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721. The Return of the Logi Dropship - in General Discussions [original thread]
jaaake house wrote: @Awry Maybe LDS could have an option to deploy their side turrets? Imagine a pair of XTs dropping with gunners @Godin Personally I never really used LLAVs so I wouldn't be able to lead that discussion very well, but I imagi...
- by Godin Thekiller - at 2014.03.06 21:02:00
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722. The Return of the Logi Dropship - in General Discussions [original thread]
Pointing out that LLV's existed too, and LMV's will probably exist as well
- by Godin Thekiller - at 2014.03.06 20:51:00
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723. Another AV nerf, well done CCP - in General Discussions [original thread]
darkiller240 wrote: heres a thought Why not NERF tanks so all other vehicles don't become useless just a thought They don't need a nerf, as they're broken. There's a difference, and it's clear that the majority of the playerbase doesn't und...
- by Godin Thekiller - at 2014.03.06 01:13:00
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724. New dev blog on dropsuits leaked early! - in General Discussions [original thread]
lol, you got me.
- by Godin Thekiller - at 2014.03.06 00:33:00
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725. A conservative shotgun buff - in General Discussions [original thread]
Lorhak Gannarsein wrote: Gavr1lo Pr1nc1p wrote: 1. Scaling between STD, ADV, and PRO tiers does not at all match with drop suits, which is necessary with alpha damage weapons Why yes, my ScR should have a damage buff at proto! Sorry. ...
- by Godin Thekiller - at 2014.03.05 03:19:00
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726. Won't cloaks be how you spawn in "invisible" - in General Discussions [original thread]
The Infected One wrote: Awry Barux wrote: TBH I think the most valuable thing about the cloak is going to be the scan profile reduction. That's not going to be as large of a bonus as you think since CCP is getting rid of te 360 scan abilit...
- by Godin Thekiller - at 2014.03.05 03:16:00
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727. Won't cloaks be how you spawn in "invisible" - in General Discussions [original thread]
Awry Barux wrote: TBH I think the most valuable thing about the cloak is going to be the scan profile reduction. My PROTO scouts is already under PROTO gal logi scans without the cloak lol.
- by Godin Thekiller - at 2014.03.05 03:14:00
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728. A conservative shotgun buff - in General Discussions [original thread]
Agreed.
- by Godin Thekiller - at 2014.03.05 03:13:00
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729. Let's Be Real About the Railgun - in General Discussions [original thread]
lolno. they need a nerf, not tweaking. just a straight nerf. Don't see why they were buffed, especially when blasters were nerfed.
- by Godin Thekiller - at 2014.03.05 03:10:00
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730. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Duran Lex wrote: Godin Thekiller wrote: Atiim wrote: Onesimus Tarsus wrote: Godin Thekiller wrote: I'll bite and assume you are 1: a idiot trying to troll 2: someone on the bandwagon If you seriously think that, lol, go play COD....
- by Godin Thekiller - at 2014.03.05 02:57:00
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731. Just tell us when 1.8 will be released, is that too difficult? - in General Discussions [original thread]
Yes, it actually is. Don't blame CCP, blame Sony.
- by Godin Thekiller - at 2014.03.05 02:46:00
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732. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Atiim wrote: Onesimus Tarsus wrote: Godin Thekiller wrote: I'll bite and assume you are 1: a idiot trying to troll 2: someone on the bandwagon If you seriously think that, lol, go play COD. if the former, removing stuff is awful unl...
- by Godin Thekiller - at 2014.03.05 02:41:00
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733. Come 1.8 what's your ideal 3 man fire team - in General Discussions [original thread]
Zahle Undt wrote: Rynoceros wrote: 3 SMGScouts with equally fitted Biotics, well coordinated, is Beast. A nicely mixed scout group will be extra beast mode come 1.8 with each bringing a cloak plus some other complimentary equipment to the...
- by Godin Thekiller - at 2014.03.05 02:22:00
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734. When 1.8 patch notes hit - in General Discussions [original thread]
When they're done with it.
- by Godin Thekiller - at 2014.03.05 01:49:00
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735. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
Joel II X wrote: Well, tanks are mostly for safety and attack. They have moments when they become gods, but their moments of weakness aren't enough for AV to take them out most of the time because of their speed. Hardeners should grant streng...
- by Godin Thekiller - at 2014.03.05 01:22:00
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736. Prototype Suit Nerf? Discuss. - in General Discussions [original thread]
I'd rather remove them all together. Tiercide FTW
- by Godin Thekiller - at 2014.03.05 01:14:00
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737. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
1: most active modules, especially the hardeners are broken atm. That's what started all this. 2: I wonder why people didn't think blasters were even more OP back then when it was far stronger......... 3: **** adv. and PROTO vehicles. I hope the...
- by Godin Thekiller - at 2014.03.05 01:04:00
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738. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
I'll bite and assume you are 1: a idiot trying to troll 2: someone on the bandwagon If you seriously think that, lol, go play COD. if the former, removing stuff is awful unless it can't be balanced in which then it should be removed (aka the AV...
- by Godin Thekiller - at 2014.03.04 22:51:00
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739. can't wait for cloak - in General Discussions [original thread]
Nitrobeacon wrote: Yes, I wonder, can someone potentially "see" a scanned cloak user? Can you use two cloak fields? Yes, you can, but probably not a Scout, unless you're a Gal logi. Also, no, that's impossible to have 2, nor does it have a...
- by Godin Thekiller - at 2014.03.04 21:20:00
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740. Should we go back to suits having different base turn speeds? - in General Discussions [original thread]
Always wondered why it was changed. Also, plates should nerf turn speed.
- by Godin Thekiller - at 2014.03.03 02:55:00
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