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1. Dust should have kill mails - in General Discussions [original thread]
John Demonsbane wrote: Yagihige wrote: Killing another player in Dust is too regular of an occurrence to have killmails. We have orbital strike killmails and i think those are enough. You can find out about players' fits that way, for inst...
- by GunBunnie - at 2014.04.18 22:55:00
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2. Dust should have kill mails - in General Discussions [original thread]
In EVE a ship fitting can be one of the most closely guarded secrets a pilot has, they're secret sauce. If you're killed, then the player that killed you gets a mail that includes the layout of your fit. I think Dust should have a similar mechani...
- by GunBunnie - at 2014.04.18 22:19:00
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3. 7 million sold PS4s so far. - in General Discussions [original thread]
How many PCs are out there? Port it there first!
- by GunBunnie - at 2014.04.18 22:10:00
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4. A Somewhat Complex Solution to Dust Matchmaking - in General Discussions [original thread]
I think having vets in a game helps new players learn how to play. That said I think there should be a total SP cap per side that the MM should try to keep equal so that one side doesn't stomp the other. Personally I'd like to see some sort of bi...
- by GunBunnie - at 2014.04.18 22:09:00
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5. Who are the WORST palyers in the game? - in General Discussions [original thread]
I'll volunteer myself as one of the worst. Since the KB/M changes I can't kill a stationary scout. I am very impressed with anyone that can actually aim with the DS3 as it seems even small movements cause large swings in the aimpoint.
- by GunBunnie - at 2014.04.18 22:01:00
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6. The Scout/Cloak/Shotgun combo is OP - in General Discussions [original thread]
Atiim wrote: Agreed on the KB/M part, not so much on the others. The only way to get a kill with a Shotgun is to be within 5m. In order to get that kill, the Shotgun user must either sneak up on you, (in which case he could have done so withou...
- by GunBunnie - at 2014.04.18 21:59:00
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7. The Scout/Cloak/Shotgun combo is OP - in General Discussions [original thread]
And I'm the reason why. I suck, I really really suck. When KB/M was working with raw input I was decent. I hadn't used a DS3 controller in my life until Dust and I suck really really badly with it. I usually play logistics because I can't aim wi...
- by GunBunnie - at 2014.04.18 21:48:00
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8. ISK efficiency rating - in General Discussions [original thread]
I know KD is generally the end all be all metric for FPS, but Dust is somewhat different. If you kill me 10 times in a suit that costs 10k and I kill you once in your 200k suit, who won? I think an ISK efficiency rating would be a cool stat to h...
- by GunBunnie - at 2014.04.18 21:42:00
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9. 5x skillpoint week - in General Discussions [original thread]
Spectral Clone wrote: I will be WP whoring with rep tool and uplinks! With mah blueprint specials!
- by GunBunnie - at 2014.04.16 20:36:00
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10. How to un**** the situation with Shotguns - in General Discussions [original thread]
Or just do what is done in planetside 2 and don't allow scouts to equip shotguns period. I know the game is all about flexibility but some combinations are going to be OP and nigh impossible to balance. So to fix that without screwing the rest of ...
- by GunBunnie - at 2014.04.14 20:54:00
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11. 5 Reasons Why Dust 514 Is The Best FPS Out There - in General Discussions [original thread]
Though it lacks an economy planetside 2 is by far a better F2P FPS than Dust currently and likely will remain so until Dust is ported to PC like god had originally intended.
- by GunBunnie - at 2014.04.11 22:36:00
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12. I'm noticing a trend in balance issues - in General Discussions [original thread]
Let's just hope CCP doesn't go down the path of wargaming and make something FOTM to get people to dump Aurum into it, then nerf it later then rinse repeat.
- by GunBunnie - at 2014.04.11 22:25:00
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13. Changes I'd like to see to scanning and the mini-map - in General Discussions [original thread]
I think the way people show up on the map now isn't cool and would like to see it changed by doing the following: If someone fires a non-suppressed weapon they should show up with a dorrito (orange wedge) on the map, and if they're close to a...
- by GunBunnie - at 2014.04.11 22:08:00
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14. The HMG - in General Discussions [original thread]
The HMG is a minmatar weapon, but it can only be used by Amarr dropsuits. I know it's a small issue, but man that really goes against the backstory and canon of EVE. It bugs me
- by GunBunnie - at 2013.03.19 19:28:00
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15. [PC] First Region Speculation - in General Discussions [original thread]
Lonetrek all the way. It's right next to the FW blackrise space and it has as ton of low sec systems and pockets.
- by GunBunnie - at 2013.03.19 19:26:00
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16. Who would like to see Heavy aircraft? - in General Discussions [original thread]
Meh dropships are pretty useless overall with the current game modes and map size. If they release a drastically larger map, something the size of a BF2 map then I think more and varied aircraft would make sense. As it stands now they're a usele...
- by GunBunnie - at 2013.03.19 19:23:00
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17. Dust and Battletech - in General Discussions [original thread]
Back long ago there was a game called battletech, where one side had inferior tech and training and the other had superior tech and training. The stated goal of the superior side was the conquest and unification of the side with the inferior tech,...
- by GunBunnie - at 2013.03.18 23:31:00
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18. General questions - in General Discussions [original thread]
There's a few things that I'd like to know which I can't seem to find looking around: What does aim assistance do? As a KBM user I can't enable it, how big of a difference does it make?
Can we find the effective range of the weapons anywh...
- by GunBunnie - at 2013.03.15 22:19:00
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19. Bets on open beta feedbacK? - in General Discussions [original thread]
Since CCP wants to get more feedback from the open beta, what do you think the top items will be? My bets are on: Graphics suck
Meta game is awesome
Hard for newbies to compete
maps need to be bigger with more game modes
Overall g...
- by GunBunnie - at 2013.01.11 00:29:00
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20. Are the Aurum dropsuits permenant.... - in General Discussions [original thread]
The expensive ones should show in blue, and blue items are permanent. The cheapo 30AU ones are consumable.
- by GunBunnie - at 2013.01.11 00:18:00
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