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61. Neutral installations should not give WP - in Feedback/Requests [original thread]
Cyzad4 wrote: Glitch116 wrote: Cyzad4 wrote: Harpyja wrote: I'm going to play devil's advocate here and say that neutral installations should give WPs because you have eliminated a potential threat to your team. You become rewarded for...
- by Glitch116 - at 2014.02.13 04:52:00
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62. Neutral installations should not give WP - in Feedback/Requests [original thread]
Cyzad4 wrote: Harpyja wrote: I'm going to play devil's advocate here and say that neutral installations should give WPs because you have eliminated a potential threat to your team. You become rewarded for not allowing the enemy any access ...
- by Glitch116 - at 2014.02.12 18:37:00
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63. Neutral installations should not give WP - in Feedback/Requests [original thread]
the problem is turrets are simple too dangerous for ANY vehicle pilot to let them live people my say they try to use them tactically and what not but the reality is a blue turret can be flipped into a red turret in seconds and if you are say figh...
- by Glitch116 - at 2014.02.12 17:59:00
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64. Crazy idea, dual weapons! - in Feedback/Requests [original thread]
TunRa wrote: No. seconded no
- by Glitch116 - at 2014.02.10 23:40:00
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65. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
it is very hard for me to decide on which view i liked more 1.4 was great for fast flying and the and having my crosshair at the nose of the ship was great however the 1.5 was much better for flying in tights spaces i have to say that 1.5 is best...
- by Glitch116 - at 2014.02.10 19:04:00
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66. Blaster cannons are over powered - in Feedback/Requests [original thread]
Tailss Prower wrote: Glitch116 wrote: LOL now show me on the clone where my blaster maddies touched you Blasters are meant for AV ALL LARGE Turrets are that is the point of tanks i will not debate that vs infantry the blaster is OP that b...
- by Glitch116 - at 2014.02.09 15:37:00
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67. Blaster cannons are over powered - in Feedback/Requests [original thread]
LOL now show me on the clone where my blaster maddies touched you Blasters are meant for AV ALL LARGE Turrets are that is the point of tanks i will not debate that vs infantry the blaster is OP that balance is messed up honestly lets be realist...
- by Glitch116 - at 2014.02.09 05:09:00
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68. The Remote Explosive problem... - in Feedback/Requests [original thread]
My thoughts are that REs are in a pretty good place when ever i die to one its normally my own damn fault so RE deployment and damage is great the damage lets them kill tanks too. the only problems i see are 1. detonation after death this is rea...
- by Glitch116 - at 2014.02.09 01:11:00
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69. Hardeners blind gunners - in Feedback/Requests [original thread]
Could also adjust the fact that the hardener effect actually extends a few inches out from the vehicle this makes a haze around the vehicle instead of the effect being a change to the hull texture
- by Glitch116 - at 2014.02.05 11:22:00
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70. [Request] Sitting in empty turret slots - in Feedback/Requests [original thread]
shaman oga wrote: Proto version is a leather seat pimp chairs are reserved for the pilots
- by Glitch116 - at 2014.02.05 11:17:00
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71. [Request] Sitting in empty turret slots - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: As a Dropship Pilot I want this, but I also want the 'Eject' button added so that moronic blueberries can't just sit in my ADS all game, gaining points and doing nothing. Sometimes I really hate blues... http://imgu...
- by Glitch116 - at 2014.02.05 08:49:00
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72. [Request] Sitting in empty turret slots - in Feedback/Requests [original thread]
it would be very helpful to Derpship pilots if you could allow people to sit in the empty turrets slots this way Derpships can really help fill their transport role by moving a whole squad in one go squads come in 6 man groups but as of now a dr...
- by Glitch116 - at 2014.02.05 05:56:00
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73. Hardeners blind gunners - in Feedback/Requests [original thread]
While hardener effects are need for to let people know when a vehicle has its tank up me and my long time door gunner noticed that these same effects almost blind the gunner. the effect is so bright that it hurts just looking at it also covers up...
- by Glitch116 - at 2014.02.05 04:42:00
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74. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Glitch116 wrote: no logis need to be more about movement and avoiding direct confrontation not being big fat bricks and how does that help the mini logi. besides who says they can't do that in the heavy tree. the comman...
- by Glitch116 - at 2014.02.02 07:33:00
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75. Damage mods on vehicles - in Feedback/Requests [original thread]
bring back heat sinks and i will worship the ground you walk on
- by Glitch116 - at 2014.02.02 07:21:00
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76. request / gallente weapons and suits - in Feedback/Requests [original thread]
yah i never liked the way they made the Gal med frame it doesn't fit the Gal line up or the Med frame line up as well it seems... out of place to me..... the squid suit looks alright but it is a bit bland and i have been staring at the suit for fa...
- by Glitch116 - at 2014.02.02 07:19:00
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77. switch logi and cammando on skill trees and tweak their stats - in Feedback/Requests [original thread]
no logis need to be more about movement and avoiding direct confrontation not being big fat bricks
- by Glitch116 - at 2014.02.02 07:12:00
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78. FEEDBACK: LAV's and roadkill - in Feedback/Requests [original thread]
i find it funny that people complain about getting run over by a LAVs but when i LAV does the same to a tank everyone defends it just some interesting double standards
- by Glitch116 - at 2014.02.01 01:51:00
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79. HAV Operation Like a LAV - in Feedback/Requests [original thread]
you do know that in the hands of a good driver gunner team this only makes HAV MORE POWERFUL yeah you take it out of the hands of single pilots but at the same time you now have tanks that can drive without having to move their gun off target to s...
- by Glitch116 - at 2014.02.01 01:47:00
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80. [Request] Vehicle Automatic RECALL - in Feedback/Requests [original thread]
i disagree i am a vehicle pilot and i think that if you get out of a vehicle you should run the risk of losing it vehicle should never recall themselves the current system was made to stop people from filling up the team quota with useless vehic...
- by Glitch116 - at 2014.01.29 19:00:00
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