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21. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: I believe the main point is " solo " scout. While I would contend that it's reasonable to expect a single AV-weapon (IE, swarms, PLC, forge) user to be able to kill a tank on their own, I think it may be unreasonable t...
- by Happy Violentime - at 2014.11.21 03:01:00
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22. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
So I guess once the gal logis have dropped their deployables they'll be swapping out for their quad scanner suit?
- by Happy Violentime - at 2014.11.21 02:52:00
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23. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Llast 326 wrote: Imp Smash wrote: One Eyed King wrote: So I read through the thread and looked at the spreadsheet, and I don't know if I fully understand how this works. REs are set at 4, with a standard scout at 4...
- by Happy Violentime - at 2014.11.21 02:35:00
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24. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Just want to add, from the perspective of someone who uses re's on a scout to take out vehicles, I generally find most HAV's need 4 re's to make certain they pop.
- by Happy Violentime - at 2014.11.20 13:34:00
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25. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
Can you not make the eq inherit the profile of the player who dropped it eg. If my gal scout with 3 complex damps drops an uplink then that uplink is unscannable?
- by Happy Violentime - at 2014.11.20 08:43:00
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26. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Blueprint For Murder wrote: The CR balancing mechanics are not effective lets think of some unique ideas to increase the fun and skill cap of the weapon. Lets stay away from direct stat changes the devs can handle any balance alterations they ...
- by Happy Violentime - at 2014.11.18 13:38:00
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27. PSA: Ammunition Delivery System Terminology. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Dear Immortal Mercenaries of New Eden, Use the word "Magazine" or "Mag" instead of "Clip". It will make you appear much more smarter and more refined, and much less like Neanderthal. Unless the discussion is about a weapon ...
- by Happy Violentime - at 2014.11.11 12:59:00
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28. [Solution] Nerf Scouts, Buff Damps - in Feedback/Requests [original thread]
Haerr wrote: Jebus McKing wrote: Geez, you are a lazy bunch. The struggle is real. Here, I did it for you. EWAR FIXED ( EWAR CURRENTLY ) Now get out of my thread. This looks really good. +1 Why not just suck your corpmate off?
- by Happy Violentime - at 2014.11.03 13:43:00
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29. [request] reduce cpu req on flux grenades. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: ITT OP is complaining that they are 4 CPU short of fitting full Proto gear on their suit. Don't be stupid. I'm 1 CPU short
- by Happy Violentime - at 2014.10.22 07:47:00
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30. [request] reduce cpu req on flux grenades. - in Feedback/Requests [original thread]
Core locus - 48 Lai Dai - 45 Allotek flux -52 A similar disparity appears across all tiers.
- by Happy Violentime - at 2014.10.21 22:29:00
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31. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I really don't see the issue with the Bolt Pistol. Its DPS/Range ratio fits well within the acceptable curve, along with all the other pistols. It has the Least DPS among the pistols. Honestly, I think people just don't like...
- by Happy Violentime - at 2014.10.09 10:24:00
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32. Bolt pistol Way OP in delta - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Mikel Arias wrote: I do agree that its OP. I havent been killed in a sentinel or commando suit with a bolt pistol, but my scout died with one shot. Now, I know, a scout doesnt have a lot of armor nor shield (shield 87, arm...
- by Happy Violentime - at 2014.10.04 16:07:00
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33. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
Do the pistols have different AA values or Bullet Magnetism values than rifles? I think big issue for me with the BoltP (and SCP and probs IonP too) is the AA seems to do a hell of a lot of work. Case in point. Last night I was hanging out with...
- by Happy Violentime - at 2014.09.30 12:34:00
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34. [Request] Review Aim Assist - in Feedback/Requests [original thread]
Breakin Stuff wrote: The sensitivity and control setup on the DS3 is nothing short of horrific. I have played Destiny on both the PS3 and PS4. The difference between the controllers is instantly noticable. The DS3 control is bordering on nonfun...
- by Happy Violentime - at 2014.09.29 16:08:00
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35. [Request] Review Aim Assist - in Feedback/Requests [original thread]
With the sidearm buff why are people still complaining about Flaylocks being useless? Simple answer the Flaylock has no AA that's why Rattati is increasing the 'no skill required' splash radius AA needs to be removed from the 'golden guns' - wa...
- by Happy Violentime - at 2014.09.29 12:33:00
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36. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
Denchlad 7 wrote: The fact I can get 20+ kills with Dual-Proto Bolt Pistols is mad. On Assault, no less. Yeah, but you died 30 times.. Admit it...
- by Happy Violentime - at 2014.09.28 01:14:00
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37. Rattati - what did you do to my nanohive??? - in Feedback/Requests [original thread]
Yup, had similar issue with a compact, think it gave me 25 rounds and a nade before popping.
- by Happy Violentime - at 2014.09.25 12:34:00
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38. Drop Uplink scan profiles - in Feedback/Requests [original thread]
CCP Rattati wrote: cool idea, I was mulling on giving equipment scan with variable strength and radius actually, the other day. I initially suggested this over 12 months ago. How about all deployable equipment - including re's - to inherit ...
- by Happy Violentime - at 2014.09.15 12:00:00
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39. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
Maybe you should have shot the scout with the blaster turret on your HAV then? Seriously? you run around in squad with Duna, spamming tanks and ruining the player experience of 1000's of people - but you QQ like a little baby when it comes to sco...
- by Happy Violentime - at 2014.09.02 12:49:00
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40. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
zzZaXxx wrote: Happy Violentime wrote: Meh, maps so big too much walking can we remove HAV and ADS from Ambush OMS but keep LAV and non-assault drop ships? NO dropships! Maybe LAVs. You scared of a Gorgon?
- by Happy Violentime - at 2014.08.28 14:34:00
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