Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
541. Bad tank mechanics - in Feedback/Requests [original thread]
Tebu Gan wrote: Godin Thekiller wrote: Tebu Gan wrote: Aidualc wrote: Tebu Gan wrote: Double repped with double hardeners is a bit OP atm and hopefully something that will get fixed. A 1.2 Million ISK tank is OP vs 140,000 Isk ...
- by Godin Thekiller - at 2015.04.01 19:34:00
|
542. Bad tank mechanics - in Feedback/Requests [original thread]
Tebu Gan wrote: Godin Thekiller wrote: Tebu Gan wrote: Pokey Dravon wrote: The dual hardener dual rep fit is very powerful. I'm going to be a broken record and say that passive reps need to die in a fire and we need active reps again....
- by Godin Thekiller - at 2015.04.01 19:34:00
|
543. Bad tank mechanics - in Feedback/Requests [original thread]
Derpty Derp wrote: Tebu Gan wrote: Derpty Derp wrote: Takahiro Kashuken wrote: Also why do shoot at it when hardeners are up? Maybe because the armour hardener lasts so long, if you don't fire at it while they're up, you don't get t...
- by Godin Thekiller - at 2015.04.01 19:32:00
|
544. Bad tank mechanics - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Bring back vehicle RR modules, I used to repair tanks with my Prometheus, it was glorious fun, too bad swarms just re-directed to me until I blew up because I had to be so low and flying so carefully to follow the tank. Alte...
- by Godin Thekiller - at 2015.04.01 19:29:00
|
545. Bad tank mechanics - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Logged in if for no other reason than to say that it is the first two "tankers" in this thread that make me want vehicles to DIAF and be ripped screaming from the Dust514 code. Good job you two, you made me care enough to ...
- by Godin Thekiller - at 2015.04.01 19:28:00
|
546. Bad tank mechanics - in Feedback/Requests [original thread]
Pokey Dravon wrote: Tebu Gan wrote: Pokey Dravon wrote: The dual hardener dual rep fit is very powerful. I'm going to be a broken record and say that passive reps need to die in a fire and we need active reps again. No doubt active ne...
- by Godin Thekiller - at 2015.04.01 19:27:00
|
547. Bad tank mechanics - in Feedback/Requests [original thread]
Tebu Gan wrote: Pokey Dravon wrote: The dual hardener dual rep fit is very powerful. I'm going to be a broken record and say that passive reps need to die in a fire and we need active reps again. No doubt active need to back a come back,...
- by Godin Thekiller - at 2015.04.01 19:24:00
|
548. Bad tank mechanics - in Feedback/Requests [original thread]
Pokey Dravon wrote: The dual hardener dual rep fit is very powerful. I'm going to be a broken record and say that passive reps need to die in a fire and we need active reps again. Agreed
- by Godin Thekiller - at 2015.04.01 19:23:00
|
549. Bad tank mechanics - in Feedback/Requests [original thread]
Tebu Gan wrote: Aidualc wrote: Tebu Gan wrote: Double repped with double hardeners is a bit OP atm and hopefully something that will get fixed. A 1.2 Million ISK tank is OP vs 140,000 Isk dropsuite mimando ? ROLF... Actually...
- by Godin Thekiller - at 2015.04.01 19:23:00
|
550. Bad tank mechanics - in Feedback/Requests [original thread]
Derpty Derp wrote: Takahiro Kashuken wrote: Also why do shoot at it when hardeners are up? Maybe because the armour hardener lasts so long, if you don't fire at it while they're up, you don't get to fire at it? Follow it in a LAV then?
- by Godin Thekiller - at 2015.04.01 19:19:00
|
551. Bad tank mechanics - in Feedback/Requests [original thread]
Text Grant wrote: Point of view Minmatar commando m1 series Approximately 800 hp 2 complex damage mods on wiki swarms Not only can this fit not kill any basic armor tank, but the pilot either: 1 runs away, and I get + 75 (reasonable) 2 feathe...
- by Godin Thekiller - at 2015.04.01 19:18:00
|
552. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
GENERAL FCF wrote: 1. Take away the red line and make it a yellow line for a warning GÜá sign. 2. Equip the MCC with more turrets (the same ones that deal ludicrous amounts of damage to damage other MCC's) specifically for trespassers whether t...
- by Godin Thekiller - at 2015.04.01 17:48:00
|
553. Announcement:[SNEAK PEEK] DUST 514 Filters - in General Discussions [original thread]
Sequal's Back wrote: Vell0cet wrote: Starlight Burner wrote: I am confused. What is this? An April Fools joke. ^ It is certainly not, I'm enjoying the hell out of my HAV filter.
- by Godin Thekiller - at 2015.04.01 17:29:00
|
554. Announcement:[SNEAK PEEK] DUST 514 Filters - in General Discussions [original thread]
IWS, you will always be a scrub. sit down.
- by Godin Thekiller - at 2015.04.01 06:08:00
|
555. Dust 514 to PS4, is this real? (link/video) - in General Discussions [original thread]
I find it amusing that you guys are saying this, while realizing at the exact same time that it's this piece of **** saying it.
- by Godin Thekiller - at 2015.04.01 06:05:00
|
556. A good event, according to you - in General Discussions [original thread]
Mikel Arias wrote: Hi. Im just curios to know what people would like to have as an event. There are two things I would love to have. 1. A vehicle event. If you kill someone being inside a tank or a dropship, you get +1000 sp, for each kill. LA...
- by Godin Thekiller - at 2015.04.01 06:03:00
|
557. A good event, according to you - in General Discussions [original thread]
CCP Frame wrote: AV vs. V event is on the table, yes. We want to take a look at what data hooks we can use for it and then we will do it :) It better be good.
- by Godin Thekiller - at 2015.04.01 05:58:00
|
558. FW Concept - in Feedback/Requests [original thread]
Starlight Burner wrote: CCP Rattati please. FW is where it's at but needs medical attention. x Starlight Burner Would you play something along the lines of this?
- by Godin Thekiller - at 2015.04.01 04:49:00
|
559. FW Concept - in Feedback/Requests [original thread]
True Adamance wrote: I'd prefer to see I-Hub's in Dust mirror the conflicts in EVE. Bash the **** out of something while the opposition force, if they even muster, attempts to defend the objective. I was thinking about that, but I couldn't f...
- by Godin Thekiller - at 2015.03.31 22:34:00
|
560. FW Concept - in Feedback/Requests [original thread]
BLUB
- by Godin Thekiller - at 2015.03.31 22:08:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |