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561. Announcement:Player server issues 2013-09-04 - in General Discussions [original thread]
Take Off Hoser wrote: Master Kail wrote: Bring my shotty back Plz.... I want to at least get some good shots off before the aim assist... I mean AR kills me. stop whining, why do shotgun scouts think they should be able to run righ...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:47:00
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562. To all those saying Aim Assist is too much - in General Discussions [original thread]
m twiggz wrote: The aim assist is definitely not OP. Personally I chose not to use aim assist when I have the option. I tested it out this morning just to see how it would be. It barely follows the clone you're aiming at for more than a meter o...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:12:00
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563. To all those saying Aim Assist is too much - in General Discussions [original thread]
Leovarian L Lavitz wrote: INFINITE DIVERSITY IDIC wrote: Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, ...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:07:00
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564. To all those saying Aim Assist is too much - in General Discussions [original thread]
Leovarian L Lavitz wrote: INFINITE DIVERSITY IDIC wrote: Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, ...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:04:00
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565. To all those saying Aim Assist is too much - in General Discussions [original thread]
Yes, maybe that was ccps intent to stop protos in pubs but I don't like it. If it makes things so even what's the point in having to pay for proto guns that have 5 percent damage diffrence between them when a left flanker hits you with a militia a...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:58:00
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566. To all those saying Aim Assist is too much - in General Discussions [original thread]
Monkey MAC wrote: INFINITE DIVERSITY IDIC wrote: Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, I mean f...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:33:00
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567. Well it's obvious the server didn't crash from an influx of many players - in General Discussions [original thread]
Nguruthos IX wrote: KAGEHOSHI Horned Wolf wrote: If they took Dust offline to fix things, a warning would have been welcomed. I like to think they were like "****! *****! *******! Pull the plug quick! GET TO DA CHOPPA. We can't let anyon...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:29:00
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568. i get server down , is it down? - in General Discussions [original thread]
Ditto, is it regional? Southeast U.S. here.
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:26:00
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569. To all those saying Aim Assist is too much - in General Discussions [original thread]
Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, I mean forget turning ona flanker and managing to use skill lik...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:21:00
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570. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
As someone who uses all weapons yes you have made it way to easy for me to kill my enemy, the aim assist is to much, I like the rest especially faster ads rotation, it was so slow before. New maps rock, of course the battle finder fails atm. Overa...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:08:00
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571. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Matchmaking needs work, but large corps that are used to proto pub stomping will never like matchmaking because they might have to play other proto pub stomping corps and actually die and lose money. I was naieve about this mentality until 2 days ...
- by INFINITE DIVERSITY IDIC - at 2013.09.03 19:54:00
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572. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Grenade hit detection is just as bad still, its only in certain areas but there are a lot of areas...... Grenades not registering is getting very expensive especially when they are cores.
- by INFINITE DIVERSITY IDIC - at 2013.09.03 19:31:00
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573. heads up for some armour and movement updates - in General Discussions [original thread]
Patrick57 wrote: Pandora Mars wrote: Don't misunderstand, I'm happy with better Armor plates, but... ... I thought Plates give you more HP because they slow you down also. A STD Plate gives you more HP than a PRO Extender. (Armor-Shield ...
- by INFINITE DIVERSITY IDIC - at 2013.08.17 20:38:00
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574. heads up for some armour and movement updates - in General Discussions [original thread]
Mobius Wyvern wrote: Pandora Mars wrote: Don't misunderstand, I'm happy with better Armor plates, but... ... I thought Plates give you more HP because they slow you down also. A STD Plate gives you more HP than a PRO Extender. (Armor-Shi...
- by INFINITE DIVERSITY IDIC - at 2013.08.17 16:50:00
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575. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Man these dudes just suck, they will always be harsh on those who challenge their behavior because its the only defence they have.
- by INFINITE DIVERSITY IDIC - at 2013.08.16 13:18:00
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576. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
xaerael Kabiel wrote: INFINITE DIVERSITY IDIC wrote: xaerael Kabiel wrote: You pubbies are funny. You really still don't get it, do you? A little something from our public Eveside forum frontpage, that a 5 second google expedition would ...
- by INFINITE DIVERSITY IDIC - at 2013.08.13 15:02:00
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577. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Shijima Kuraimaru wrote: Look on the bright side... All the person they're doing this to is loosing is their KDR. It's not like they're loosing a fit upon every death. It's still a crappy thing to do though. Don't be so naieve the person they...
- by INFINITE DIVERSITY IDIC - at 2013.08.13 14:55:00
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578. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
xaerael Kabiel wrote: You pubbies are funny. You really still don't get it, do you? A little something from our public Eveside forum frontpage, that a 5 second google expedition would have found... Quote: So what does Goonwaffe do? We move...
- by INFINITE DIVERSITY IDIC - at 2013.08.12 12:27:00
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579. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Beren Hurin wrote: Yeah **** isn't funny. Also if they are boosting to get into Goonfeet then they can't be very good. Obviously, have you played them lately?
- by INFINITE DIVERSITY IDIC - at 2013.08.11 10:28:00
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580. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Jotun Izalaru wrote: INFINITE DIVERSITY IDIC wrote: Wow looka fellow corp rises to defend, total surprise, the delusioned run in packs, vicious packs of goons? Ya..... Still he thinks the exploitable glitches only get fixed if people keep do...
- by INFINITE DIVERSITY IDIC - at 2013.08.01 14:38:00
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