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41. About squad orders - in General Discussions [original thread]
Sleepy Zan wrote: you can put an attack order on an enemy you just have to aim right on them but its easier to do it from the overview map Thanks, didn't know you could do that. Guess I just wasn't being precise enough. It's def not easy to ...
- by Gooly - at 2012.09.18 22:49:00
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42. About squad orders - in General Discussions [original thread]
Oh, I thought you did get the bonus points for defending a player. Good to know.
- by Gooly - at 2012.09.18 19:39:00
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43. About squad orders - in General Discussions [original thread]
Far as I know you can't put an attack order on a certain player. If you try it'll just order the squad to attack the location the player was when you gave the order, same as a rally order. Not 100% sure, can someone else confirm that?
- by Gooly - at 2012.09.18 18:41:00
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44. People abusing the system - in General Discussions [original thread]
YoungGunz sucks...the same way that Chuck Norris sucks. The guy beasted me today every time. Just thought I'd give some props. And really what is CCP going to do about people farming for SP anyway? It'd just end up hurting the legit players. But...
- by Gooly - at 2012.09.18 18:37:00
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45. Beginners Questions - in General Discussions [original thread]
Yea, militia vehicles are total crap. The one militia LAV you get though can be fun as a throwaway trying to ram people but that's about it.
- by Gooly - at 2012.09.18 12:05:00
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46. Is DUST 514 a pay-to-win game? - in General Discussions [original thread]
Well, there you go. So nevermind. You'd still have the increased recoil so it all equals out. Boosters are really the only AUR worth it like everyone else said. So maybe it's pay to win-slightly-sooner.
- by Gooly - at 2012.09.18 01:55:00
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47. Is DUST 514 a pay-to-win game? - in General Discussions [original thread]
Also, I'm pretty sure the AUR weapons have higher CPU and PG requirements than the comparable ISK weapon does, so they could limit your fit.
- by Gooly - at 2012.09.18 01:47:00
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48. Militia Vehicles Question - in General Discussions [original thread]
Thanks, I was just wondering. Thought I'd try them all out to see if I want to train em after the reset but I'll probably put the points in to something else to try out. Still might train LEV's, though.
- by Gooly - at 2012.09.18 01:03:00
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49. Militia Vehicles Question - in General Discussions [original thread]
I'm just curious, are all the militia vehicles built from a BPO, or do you have to replace ones you lose?
- by Gooly - at 2012.09.17 23:36:00
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50. Where's the 1 million SP and ISK? - in General Discussions [original thread]
Thanks, mate.
- by Gooly - at 2012.09.16 17:04:00
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51. Where's the 1 million SP and ISK? - in General Discussions [original thread]
What's the deal with the 1 mil SP? There an official position on that? For everyone or just a refund for certain skills? I have no idea what's going on with this and I looked in the forums but I didn't know what to search for.
- by Gooly - at 2012.09.16 16:59:00
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52. Ideas for new players to get some SP - in General Discussions [original thread]
Has there ever been any talking about possibly scaling your SP for a kill based on how much SP the other player has? Or maybe the sum of their gear's meta level? Not permanent but say, up to 1 mil SP or something. Keep the current SP value the sa...
- by Gooly - at 2012.09.16 16:07:00
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53. Still down - in General Discussions [original thread]
Million do huh? I'm away from the forums for like 2 days and I have no idea what's going on.
- by Gooly - at 2012.09.16 12:11:00
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54. Aim Assist? - in General Discussions [original thread]
Apparently it helps keep your cross hairs on the target, but I've never noticed a difference one way or the other. I just keep it off. EDIT: Or what he said, try it out and see what's best for you, I guess.
- by Gooly - at 2012.09.16 12:10:00
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55. [Suggestion] Make Heavies useful again. - in Feedback/Requests [original thread]
Since Heavies had their armor nerfed and now they seem pretty useless (just going by what I heard. Wasn't in the game before they were nerfed but I spent my first few days in a heavy and it kind of sucked), it would be a waste (and would make the ...
- by Gooly - at 2012.09.13 00:56:00
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56. Questions about getting SP - in General Discussions [original thread]
So I realize I'm a bit late to the party but I was hoping you guys could help me out. I'm having a hard time getting SP from matches. I've been playing for a few days and I've been more or less stuck and not really able to gear up. I'm usually get...
- by Gooly - at 2012.09.12 08:33:00
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57. Some thoughts on the future of tanks - in General Discussions [original thread]
This thread has completely derailed. Guess I was a bit late to the party and everyone is sick of "nerf the tanks". Hopefully CCP has something lined up and they go at this issue with a surgical scalpel and not a rabid badger tied to stick.
- by Gooly - at 2012.09.11 16:21:00
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58. Some thoughts on the future of tanks - in General Discussions [original thread]
Iron Wolf Saber wrote: Why does everyone forget there is a heavy handed nerf inbound? I didn't forget. I'm hoping they maybe have some ideas to balance things with out just nerfing tanks. Maybe they could add some gameplay instead of taking ...
- by Gooly - at 2012.09.11 14:40:00
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59. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
I still think the solution is needing more than one player for a tank to work so they're not just giant win buttons and become more of a strategic deployment.
- by Gooly - at 2012.09.11 10:16:00
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60. Some thoughts on the future of tanks - in General Discussions [original thread]
The real purpose of this thread was to hopefully get some support against just nerfing them and throw out ideas as to what all CCP could do with tanks to even things out. Again, there's such a small player base now and limited games and only a cou...
- by Gooly - at 2012.09.11 10:12:00
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