]
Well for me its like this, trying to justify the need to make a merc less accurate based on his movement because he would not be accurate in real life as one poster put it seems to be an odd thought. I mean how much of what goes on in this game is...
- by INFINITE DIVERSITY IDIC - at 2013.07.30 18:19:00
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687. Regarding suit bonuses overhaul - in The Council's Chamber [original thread]
To all you logis you need to understand what is happening here, the change to the logi bonus is not designed to better accomodate the logi, thjs discussion is designed to prep us for more weakening of the logi, they plan to take the logis ability ...
- by INFINITE DIVERSITY IDIC - at 2013.07.30 16:55:00
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688. DUST 514 & Competitive Players: Problem & Solutions - SUGGESTION THREAD - in The Council's Chamber [original thread]
Something the cpm may think about mentioning is as this game progresses a larger group of people will have ever more lifetime skill points then those who have just started, it may become helpful at some point to increase either a beginners weekly ...
- by INFINITE DIVERSITY IDIC - at 2013.07.30 12:16:00
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689. DUST 514 & Competitive Players: Problem & Solutions - SUGGESTION THREAD - in The Council's Chamber [original thread]
Post it here, post it there, post this everywhere, its a good idea most people are with you I'd imagine, I've tried to tell them how this game is such a turn off to new players, but I don't know that they get it. As for this being the wrong place ...
- by INFINITE DIVERSITY IDIC - at 2013.07.30 08:24:00
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690. Removal of the vehicle team - in The Council's Chamber [original thread]
I like vehicles and run them exclusively on another character, it seems to me the downfall for vehicles is always going to be that if 16 out of 16 mercs attack you you are dead and if only one does then you own, so the question is what should the ...
- by INFINITE DIVERSITY IDIC - at 2013.07.30 08:07:00
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691. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Dalaandas wrote: INFINITE DIVERSITY IDIC wrote: DJINN leukoplast wrote: Keep up the kill/revive farming folks, as hopefully CCPs fix will be: - Revived merc does not get a death - Player who killed merc does not get a kill (or WP) if the...
- by INFINITE DIVERSITY IDIC - at 2013.07.29 06:48:00
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692. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Banana Hammock Man wrote: http://i.imgur.com/xblF4.gif Dangnabit, I'm out of butter. Haha at least it was pre child molester MJ, XD
- by INFINITE DIVERSITY IDIC - at 2013.07.29 01:34:00
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693. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Master Jaraiya wrote: Zyrus Amalomyn wrote: Master Jaraiya wrote: As a console gamer, I do not feel allowing KB/M support on a console game is fair at all. PS3 does not come with a gaming KB/M setup it comes with a DS3 controller. Movem...
- by INFINITE DIVERSITY IDIC - at 2013.07.27 23:22:00
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694. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Zyrus Amalomyn wrote: And yet again us KB/M users are shafted because CCP refuses to allow us raw input. Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS MEANT TO BE. Kb/m will dominate once it wo...
- by INFINITE DIVERSITY IDIC - at 2013.07.27 23:16:00
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695. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
DJINN leukoplast wrote: Keep up the kill/revive farming folks, as hopefully CCPs fix will be: - Revived merc does not get a death - Player who killed merc does not get a kill (or WP) if they are revived. This is how it should have been from...
- by INFINITE DIVERSITY IDIC - at 2013.07.27 04:11:00
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696. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Kim Jong Unstoppable wrote: Since I upset so many people, I'm going to try and make reparations. As an act of attrition towards anyone offended, I'm willing to double their ISK. This is my way of saying that I'm sorry. Just send the ISK you wa...
- by INFINITE DIVERSITY IDIC - at 2013.07.26 23:23:00
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697. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
ALPHA DECRIPTER wrote: INFINITE DIVERSITY IDIC wrote: What the hell does that mean? We skilled a suit we liked just like everyone else, problem is the best players in the game all seen the best choice was creative enough to use that suit to ...
- by INFINITE DIVERSITY IDIC - at 2013.07.26 17:37:00
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698. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
GOTDUST wrote: Watermelon Bandit wrote: You guys are literally the cancer of this game. If you don't want to play a support role, then you shouldn't choose a support role. Do we really want to wait a month or two of CCP not doing **** in fix...
- by INFINITE DIVERSITY IDIC - at 2013.07.26 16:09:00
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699. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
reydient wrote: CCP LOGIBRO, I just read the blog- As I do not have any negative immediate feed back , I would like to say +1, its nice to have an advocate for the logibro population- 1.) Your blog really shows that skilling into the fad or...
- by INFINITE DIVERSITY IDIC - at 2013.07.25 21:29:00
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700. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Dj grammer wrote: INFINITE DIVERSITY IDIC wrote: Cosgar wrote: You got 5 highs and 4 lows, the highest slot allocation out of all the suits in the game. Just use one of those lows for a CPU enhancer and HTFU. Who is the man who doesn't...
- by INFINITE DIVERSITY IDIC - at 2013.07.23 08:05:00
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