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521. The Problem with Assault Dropships - in General Discussions [original thread]
Izlare Lenix wrote: I like the fact rails were reduced in range. I can start flying my ads now without fear of being red lined railed within 60 secs. However, I do think tanks should gain some turret elevation to better counter an ads. I thin...
- by Henchmen21 - at 2014.03.31 02:56:00
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522. RE need to be fixed - in General Discussions [original thread]
Gaurdian Satyr wrote: Henchmen21 wrote: Gaurdian Satyr wrote: SPACE SYPHILIS wrote: I am not making this thread to QQ, rage, B****, or any other way to get attention. Sad you have to start a s post like that. Any way why I say that RE'...
- by Henchmen21 - at 2014.03.30 20:59:00
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523. RE need to be fixed - in General Discussions [original thread]
Gaurdian Satyr wrote: SPACE SYPHILIS wrote: I am not making this thread to QQ, rage, B****, or any other way to get attention. Sad you have to start a s post like that. Any way why I say that RE's need to be fixed is the toss. I for one do n...
- by Henchmen21 - at 2014.03.30 20:31:00
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524. Scouts have more CPU/PG than Assaults? - in General Discussions [original thread]
Far as I know they didn't get around to changing medium suits stats and layouts. So yea there gonna be the odd man out at this time.
- by Henchmen21 - at 2014.03.30 19:36:00
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525. PETITION FOR 3 AV GRENADES HOTFIX - in General Discussions [original thread]
poison Diego wrote: I WILL NOT!! with the hardners nerfed you can go suck satan! It is not meant as a primary AV weapon, it is meant as a finish of or a softening for a greater weapon. Yea AV nade should be the primary VS MLT LAVS. As it s...
- by Henchmen21 - at 2014.03.30 17:05:00
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526. Opening the map killing tanks - in General Discussions [original thread]
So I pull into a complex to check the map so as to see where the red tanks are. First time I do it my controller vibrates and I see my tank zooming off in one direction. By the time I can exit the map its in the middle of a portion of the complex ...
- by Henchmen21 - at 2014.03.30 16:46:00
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527. swarms are killing dropships again - in General Discussions [original thread]
Django Quik wrote: I killed a python with swarms for the first time in months yesterday and was overjoyed - didn't even expect it! However, the fool was flying at about 30m altitude trying to gun down all the ground forces because no one was AV...
- by Henchmen21 - at 2014.03.30 16:01:00
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528. What my Incubus totally needed - in General Discussions [original thread]
Nocturnal Soul wrote: Henchmen21 wrote: Luk Manag wrote: I know you think it isn't fair that you have to worry about swarms, but you do. or... rails the didn't get their damage reduced in proportion with the hardener nerf. The only t...
- by Henchmen21 - at 2014.03.30 01:17:00
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529. What my Incubus totally needed - in General Discussions [original thread]
Luk Manag wrote: I know you think it isn't fair that you have to worry about swarms, but you do. or... rails the didn't get their damage reduced in proportion with the hardener nerf. The only thing I dislike about swarms is the knock-back,...
- by Henchmen21 - at 2014.03.30 00:44:00
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530. What my Incubus totally needed - in General Discussions [original thread]
was reduced hardener efficiency. It being the flying tank that it was, cutting it's resistance was what brought it in line .
- by Henchmen21 - at 2014.03.30 00:28:00
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531. Killed at 100m by blaster tank. - in General Discussions [original thread]
That was the fix that needed to happen. Go CCP
- by Henchmen21 - at 2014.03.29 23:50:00
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532. Are there any logistics out there enjoying the patch? - in General Discussions [original thread]
I had every intention of still running minm logi but cloaks quickly turned my plans aside. Then went from saving the SP to see how they changed medium suits to just going all in on commando.
- by Henchmen21 - at 2014.03.29 22:31:00
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533. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Less turrets on maps, and the ones that remain aren't in wholly stupid spots.
- by Henchmen21 - at 2014.03.29 22:14:00
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534. Event question - in General Discussions [original thread]
Having an event tracker would require a competent design team.
- by Henchmen21 - at 2014.03.29 19:08:00
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535. Make things cheaper.... - in General Discussions [original thread]
Mobius Kaethis wrote: You aren't supposed to be able to run proto in pubs. Proto is the big gun you pull out when you need to win regardles of the cost. Making suits and modules cheaper will just result in vets like me saying "screw honor I'm g...
- by Henchmen21 - at 2014.03.29 18:57:00
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536. Isk gains are crap for all the cool things i do - in General Discussions [original thread]
yea a always take out uplinks first, maybe you should get WP according to how many spawns it had left when destroyed.
- by Henchmen21 - at 2014.03.29 17:14:00
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537. OMG! - in General Discussions [original thread]
If your gonna use STD or ADV remotes for tank busting carry some packed AV nades and soften them up a bit before you blow the RE's.
- by Henchmen21 - at 2014.03.29 16:22:00
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538. In the new DUST, infantry prices are FAR too high. - in General Discussions [original thread]
As long as I run anything but a logi I tend to do okay over the long term. With logi at best I break even. Some equipment and mods are just over priced. CCP wants it this way because liquid isk means less reason to bu aurum.
- by Henchmen21 - at 2014.03.29 15:44:00
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539. Please AV don't be Hypocrites when you complain - in General Discussions [original thread]
Benjamin Ciscko wrote: Patrick57 wrote: Benjamin Ciscko wrote: jump back whenever shot making him difficult to kill That's a normal reaction for anybody. Yes but if your not going to stand there and get shot I'm not either. Did...
- by Henchmen21 - at 2014.03.29 14:25:00
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540. CCP - Just remove vehicles already - in General Discussions [original thread]
Maybe you're just not that good. Hell I am not even that good but little concrete pillars get me killed more then anything in my tank.
- by Henchmen21 - at 2014.03.29 06:08:00
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