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321. Are there any videos of small blasters on a python/incubus? - in General Discussions [original thread]
Last time I ran a Blaster Incubus was awesome! I had some much fun1 :) Then my squad mates called me useless and I felt bad :(
- by Haerr - at 2014.11.24 16:51:00
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322. Scout Registry / Killboard - in General Discussions [original thread]
testing was done, the bit about Minmatars leaving is wrong she got knocked up and now she won't leave :-(
- by Haerr - at 2014.11.24 16:46:00
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323. ccp awesome concept art and in game model - in General Discussions [original thread]
Soraya Xel wrote: Since vehicles have few or no well-defined gameplay roles, and were probably added to the game solely because they "looked cool"? Is the problem for more vehicle/vehicle variants being added to the game that they would have ...
- by Haerr - at 2014.11.24 16:43:00
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324. ccp awesome concept art and in game model - in General Discussions [original thread]
Soraya Xel wrote: Haerr, with 16 players, larger maps would make for a worse play experience. As it is, our maps often feel way too large and expansive for the size of battle taking place on them. Well you say that but having 16v16 vehicle f...
- by Haerr - at 2014.11.24 16:29:00
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325. ccp awesome concept art and in game model - in General Discussions [original thread]
Soraya Xel wrote: I hadn't actually seen that video. I get the impression though that higher velocity fighters would require much larger battlegrounds than we have now. And I wonder how AV would work with them. Good luck getting a swarm lock ...
- by Haerr - at 2014.11.24 16:20:00
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326. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Kinkiness: Amarr > Gallente > Minmatar > Caldari Fun in bed: Amarr/Gallente > Caldari > Minmatar Best one-night-stand: Gallente > Amarr > Minmatar > Caldari knocks you up and doesn't come back: Minmat...
- by Haerr - at 2014.11.24 14:35:00
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327. ccp awesome concept art and in game model - in General Discussions [original thread]
fighters: youtube - concept art i rate fighters twenty-twelve out of two dozen, would post again
- by Haerr - at 2014.11.24 14:32:00
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328. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: CCP Rattati wrote: https://www.youtube.com/watch?v=lu3VTngm1F0 Jebus has no faith. Figured I might go play some Dust, are you in?
- by Haerr - at 2014.11.23 14:25:00
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329. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: CCP Rattati wrote: https://www.youtube.com/watch?v=lu3VTngm1F0 So.... PvE confirmed? Who am I kidding? I might as well be asking if CCP is working on Half Life 3. Just play something else until whatever is bothe...
- by Haerr - at 2014.11.23 14:22:00
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330. Tickrate - in General Discussions [original thread]
Pictures from UT99 Tickrate: 15 Tickrate: 30 Tickrate: 50
- by Haerr - at 2014.11.23 14:16:00
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331. Scout Registry / Killboard - in General Discussions [original thread]
Recently a random conversation about the environment/gardening turned into talking about in-door plants which in turn took a huge leap into speaking about UT99 which made us reminisce how some weapons worked 'better' in LANs. Then someone said "I...
- by Haerr - at 2014.11.23 13:38:00
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332. Scout Registry / Killboard - in General Discussions [original thread]
sir RAVEN WING wrote: Hey, does anyone remember the death animations? not really, no... link to video?
- by Haerr - at 2014.11.22 18:02:00
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333. CPM : Polling for some vehicle opinions - in General Discussions [original thread]
Iron Wolf Saber wrote: Sigh once again more work as brought up; sorry for the delays but this one is a bit more time critical to get done with first but I am excited to see it eventually shared. wait is the vehicle stuff you are writing goin...
- by Haerr - at 2014.11.22 18:00:00
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334. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Vitantur Nothus wrote: Haerr's new corp name: "Rattati's Sex Victims" Haerr is a sad happy, bitter vet, depressed awesome, old young man. Only improved mouse support, stable framerate, proper hit detection, and l...
- by Haerr - at 2014.11.22 14:20:00
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335. The city is a lie!!! (game glitch video) - in General Discussions [original thread]
Look at how smooth the gameplay is inside the Gallente Lag Facility in this video! CCP pretty please only use the low LOD model of the Lag Facility and delete the high LOD ones.
- by Haerr - at 2014.11.22 10:31:00
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336. Keyboard Mouse Setup - in General Discussions [original thread]
lol! 10/10
- by Haerr - at 2014.11.19 22:54:00
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337. Here here GD dwellers - in General Discussions [original thread]
Zatara Rought wrote: Need more feedback on how best to buff the commando in the wake of losing the 10% damage bonus [/b] Give Commandos a HUGE bonus to dampening, aim for THIS .
- by Haerr - at 2014.11.19 14:07:00
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338. Scout Registry / Killboard - in General Discussions [original thread]
I like the idea of EWAR being focused around and balanced around medium frames. With light suits being an exception rather than a superior participant. Scouts give up any combat bonuses and EWAR bonuses in favour of the privilege of remaining (a...
- by Haerr - at 2014.11.18 23:01:00
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339. Scout Registry / Killboard - in General Discussions [original thread]
@Confirmed to Not be Shotty :) Numbers look a bit off, did you change the Electronics skills to be efficacy bonuses instead of bonuses to the base stats?
- by Haerr - at 2014.11.18 15:46:00
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340. How do you fit your Assault ak.0? - in General Discussions [original thread]
3 melee damage mods 5 complex armor plates ... I am good at this game I promise! ;)
- by Haerr - at 2014.11.18 13:51:00
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