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21. A request for Stasis A/V grenades - in Feedback/Requests [original thread]
The World isMine wrote: Repair tool style webifier cutting the stats of max speed to 80% I don't know if I'm reading you right but are you suggesting a 20% decrease in speed? That seems severely underpowered and incapable of defending yourse...
- by Gorgoth24Reborn - at 2013.07.26 06:41:00
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22. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
+1
- by Gorgoth24Reborn - at 2013.07.26 06:17:00
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23. QUICK FIX: voluntary respecs - in Feedback/Requests [original thread]
I LOVE THIS IDEA Although, shouldn't the respec by for a certain number of sp? Say re-speccc'ing 500k or 1m of your sp, not all of it?
- by Gorgoth24Reborn - at 2013.07.26 06:09:00
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24. A request for Stasis A/V grenades - in Feedback/Requests [original thread]
ladwar wrote: no, tanks move slow enough, theres no reason to slow them down more, they already die super easy and fast. But the only time a tank would be close enough to a balanced stasis grenade would be if he strolled up within meters of ...
- by Gorgoth24Reborn - at 2013.07.26 05:57:00
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25. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
I could see replacing the new sites with the old ones since aiming with it is a bit of a *****. But, considering we're supposed to get aim improvements soon, it amounts to the same thing in my book
- by Gorgoth24Reborn - at 2013.07.26 05:40:00
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26. A request for Stasis A/V grenades - in Feedback/Requests [original thread]
Meeko Fent wrote: I Could See So many Uses for Stasis Webs as Gear. Say your Defending the Communications Outpost (Look in the Maps Feedback for a Picture of what it is), and a Scout Spots an Armor Convoy and a Pack of infantry Coming into the...
- by Gorgoth24Reborn - at 2013.07.26 05:36:00
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27. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
Awry Barux wrote: Gorgoth24Reborn wrote: Imo if you bought an OP weapon it should've been in the back of your mind that it'd get nerfed to hell at some point. Watch the forums for feedback on said weapons and it's easy to avoid these sorts o...
- by Gorgoth24Reborn - at 2013.07.26 05:32:00
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28. Environmental additions - in Feedback/Requests [original thread]
While I support the general premise of urban maps (would make a whole lot of sense on some planets) I don't think it should be a CCP Priority. Imo, more game modes should take precedent over more maps. Especially game modes like PVE content. I ...
- by Gorgoth24Reborn - at 2013.07.26 05:24:00
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29. A request for Stasis A/V grenades - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Prox mine variant? While that would work, I was thinking of a grenade that would explode and leave an AOE effect (like the nanohive) in place and any vehicle moving through it would be webbed
- by Gorgoth24Reborn - at 2013.07.24 01:31:00
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30. A request for Stasis A/V grenades - in Feedback/Requests [original thread]
I was just thinking of them being used with dedicated A/V suits that use their main offensive weapon as A/V damage and grenades as secondary. Although an equipment item makes just as much sense as a grenade
- by Gorgoth24Reborn - at 2013.07.23 22:15:00
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31. A request for Stasis A/V grenades - in Feedback/Requests [original thread]
I think that much of the current issue with LLAV and LAV murder taxis could be solved with the addition of Stasis Grenades that simply slows down Vehicles. Let's say a 50-90% decrease in speed. This way, whenever a fast vehicle moves to engage ...
- by Gorgoth24Reborn - at 2013.07.23 22:03:00
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32. What do you think vehicles should be balanced towards? - in Feedback/Requests [original thread]
With all the vehicle balancing talk lately, I thought I'd post my personal vision for Dust vehicle combat and see what you guys think. This is going to turn into a bit of a text wall, but I think you'll see where I'm going with this. Infantry Sta...
- by Gorgoth24Reborn - at 2013.07.23 21:58:00
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33. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
Imo if you bought an OP weapon it should've been in the back of your mind that it'd get nerfed to hell at some point. Watch the forums for feedback on said weapons and it's easy to avoid these sorts of things. It's a change in the right direction,...
- by Gorgoth24Reborn - at 2013.07.23 20:57:00
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34. closed beta veterans opinion now - in Feedback/Requests [original thread]
Personal opinion of playing right as closed beta opened vs right as open beta opened - significantly improved stability, much smoother transitions, things look much more slick, and the gear system is far less convoluted. Most people who complain a...
- by Gorgoth24Reborn - at 2013.03.15 00:07:00
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35. [Feedback] Scanning oriented skills give no noticeable benefit - in Feedback/Requests [original thread]
As per the dev blogs, scan numbers represent scan fidelity, e.g. lower is better. And E-War is a big part of EVE and something CCP has defended on numerous occasions, even against the wishes of certain demographics in EVE. I would say that they ar...
- by Gorgoth24Reborn - at 2013.03.14 23:20:00
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36. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
True post, and a post I've heard many times before from people familiar with CCP. But, as an EVE player for 5 years I can confidently say to stick with them. They're small, they often bite off more then they can chew, and their view of player feed...
- by Gorgoth24Reborn - at 2013.03.14 22:34:00
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37. Threat detection modules/skills - in Feedback/Requests [original thread]
Warning system makes sense considering you get a damage direction notification on your HUD if you are a ground troop and are being shot at. +1
- by Gorgoth24Reborn - at 2013.03.14 21:46:00
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38. Run and Reloading VOTE - in Feedback/Requests [original thread]
No
- by Gorgoth24Reborn - at 2013.03.14 21:40:00
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39. Planetary Exploration Sites - in Feedback/Requests [original thread]
I think the idea that exploration in EVE Online could be paired with exploration in Dust 514 is probably the most original, balanced, and awesome way of integrating EVE Online and Dust 514 I've heard yet. What is outlined in this post isn't exac...
- by Gorgoth24Reborn - at 2013.03.14 21:35:00
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40. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
I think this idea would really improve new player reception to the game. End of tutorial? Pick one of these skill paths to auto-train. I know EVE has a certificate system that is SUPPOSED to do a similar thing, but I've been playing EVE for ~5 y...
- by Gorgoth24Reborn - at 2013.03.14 21:10:00
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