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4081. My thoughts on PC - in General Discussions [original thread]
I'm thinking that PC needs to be redesigned, changed, or just removed. It's not about who has the most skill, it's about which team can spam the best weapon. This is what happened with the TAC-AR This is what happened with the Flaylock This is wh...
- by I-Shayz-I - at 2013.08.11 10:28:00
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4082. I thought the Mass Driver was okay until... - in General Discussions [original thread]
If the maps were not so tight and jam packed like they are, say if a PC match was out in open ground, you would actually be able to outrange the Mass Drivers I'm thinking that PC needs to be redesigned, changed, or just removed. It's not about wh...
- by I-Shayz-I - at 2013.08.10 20:14:00
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4083. Request - High slot armor module / something similar to shield regulator - in Feedback/Requests [original thread]
I would like some sort of high slot module that increased the armor capibilites of my suit just as the shield regulator is a low slot module that increases the shield capibilites of the suit. Some ideas: -Module that helps negate movement penalt...
- by I-Shayz-I - at 2013.08.10 12:47:00
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4084. Shield regulators - in Feedback/Requests [original thread]
Basic regulator: 10% Enhanced regulator: 20% Complex Regulator: 25% The complex should really be 30%, or at least change the enhanced one to 15%. When in combination with stacking penalty, it doesn't make any sense to use two complex ones for a ...
- by I-Shayz-I - at 2013.08.10 12:26:00
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4085. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
If this is implemented, they better increase the speed of the shell itself. Currently, the slow speed and arch make the Mass Driver really hard to use at medium-long range unless the player is below you.
- by I-Shayz-I - at 2013.08.10 12:20:00
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4086. Am I the only one? - in General Discussions [original thread]
I used the Mass Driver primarily in the closed beta, and it sucked. Even in Chromosome it sucked, but I still used it. I stopped using it in uprising when I switched to the Scrambler. Then 1.2 happened, and all of a sudden the Mass Driver was re...
- by I-Shayz-I - at 2013.08.10 12:00:00
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4087. Help: Minmatar Assault or Logistics? - in General Discussions [original thread]
Favorite combos for me as a Minmatar Logi Mass Driver Flux Logi equipment Complex damage mod armor and shields Scrambler Rifle Damage mods Lots of armor repair Long Range Shotgun or SMG Lots of shields Sprint mod and shield regulators logi equi...
- by I-Shayz-I - at 2013.08.10 11:49:00
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4088. Help: Minmatar Assault or Logistics? - in General Discussions [original thread]
The Assault suit is the fastest medium suit in the game. With the biotics skill up, you start out with almost 7.7 m/s sprint speed, which is nice enough in itself. The Minmatar Assault has only one main fitting: Speed Shield tanking. Basically, ...
- by I-Shayz-I - at 2013.08.10 11:41:00
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4089. It's possible to.. - in General Discussions [original thread]
50 deaths? At that point you could lose the battle from how many clones you've lost just doing that.
- by I-Shayz-I - at 2013.08.10 11:16:00
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4090. If all racial suits, vehicles, and weapon variants were there from the start . . . - in General Discussions [original thread]
I'd be using a Heavy suit with an HMG, sprint mods, tons of shields, and a repair tool. Maybe the minmatar heavy? So long have I wanted to be a logi with an HMG. So long... Either that, or a Commando with a Scrambler Rifle for long range and shie...
- by I-Shayz-I - at 2013.08.10 11:14:00
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4091. Skilling into Scrabler Rfiles: Some questions - in General Discussions [original thread]
Start with a complex damage mod (or advanced) If you have the extra sp, skill to lvl 3 proficiency for another 10% boost (technically 9%) If you can use two complex damage mods, the thing is a beast, but you really have to be carful and a long d...
- by I-Shayz-I - at 2013.08.10 07:24:00
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4092. There needs to be a clear separation between topics about pub matches and PC - in General Discussions [original thread]
What I mean is that when people were saying the flaylock is OP, I had no idea what they were talking about until I went into a PC match and went against a whole team of players using nothing but flaylocks and contact grenades. Now when people are...
- by I-Shayz-I - at 2013.08.09 20:10:00
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4093. Mass Driver Nerf Requests - in General Discussions [original thread]
Shotguns are close quarters weapons that take about 3 shots to take someone down. You can even 1 shot a player if you get close enough. Nerf Shotguns...oh wait, mass drives do the same thing? I guess we should nerf mass drivers then. -_-
- by I-Shayz-I - at 2013.08.09 19:59:00
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4094. Y'know why we stopped calling y'all logibro's? - in General Discussions [original thread]
I'm one of the best logistics players in the game. I'm just tired of being the only logistics player on the team, and the only forge, and the only hacker, and the only objective defender. It's as if everyone on the team is an Assault with a nano...
- by I-Shayz-I - at 2013.08.09 19:51:00
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4095. To all MD victims... - in General Discussions [original thread]
I haven't used the MD since the closed beta. Back then, it was my all time favorite weapon. Today I tried it out for the first time with zero skills into it. 26-7, 3k wp I'M BACK BITCHES Now I have the SR for long range and the MD for short rang...
- by I-Shayz-I - at 2013.08.09 10:06:00
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4096. What your K/D record in Uprising? - in General Discussions [original thread]
The most wp I have ever earned in one match was 4382 I basically ran behind a really good heavy the whole match repping and reviving him. kdr doesn't matter, but he went something like 63/7
- by I-Shayz-I - at 2013.08.09 09:05:00
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4097. Why no solo orbital - in General Discussions [original thread]
I was able to get 17k sp earlier, 3k wp Here, let me do some math for you: 3k x 2 (x2 week) = 6000 sp 60 sec x 5 sp = 300 sp/min 300sp x 18 min = 5400 sp 6000 + 4500 = 11,100 sp 11,400sp x 1.5 (booster) = 17,100 sp This is completely possible.
- by I-Shayz-I - at 2013.08.09 03:11:00
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4098. The Forge Gun needs fixed. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: I-Shayz-I wrote: KING CHECKMATE wrote: I-Shayz-I wrote: Then the gun would be even easier to use. The gun is not easy to use. an AR is easy to use. lol I go 15/1 with this thing like it's nothing. Get t...
- by I-Shayz-I - at 2013.08.09 02:05:00
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4099. The Forge Gun needs fixed. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: I-Shayz-I wrote: Then the gun would be even easier to use. The gun is not easy to use. an AR is easy to use. lol I go 15/1 with this thing like it's nothing. Get to a high point above an objective and farm. E...
- by I-Shayz-I - at 2013.08.09 00:18:00
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4100. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
BUMP
- by I-Shayz-I - at 2013.08.08 19:42:00
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