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FLAY LOCKED
Condotta Rouvenor Gallente Federation
2
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Posted - 2013.08.10 08:05:00 -
[1] - Quote
I am considering specializing into one of the two mentioned suits, but I really do not know anything about either of them. I do know that I will only be going to ADV levels and my primary weapon will be the GLU-5 Tactical Assault Rifle.
What are the strengths and the weaknesses between the two suits? Which one has better overall survivability? What modules and equipment should I look for when creating my fitting? What are the suit bonuses and where can I look them up? Any help is appreciated. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1111
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Posted - 2013.08.10 08:39:00 -
[2] - Quote
Neither the Minmatar are a savage and backwards people. Amarr way or the highway. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1160
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Posted - 2013.08.10 09:01:00 -
[3] - Quote
I agree with Adamance
Though if you are set on using one of those two suits it really depends. Personally I think both bonuses are terrible for a tac ar (extra sidearm clipsize is nice but you will be using the tac ar most the time, and hacking speed would be nice but with a tac ar you won't be up close to objectives much). I'd probably base it on how much you value speed (assault has more) and whether you'd rather have a sidearm or more equipment. |
demonkiller 12
Seraphim Auxiliaries
89
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Posted - 2013.08.10 09:10:00 -
[4] - Quote
scrap the glu the tac makes me want to puke with that horrid RoF cap, go proto min assault and standard duvolle |
RA Drahcir
Psygod9 RISE of LEGION
99
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Posted - 2013.08.10 09:15:00 -
[5] - Quote
Logi. I love logis |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5358
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Posted - 2013.08.10 09:15:00 -
[6] - Quote
This is just off the top of my head, you might want to look at the attributes of these suits and read their skill bonuses: Logi gets less base HP, less speed, and no sidearm, but will end up having more module slots, and many more equipment slots. They get more armor repair, and hacking speed from their skill bonus. Assault is pretty much the same as the basic Minmatar medium frame, but it gets better shield recharge and more sidearm ammo per magazine because of their skilll bonus. |
Chunky Munkey
Amarr Templars Amarr Empire
1098
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Posted - 2013.08.10 10:24:00 -
[7] - Quote
FLAY LOCKED wrote:I am considering specializing into one of the two mentioned suits, but I really do not know anything about either of them. I do know that I will only be going to ADV levels and my primary weapon will be the GLU-5 Tactical Assault Rifle.
What are the strengths and the weaknesses between the two suits? Which one has better overall survivability? What modules and equipment should I look for when creating my fitting? What are the suit bonuses and where can I look them up? Any help is appreciated.
The tac is not suited to Minmatar, but if you're going that way I'd sugest a dual tanked logi. |
FLAY LOCKED
Condotta Rouvenor Gallente Federation
2
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Posted - 2013.08.10 11:12:00 -
[8] - Quote
I see. Thanks for the input. As of now, I do not even have the GLU-5. I am only skilled to the GEK-38 and I might stay with it..
The sidearm bonus of the Assault does not really appeal to me, but the shield recharge rate does. However, the Logistics suit's hacking bonus might not be that useful considering I will most likely be armor tanking, which puts me at a disadvantage against suits that can make it to objectives faster.
If I do go for the Logi, I will probably play full support with injectors, rep tools, and possibly uplinks. If I so choose to go with the Assault, I will focus on getting from point A to point B with much haste, throwing out an uplink to keep my team on point.
Decisions.. What would you all suggest? What is needed more?
|
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
141
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Posted - 2013.08.10 11:24:00 -
[9] - Quote
FLAY LOCKED wrote:I see. Thanks for the input. As of now, I do not even have the GLU-5. I am only skilled to the GEK-38 and I might stay with it..
The sidearm bonus of the Assault does not really appeal to me, but the shield recharge rate does. However, the Logistics suit's hacking bonus might not be that useful considering I will most likely be armor tanking, which puts me at a disadvantage against suits that can make it to objectives faster.
If I do go for the Logi, I will probably play full support with injectors, rep tools, and possibly uplinks. If I so choose to go with the Assault, I will focus on getting from point A to point B with much haste, throwing out an uplink to keep my team on point.
Decisions.. What would you all suggest? What is needed more?
Even without Biotec upgrades your faster than most suits when 6% reduced by armour |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
589
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Posted - 2013.08.10 11:41:00 -
[10] - Quote
The Assault suit is the fastest medium suit in the game. With the biotics skill up, you start out with almost 7.7 m/s sprint speed, which is nice enough in itself.
The Minmatar Assault has only one main fitting: Speed Shield tanking.
Basically, at the adv level you have 3 high slots to fit a ton of shield modules and the two lows for either sprint mods, shield regulators, or other stamina related modules.
With this fitting, you run around like a crazy person and constantly keep your shields up. If you can maintain speed and movement, this is the suit for you. ___________________
The Minmatar Logi is much different though. I personally use it, and do rather well with it.
