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181. FW is down? - in General Discussions [original thread]
I've tried to get into FW matches for a bit now, so far Gallente gives me the 10min Scotty error and queueing for everything gives me a load screen which puts me right back into the MQ. This events derp level goes up to 11.
- by Haerr - at 2015.04.09 19:15:00
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182. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: [...]TL;DR: Seems soloists got nerfed harder than the stompers. I know, adapt or die. And I plan to. I'll figure out a new way to be my bastard self. I simply didn't have fun yesterday. Felt like playing PC in advanced g...
- by Haerr - at 2015.04.02 16:01:00
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183. Matchmaking is PERFECT! - in General Discussions [original thread]
Blueberries in general aren't sitting on the turrets under our MCC shooting at the enemy MCC. This alone is a great victory.
- by Haerr - at 2015.04.02 10:37:00
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184. Scout Registry / Killboard - in General Discussions [original thread]
...
- by Haerr - at 2015.04.02 10:23:00
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185. Scout Registry / Killboard - in General Discussions [original thread]
On matchmaking changes: If you want to smurf now you will actually have to make an alt instead of simply being able to farm newbies for ISK/SP on your main. GÇö Hopefully CCP will get around to preventing smurfing by making players ELO rating acco...
- by Haerr - at 2015.04.02 10:08:00
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186. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: TL;DR: Played all day. Lost a bunch of Isk. Didn't have fun. For me it was: Played all day. Lost a bunch of Isk. Lost a bunch of matches. Had loads more fun than before the matchmaking changes. Making ISK from PUB matches...
- by Haerr - at 2015.04.02 10:07:00
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187. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Someone suggested that you change the button for cancelling queue from O to +ö. I think this is a good idea. If you can also make the squad 're-queue' automatically when someone joins and/or leaves the squad, or if you make it so that anyone that ...
- by Haerr - at 2015.04.02 09:39:00
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188. Legion isnt currently being developed - in General Discussions [original thread]
Izlare Lenix wrote: I just read that a scientific study was finished and researchers found incorporating a virtual nose within VR helps reduce motion sickness greatly. It's hard to believe a little blurry representation on your nose could hel...
- by Haerr - at 2015.03.27 09:19:00
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189. Scout Registry / Killboard - in General Discussions [original thread]
Cross Atu wrote: /hobbles in with jet lag and alcohol withdrawal I'm alive! ...ish! And back in the states, and with a few days of my time off still present I'm also back on the forums at least for the time being. So, someone toss me a bottl...
- by Haerr - at 2015.03.27 08:38:00
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190. Scout Registry / Killboard - in General Discussions [original thread]
Yesterday a new challenge was issued. Switch controller settings to 'the wrong hand'. For me that is: Southpaw. After a couple of matches many shots had been fired, none of which hit anything. ADSes were crashed. Much fun was had :-) Total t...
- by Haerr - at 2015.03.27 08:28:00
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191. Fanfest 2015: My thoughts - in General Discussions [original thread]
Kevall Longstride wrote: Haerr wrote: ::puts on tinfoil hat:: Dust VR confirmed... They've tried VR FPS. It makes players throw up. You need the cockpit as a point of reference for the movement to work without motion sickness happening ...
- by Haerr - at 2015.03.25 10:36:00
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192. Fanfest 2015: My thoughts - in General Discussions [original thread]
::puts on tinfoil hat:: Dust VR confirmed...
- by Haerr - at 2015.03.25 10:23:00
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193. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Haerr wrote: [...] Tired of being told HAVs are OP [...] Haerr wrote: My Soma is OP, fear me! Hahhaahaaaa XD!!! LOL I'll be sure to send you a squad invite next time !! I focus on AV in my incubus, almost stri...
- by Haerr - at 2015.03.24 18:11:00
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194. When will FW be fixed & become serious?? - in General Discussions [original thread]
Fixing FW Copying the idea of Fuel Block Manufacturing (Ice Mining and PI) from Eve, force players to do FW in order to fuel their war barge modules (experimental weapons springs to mind), flotilla, and districts by making the Dust equivalent of ...
- by Haerr - at 2015.03.24 18:04:00
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195. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: voidfaction wrote: 20db profile is the sweet spot. less than thay you gimp yourself to much more than that then I think your better off running an assault. ^ Agreed. GalLogis get more utility out of the 28dB scanners (2...
- by Haerr - at 2015.03.24 17:24:00
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196. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Hi Haerr ! I was flying my incubus on your team for a few matches while you were testing that soma :D! Good games ! My Soma is OP, fear me!
- by Haerr - at 2015.03.24 17:21:00
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197. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Haerr wrote: I've changed my mind... Coordinated AV is annoying to deal with while in a Soma so if CCP could nerf teamwork by reducing the squad size to 4, or even better yet to 1~2 players, that'd be just grand... Snar...
- by Haerr - at 2015.03.24 17:18:00
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198. Scout Registry / Killboard - in General Discussions [original thread]
I've changed my mind... Coordinated AV is annoying to deal with while in a Soma so if CCP could nerf teamwork by reducing the squad size to 4, or even better yet to 1~2 players, that'd be just grand...
- by Haerr - at 2015.03.24 15:32:00
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199. When will FW be fixed & become serious?? - in General Discussions [original thread]
Thor Odinson42 wrote: Iron Wolf Saber wrote: ... I don't think you have a firm grasp on just how wide the gap is between the pub player and the PC player. Even if there are some pub players that can compete 1 v 1 with the best PC players ...
- by Haerr - at 2015.03.24 15:14:00
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200. What is the point - in General Discussions [original thread]
Maken Tosch wrote: There is a bit of a lag issue that's impacting hit detection. Just a bit ?
- by Haerr - at 2015.03.24 15:11:00
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