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701. I really miss the tanking from 1.6... - in General Discussions [original thread]
The Attorney General wrote: Vegetation Monster wrote: to be honest, nod keras tank fit was sh*tty and I still don't know why legend is considered the best. And physcotic was good because in chromosome tanks were good (not saying he is bad ...
- by Godin Thekiller - at 2014.03.08 04:15:00
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702. A Quick Message To The AV Community - in General Discussions [original thread]
Atiim wrote: Godin Thekiller wrote: Atiim wrote: Godin Thekiller wrote: Your **** posting needs leveling Just looked up the definition of "$#!t Posting" How's this for you? Still **** posting, as you know what kind of response ...
- by Godin Thekiller - at 2014.03.08 01:53:00
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703. Damage mods makes Assault Vehicles even more OP? - in General Discussions [original thread]
1: Maybe for you, Many people I see don't even use dam. mods w/e AV. 2: Instead of bitchin about it, maybe you could think of a reasonable solution?
- by Godin Thekiller - at 2014.03.08 01:24:00
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704. A Quick Message To The AV Community - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: You want a real solution to tanks? Cut tank damage mods to 10%. Cut Shield hardeners to 30% Cut armor hardeners to 30% Boom. Tanks are fixed. No, they'll still be broken. Think about **** before pulling it out you...
- by Godin Thekiller - at 2014.03.08 01:17:00
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705. A Quick Message To The AV Community - in General Discussions [original thread]
Atiim wrote: Godin Thekiller wrote: Your **** posting needs leveling Just looked up the definition of "$#!t Posting" How's this for you? Still **** posting, as you know what kind of response this will cause; actually, you want it to ...
- by Godin Thekiller - at 2014.03.08 01:10:00
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706. A Quick Message To The AV Community - in General Discussions [original thread]
Henchmen21 wrote: Godin Thekiller wrote: RKKR wrote: Long live the player feedback! Ooh wait... Simple solutions won't solve it; just would make it worse. 2 simple solutions that wouldn't make it worse. 1. Slow down tanks 2. Buff...
- by Godin Thekiller - at 2014.03.08 01:06:00
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707. A Quick Message To The AV Community - in General Discussions [original thread]
Cody Sietz wrote: Godin Thekiller wrote: RKKR wrote: Long live the player feedback! Ooh wait... Simple solutions won't solve it; just would make it worse. True, you can't nerf MLT tanks cause then we have less options to deal with t...
- by Godin Thekiller - at 2014.03.08 01:04:00
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708. some people are pu$sy cats!! - in General Discussions [original thread]
yes, they are. Also, *shakes a box of dried salmon* He should be here any minute
- by Godin Thekiller - at 2014.03.07 02:45:00
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709. A Quick Message To The AV Community - in General Discussions [original thread]
RKKR wrote: Long live the player feedback! Ooh wait... Simple solutions won't solve it; just would make it worse.
- by Godin Thekiller - at 2014.03.07 02:40:00
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710. Collision damage (Vehicluar collision damage to be precise) - in General Discussions [original thread]
Even at high speeds it would be silly for them to blow up. Take some damage, but blowing up would be silly.
- by Godin Thekiller - at 2014.03.07 02:36:00
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711. A Quick Message To The AV Community - in General Discussions [original thread]
Your **** posting needs leveling
- by Godin Thekiller - at 2014.03.07 02:21:00
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712. Pre-1.7 heavy registry (no FotM heavies allowed) - in General Discussions [original thread]
buzzzzzzz killllllllll wrote: Godin Thekiller wrote: I have sentinel at 5, and HMG and FG at 4 on a alt I play on sometimes, and do fairly well with. Do I count? sure (btw how long u been skilled into fatties on him?) I made the alt s...
- by Godin Thekiller - at 2014.03.07 02:15:00
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713. Pre-1.7 heavy registry (no FotM heavies allowed) - in General Discussions [original thread]
I have sentinel at 5, and HMG and FG at 4 on a alt I play on sometimes, and do fairly well with. Do I count?
- by Godin Thekiller - at 2014.03.07 02:13:00
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714. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Brokerib wrote: Suggestion I put up for increasing the visibility of vehicles based on frame. To aid infantry in being able to track and avoid vehicles, which would reduce the current appearance we have of th...
- by Godin Thekiller - at 2014.03.07 02:07:00
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715. Message To The DUST 514 Conventional Rifle Users - in General Discussions [original thread]
Wait, you didn't try and troll people? da ****?
- by Godin Thekiller - at 2014.03.07 01:44:00
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716. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
xSir Campsalotx wrote: 3-4 tanks per side Max. AV is fine and by that I mean forges, pros swarms will kill tanks on cool down. Remove milita tanks, they were meant to be more sp intensive, tank spam not as big as an issue when 2-3 mlt tanks wou...
- by Godin Thekiller - at 2014.03.07 01:41:00
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717. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
Rusty Shallows wrote: Godin Thekiller wrote: TL;DR Bring back 1.6 with 1.7 AV damage snip How do you purpose dealing with whatever the Super Repping Armor HAV from pre-1.7? The local repair tools would stay as is. That's just a very ...
- by Godin Thekiller - at 2014.03.07 01:39:00
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718. AV damage mods - in General Discussions [original thread]
Since damage mods got nerfed, AV is indirectly getting nerfed, as many people put damage mods to help with these broken vehicles, specifically the HAV's. So How to fix that? create AV damage mods that has the old damage mod stats (or maybe a 5, 7,...
- by Godin Thekiller - at 2014.03.07 01:37:00
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719. Finally the tank and rr QQ and defenders are done - in General Discussions [original thread]
lol, until HAV's get fixed, I'm not done dammit. I just have pretty much said what I need to say .
- by Godin Thekiller - at 2014.03.07 01:32:00
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720. What mic do you have? - in General Discussions [original thread]
Anything steelseries or Razer makes.
- by Godin Thekiller - at 2014.03.06 21:13:00
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