The main difference between the two suits is the speed and health. The logi starts out with only 90 shield, and even with 3 high slots at adv, your maximum shield level is about 320. However, you have 3 low slots, and an armor repair of 3 hp/s at adv level.
This gives you two options. First, you can do the same thing as the Assault suit (speed shield), as a speedy logi means faster revives and the ability to stick closer to your teammates, but I find it much more useful to use a combination of basic and ferroscale plates.
2 basic plates and a basic ferroscale will give you 320 armor. The ferroscale keeps your sprint speed up at 6.8-6.9, and the basic plates are easy to fit, leaving you with plenty of pg/cpu for equipment.
Keep in mind though that the Minmatar Logi is VERY versatile compared to the assault. You can go full armor tank and use the high slots for damage mods, or fit some hacking modules and be the fastest hacker on your team, or use proxies and swarms to make an agile AV fitting, or close range with shields and mass drivers, or long range with a sniper/SR and damage mods... ____________________
To sum things up:
Assault -Fast -Shield tank -"Super Scout"
Logi -Versatile -Shield or armor tank -Weak and slower -Good at most everything, really good at hacking |
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pierce Hawkeye
BurgezzE.T.F
89
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Posted - 2013.08.10 11:44:00 -
[11] - Quote
go logi i did :D your armour regens +1 per second per level with the max being +5 that and the other racial upgrade is faster hacking which is +5% per level the minmitar logi starts off with more equipment slots than any other suit at its tier and has 2 high and 2low and 3 equipment slots at std. at adv it receives increased pg and cpu and has 3high and 3low at proto again increased pg and cpu and has 4 equipment slot 4 high and 4 low unfortuntly it has a bit less amour and shield then other logi suits with the exception being caldari of course it beats that in armour though it is the most support logi and i know this by experience im skilled into that at adv, amarr logi to std, and caldari at adv and out of all the minimitar is the most support based one plus there is a blueprint variant in the logi section at std level and it is worth the purchase of aurum. so thats why you should go minmitar logi not assault |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
589
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Posted - 2013.08.10 11:49:00 -
[12] - Quote
Favorite combos for me as a Minmatar Logi
Mass Driver Flux Logi equipment Complex damage mod armor and shields
Scrambler Rifle Damage mods Lots of armor repair Long Range
Shotgun or SMG Lots of shields Sprint mod and shield regulators logi equipment
Mass Driver lots of shields hacking mods remote explosives |
FLAY LOCKED
Condotta Rouvenor Gallente Federation
2
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Posted - 2013.08.10 12:04:00 -
[13] - Quote
@I-Shayz-I
Thank you for the detailed breakdown of both suits. It is really insightful.
The "Super Scout" description sounds very appealing, but it leaves me wondering what a Core, M-1, or Flux Grenade can do to the suit. With how players are using nades as of late, I am a bit hesitant to choose this role.
On the other hand, the Logi suit does not seem to have many drawbacks aside from its lack of a sidearm and lower total eHP: which the extra low slot at ADV can make up for. As you had stated, it could do the same thing as an Assault and even more.
@pierce Hawkeye
An Amarr that uses Minmatar suits? Why?.....
In all, I guess I know what to choose. |
Marc Rime
Zumari Force Projection Caldari State
119
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Posted - 2013.08.10 12:19:00 -
[14] - Quote
I-Shayz-I wrote:Basically, at the adv level you have 3 high slots to fit a ton of shield modules and the two lows for either sprint mods, shield regulators, or other stamina related modules.
With this fitting, you run around like a crazy person and constantly keep your shields up. If you can maintain speed and movement, this is the suit for you. With three complex extenders in the highs it's quite likely one of the lows will need to be dedicated to a fitting mod.
Minmatar assault also has kinda slow shield recharge and a long recharge delay. |
FATPrincess - XOXO
Shining Flame Amarr Empire
429
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Posted - 2013.08.10 12:46:00 -
[15] - Quote
Shayz pretty much explained nicely the benefits of the 2.
If I were going to use the TAR I'll try complex damage mods + armor tanking. Well the thing is used at long ranges and has high base damage so I can guess damage mods will be very good. I'd equip 3 of them in the Minmatar logibro with 3 ferro or w/e armor plates.
But if you decide to shield tank Minmatar assault is the way to go, faster and more HP.
-XOXO |
Chances Ghost
Inf4m0us
381
|
Posted - 2013.08.10 15:54:00 -
[16] - Quote
minmatar assault
3-5 complex shields 1 stam mod 1 speed mod 1-2 complex damage mod
play it like a scout and have a submachine gun as a secondary
minmatar can use its speed and stam to make sure that they cant close the distance against you negating the disadvantage of the tac AR
the sub is for when you screw up or need to get real close for capturing bases.
bring flux granades to combo with the submachine gun wich has trouble against high shields. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2533
|
Posted - 2013.08.10 16:17:00 -
[17] - Quote
Don't get the logi suit unless you plan on actually providing support. If you want to run and gun, get the Assault. |
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