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21. [Suggesting] Kindly Buff Scouts - in Feedback/Requests [original thread]
Starlight Burner wrote: A scout is not supposed to win a 1v1 head on. I usually to always win a 1v1 scout situation when taken head on in my Assualt Gk.0 suit. This is balanced correctly. [...] Stop attacking from the front because you're su...
- by IAmDuncanIdaho II - at 2015.04.17 12:20:00
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22. [Suggesting] Kindly Buff Scouts - in Feedback/Requests [original thread]
Adipem Nothi wrote: True Adamance wrote: NO MATH! I YIELD! OK, without maths ... Medframe equips 1 complex precision enhancer. If he's an Assault, he now scans at 16dB out to 6 meters. If he's a Logi, he now scans at 16dB out to 8 meters...
- by IAmDuncanIdaho II - at 2015.04.17 12:11:00
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23. [Feedback] Match making / Scotty help - in Feedback/Requests [original thread]
Hmmm good points. I guess smaller squads to begin with achieves the same thing without the will he wont he. However bearing in mind some of the vehement opposition to smaller squads...would Splitty (Scotty's alter-ego) achieve the best of both wo...
- by IAmDuncanIdaho II - at 2015.04.16 21:51:00
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24. [Feedback] Match making / Scotty help - in Feedback/Requests [original thread]
Interested to get merc feedback on this one. This is an idea that may help alleviate some of the problems when waiting a long time in queue to find a battle. If Scotty is waiting a long time to find a battle to throw your squad into because your...
- by IAmDuncanIdaho II - at 2015.04.16 19:03:00
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25. Scotty suck a d!ck - in Feedback/Requests [original thread]
Not CCP wrote: Dear Haerr, I cannot tell if getting Scotty to suck a d1ck is a feature request, or a suggestion request. Pls advise.
- by IAmDuncanIdaho II - at 2015.04.16 18:45:00
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26. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
Sorry I've not really read many replies here, but late to the party I would state my view on this idea, and apologies if it's already been said. I love Skirmish, I am an average player at best, and I did not enjoy my FW experience last weekend. I...
- by IAmDuncanIdaho II - at 2015.04.16 18:43:00
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27. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: Death screens show the total damage inflicted, not the "kiling blow" It's why my sentinels can have 3k damage inflicted why I can bw be shown 3k HP spreadsvs. My calsent. Eat damage recover eat damage recover. All that d...
- by IAmDuncanIdaho II - at 2015.04.11 11:44:00
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28. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: Russell Franklin wrote: IAmDuncanIdaho II wrote: Assault M/1-Series --> 1215 damage dealt https://youtu.be/mNPw9XoIpYE?list=PLA5n7jSYr9XyYSqJj4DUpUJ_tzX8Yqc6O&t=20 the hardest melee is 990 and thats w...
- by IAmDuncanIdaho II - at 2015.04.11 09:50:00
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29. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Flaylock Steve wrote: Luther Mandrix wrote: Breakin Stuff wrote: If I do that I'm going to play jumping melee monster. I'm trying to envision what happens when a sentinel with 4 myofibs punches a scout. 750 hp Damage per protofits.com ...
- by IAmDuncanIdaho II - at 2015.04.05 22:40:00
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30. Refining Jump Control - in Feedback/Requests [original thread]
this would be useful. as a minja i jump a fairly long way, so for those low ledges and wotnot its inefficient for me to do a huge leap over them.
- by IAmDuncanIdaho II - at 2015.03.13 19:38:00
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31. Jumping beans! - in Feedback/Requests [original thread]
One Eyed King wrote: Sgt Kirk wrote: It's like a Flea circus. Flea 514 This is EXACTLY what I thought when I watched videos and started playing. Freaky. Fleaky. on topic: if its on the cards make fibs boost ladder traversal too....
- by IAmDuncanIdaho II - at 2015.03.13 19:26:00
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32. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
all this talk of replacing ladders with something instant...i dont get it that removes some of the risk involved in accessing that high spot you want to get to. that makes for less diverse game play imo. why would a sniper bother keeping an eye on...
- by IAmDuncanIdaho II - at 2015.03.09 23:04:00
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33. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, using some future technology, one of our QA testers was able jury-rig a portal. It can be placed on the map by a level designer, not a player. It can either have a one way transport, from A to B, but not B to...
- by IAmDuncanIdaho II - at 2015.03.09 13:57:00
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34. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Imp Smash wrote: Aeon Amadi wrote: Imp Smash wrote: Scouts will be making a comeback AHAHAHA - IS FUNNY BECAUSE HE SAYS SCOUTS WILL BE MAKING A COMEBACK, IMPLYING THAT THEY EVER LEFT - AHAHAHA Fair enough . Let me rephrase. T...
- by IAmDuncanIdaho II - at 2015.03.07 13:07:00
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35. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: Greiv Rabbah wrote: Cody Sietz wrote: The HMG wouldn't need a NERF if you lowered heavy turn speed you know. I see the return of Sentinels with light weapons. This is pretty much some of what breaking and I w...
- by IAmDuncanIdaho II - at 2015.03.06 23:48:00
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36. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Mossellia Delt wrote: Wondering how a max level min assault with myofibers and hep mods will do...? I wonder if the stacking penalty will affect both? If not.......I have around 85 HEPs left. Trip to the moon. Vicious Minotaur wrote: Th...
- by IAmDuncanIdaho II - at 2015.03.06 20:30:00
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37. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
m621 zma wrote: Any chance that switching from an unactivated cloak to either eq or weapon will be 'fixed' or are you still not able to code? 'If $cloak='on' then let $swapping ='slow'? You need to write more unit tests - you've not accounte...
- by IAmDuncanIdaho II - at 2015.03.06 20:27:00
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38. Warbarge Components - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Adipem Nothi wrote: Thor Odinson42 wrote: Alt farming is the only reasonable way to upgrade and use the warbarge before I die of old age. Can we all agree in advance on what is a reasonably sized Alt Farm? I'd lik...
- by IAmDuncanIdaho II - at 2015.02.12 08:44:00
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39. Warbarge Components - in Feedback/Requests [original thread]
Lavallois Nash wrote: Sure, some people will attempt it by using multiple PSN accounts, but i mean, people like that, they were going to find a way to cheat the system no matter what anyway. Disagree, and surely no reason not to prevent th...
- by IAmDuncanIdaho II - at 2015.02.11 20:16:00
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40. Warbarge Components - in Feedback/Requests [original thread]
Booby Tuesdays wrote: I think the main issue here is that a mechanic has been implemented that requires patience and time. Or, it *might* be possible to bypass that by farming. That's what we're concerned about. You want mercs and corps run...
- by IAmDuncanIdaho II - at 2015.02.10 22:23:00
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