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1321. In just 22 days (14/5/2014) - in General Discussions [original thread]
Cat Merc wrote: Himiko Kuronaga wrote: In fact if it just got a damage buff, a person would take one hit from it, activate hardeners and GTFO. Your version of the plasma cannon would be worse than my version, versus pretty much anything. ...
- by Himiko Kuronaga - at 2014.04.22 12:05:00
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1322. In just 22 days (14/5/2014) - in General Discussions [original thread]
In fact if it just got a damage buff, a person would take one hit from it, activate hardeners and GTFO. Your version of the plasma cannon would be worse than my version, versus pretty much anything.
- by Himiko Kuronaga - at 2014.04.22 11:55:00
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1323. In just 22 days (14/5/2014) - in General Discussions [original thread]
If I have long range on a target a tank can get away from my forge. If I'm in close range, its even easier for him. If a plasma cannon is able to snare them, suddenly they can no longer guarantee escape and that makes the situation a lot more dea...
- by Himiko Kuronaga - at 2014.04.22 11:52:00
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1324. In just 22 days (14/5/2014) - in General Discussions [original thread]
Cat Merc wrote: Himiko Kuronaga wrote: The only thing the plasma cannon needs is a snaring effect for anything hit by it, or its splash. It cannot ever be as powerful as a forge gun, because that would make commandos too good. It will not...
- by Himiko Kuronaga - at 2014.04.22 11:43:00
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1325. In just 22 days (14/5/2014) - in General Discussions [original thread]
The only thing the plasma cannon needs is a snaring effect for anything hit by it, or its splash. It cannot ever be as powerful as a forge gun, because that would make commandos too good. It will not as good at killing a vehicle as a swarm, bec...
- by Himiko Kuronaga - at 2014.04.22 11:02:00
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1326. [Assault Role Feedback] for Fan Fest - in General Discussions [original thread]
Heavy needs to be the most dominant in combat because it trades every single other role aspect for that right. It does a decent job at this right now. Assault needs to be right under it, as it trades some combat viability for movement and the abi...
- by Himiko Kuronaga - at 2014.04.22 09:22:00
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1327. dust has too much customisation. - in General Discussions [original thread]
Dust is incredibly shallow compared to EVE. It needs more depth, not less. Accessibility is for tards.
- by Himiko Kuronaga - at 2014.04.22 09:10:00
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1328. TF2 Dev commentary - Something I found interesting - in General Discussions [original thread]
Cat Merc wrote: Enji Elric wrote: so... your using someone elses words to say heavys have no "twitch aiming skills" Not quite, I'm saying the wide cone of fire doesn't require it, reducing the skill barrier. It's much easier to use the...
- by Himiko Kuronaga - at 2014.04.21 12:59:00
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1329. Where is the 40,834 people on? - in General Discussions [original thread]
Nirwanda Vaughns wrote: i use EVE-Offline website. shows the true figures for DUST, usually about 3000-4500 at peak times. not exactly great numbers for a triple A shooter It's not exactly a bad number either. I've seen games with more p...
- by Himiko Kuronaga - at 2014.04.21 07:09:00
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1330. Duna2002, a tutorial how to destroy his tank in ambush. - in General Discussions [original thread]
lol duna I mean yea you could do all of that, or you could just call out a rail tank, hide behind the one corner you know he has to come around, and pop him when he does.
- by Himiko Kuronaga - at 2014.04.21 04:51:00
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1331. Where is the 40,834 people on? - in General Discussions [original thread]
Gaurdian Satyr wrote: How about the 50500-1.6 60012-1.5 60500+-1.4 ???? Anyone else notice a trend Different times of the year have different peak numbers in correlation to EVE. This has very little to do with Dust.
- by Himiko Kuronaga - at 2014.04.21 04:38:00
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1332. sp wipe - in General Discussions [original thread]
steelRatt wrote: Well as you guys don't want to help the game how bout they give new players 30mil sp No. Earn your damn keep.
- by Himiko Kuronaga - at 2014.04.20 13:24:00
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1333. sp wipe - in General Discussions [original thread]
I had to suffer this games beta and horrible early aiming/not aiming mechanics and memory leaks. Proto stomping is nowhere near as bad as those early issues. New players can suffer, and I hope they do.
- by Himiko Kuronaga - at 2014.04.20 12:59:00
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1334. sp wipe - in General Discussions [original thread]
Confirming I am also a member of the "Get ******" camp.
- by Himiko Kuronaga - at 2014.04.20 12:55:00
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1335. The END of Dust by Panzy Rail fags - in General Discussions [original thread]
SNEAZE-GUARD wrote: you think people are that stupid to not noticed you ONLY NERF'D RAIL RIFLES BY 2 % !!!! and tried to make it look like 12 WHEN you CANT COUNT THE OVERALL 10% that ALL the guns recieved!!! that rail is SO OVERPOWERED in EVERY...
- by Himiko Kuronaga - at 2014.04.20 11:22:00
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1336. Cloaks and Complaints - in General Discussions [original thread]
Garrett Blacknova wrote: I'm not seeing the problem.
- by Himiko Kuronaga - at 2014.04.20 09:18:00
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1337. Cloaks and Complaints - in General Discussions [original thread]
It does though.
- by Himiko Kuronaga - at 2014.04.20 09:07:00
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1338. Should the AR get a rate of fire buff? - in General Discussions [original thread]
AR needs a buff to damage and a nerf to accuracy. Particularly aim down sights accuracy. RoF buff is just going to make it more effective at range, because RoF gains ignore the falloff system. Blasters are short range so that does not fit in with...
- by Himiko Kuronaga - at 2014.04.20 08:39:00
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1339. Cloaks and Complaints - in General Discussions [original thread]
Bormir1r wrote: Himiko Kuronaga wrote: Indeed. I don't think there are many scouts out there who don't believe Gal scout is too good at what he does. What I don't understand about the Gal scout is how it can be just as fast as the Min sc...
- by Himiko Kuronaga - at 2014.04.20 08:35:00
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1340. JudgeRhadamanthus "Unseen" cloaking Video - in General Discussions [original thread]
I like the idea of scouts being completely invisible in well lit environments, but easy to see in shadows. It's like a reverse-stealth concept from other games. I wouldn't even mind if it stayed this way because it would force people to defend fr...
- by Himiko Kuronaga - at 2014.04.20 08:24:00
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