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2961. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
ChromeBreaker wrote: General Tiberius1 wrote: ChromeBreaker wrote: General Tiberius1 wrote: thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you th...
- by Himiko Kuronaga - at 2013.05.10 11:12:00
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2962. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
One thing is for sure. People gonna be dying a hell of a lot faster now.
- by Himiko Kuronaga - at 2013.05.10 11:08:00
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2963. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Range isn't being addressed yet but yea, it's on the way. Sort of. I've got my damage now, at least... thats half the battle.
- by Himiko Kuronaga - at 2013.05.10 11:03:00
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2964. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Rei Shepard wrote: Your Brain at this point climbs out of your skull and beats you to death with said controller. Best explanation I've heard yet. You should consider teaching college.
- by Himiko Kuronaga - at 2013.05.10 10:56:00
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2965. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Buffs are a beautiful thing, man. Arms race > Nerf race
- by Himiko Kuronaga - at 2013.05.10 10:43:00
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2966. Credit where credit is due... - in General Discussions [original thread]
I thought the absence of sound was actually a glitch tbh. It seems like it would hinder you in a firefight lol.
- by Himiko Kuronaga - at 2013.05.10 10:24:00
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2967. Incase you haven't heard.... - in General Discussions [original thread]
Delta 749 wrote: Musta Tornius wrote: Well HMG is only getting a significant boost from now, in chromsome the base damage was 16, 16+10% = 17.6 so it got a 0.4 boost compared to chromosome base stat with weaponry V. Maybe now the heavies ...
- by Himiko Kuronaga - at 2013.05.10 10:17:00
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2968. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
That buff is going to result in a river of tears. I can't wait.
- by Himiko Kuronaga - at 2013.05.10 10:15:00
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2969. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Good stuff Commander. Glad to see you guys listen to reason.
- by Himiko Kuronaga - at 2013.05.10 09:56:00
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2970. Do we miss something? - What's behind - in General Discussions [original thread]
Cosgar wrote: Ships in EVE have different debuff modules like webifiers, nosferatu, target painting and jamming. I've been saying all along there's a reason behind the logi suit's slot allocations and why they require a level 5 basic suit just ...
- by Himiko Kuronaga - at 2013.05.10 09:52:00
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2971. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Six Kin Burst was awesome pre-nerf. You could kill people in single bursts easily. **** was terrifying, as well it should have been. Gun cost like 200k by itself.
- by Himiko Kuronaga - at 2013.05.10 09:48:00
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2972. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
What is a deadzone? Oh man, you just asked for a novel...
- by Himiko Kuronaga - at 2013.05.10 09:44:00
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2973. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Rei Shepard wrote: Himiko Kuronaga wrote: So the entire problem is that the game thinks the mouse is an analog stick? Are you serious? Wow.... what a blunder. Its really easy to spot, when you go into your equipment selection for a nano...
- by Himiko Kuronaga - at 2013.05.10 09:30:00
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2974. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
MarakPS3 Daga wrote: so which dev though kb/m was op and nerfed it without thinking? how does this really get into deployment code? The same way HMG's got nerfed. "stats".
- by Himiko Kuronaga - at 2013.05.10 09:05:00
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2975. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
So the entire problem is that the game thinks the mouse is an analog stick? Are you serious? Wow.... what a blunder.
- by Himiko Kuronaga - at 2013.05.10 08:54:00
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2976. Chromosome Vs. Uprising - in General Discussions [original thread]
You can't have a proper shooter without proper shooting mechanics. Uprising does not have them, so the answer is obvious.
- by Himiko Kuronaga - at 2013.05.10 08:45:00
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2977. Report from the front lines.. - in General Discussions [original thread]
Still blazn wrote: Just grab a jeep and run through thru the mob of AR's... seems to be the only fun to be had.. Theres no other weapon classes to worry about.. Heavys make nice hood ornaments too... Yea I imagine its the most reliable thing...
- by Himiko Kuronaga - at 2013.05.10 06:40:00
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2978. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, We are working on an update for the MKB sensitivity settings to try and address the issues that have been reported. Could I also ask that when you post feedback on the controls you can specify what control method y...
- by Himiko Kuronaga - at 2013.05.10 06:30:00
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2979. Goodbye Dust - in General Discussions [original thread]
I don't blame this dude at all, honestly. It's not even the protos. With the aim mechanics since uprising this game is unplayable. Not matter who you're fighting you feel helpless.
- by Himiko Kuronaga - at 2013.05.10 06:23:00
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2980. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Al Lopestes wrote: Well. I set the sentivity to 60 for Keyboard and Mouse. i actually play better now. Mouse DPI? DeadlyAztec11 wrote: xJ4ySo wrote: Chromosome's aiming was WAY better, as well as the hit detection... That is jus...
- by Himiko Kuronaga - at 2013.05.10 01:54:00
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