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3301. Railgun Turrent rendering STILL garbage - in General Discussions [original thread]
Chromo Railtanker reporting in Railgun turret rendering STILL garbage and STILL worse then even previous uprising builds. i can see SOME improvements, but those improvements are all psychological, in other words they just attempted to hide the ...
- by Ghosts Chance - at 2013.11.05 15:13:00
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3302. My WPDr is... - in General Discussions [original thread]
im at about 300wp/d my kd/r 3.32 my leaderboard spots are about 262 (kills) and 230something (WPs) all really meaningless
- by Ghosts Chance - at 2013.10.17 16:58:00
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3303. Tips to extend a Rookies Lifespan - in Rookie Training Grounds [original thread]
learning how not to die is more important then getting the kill. when starting out its best to go for the assist rather then the kill, find friedlys who are fighting and back them up for the assist (and sometimes kill) 2 militia guys shooting a...
- by Ghosts Chance - at 2013.10.17 11:34:00
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3304. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
Blake Kingston wrote: Okay, you want dissent - I think the drop and bait is about as suited to a gun game as granades are Now if it were bomber man 514... But it aint FIFY
- by Ghosts Chance - at 2013.10.17 09:57:00
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3305. Molden heath police ? - in General Discussions [original thread]
dropship squad tank squad uplink/hive spam squad 3 ways to do what your describing without cheating.
- by Ghosts Chance - at 2013.10.17 09:54:00
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3306. Join the union!! - in General Discussions [original thread]
knight of 6 wrote: sometimes I wish I could dislike posts. yes payment should be more based on performance than time spent in a match. but proto shouldn't be profitable. the community has debated it before but STD gear is called standard for a...
- by Ghosts Chance - at 2013.10.16 20:44:00
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3307. Logi Bug or Working as Intended? - in General Discussions [original thread]
its a bug, if you swithc to a non logi suit and back all your equipment returns
- by Ghosts Chance - at 2013.10.16 20:28:00
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3308. Remote Explosives: Unleash the Mad Bomber - in Rookie Training Grounds [original thread]
The Fakeout Proximity AV mines look identile to remote explosives and therefor can be used extremly well as pre placed decoys or as part of a Chain Reaction formation. spread out the add extra hazards around an area its its quite easy for them t...
- by Ghosts Chance - at 2013.10.16 17:15:00
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3309. Remote Explosives: Unleash the Mad Bomber - in Rookie Training Grounds [original thread]
The Chain Reaction This is an experamental PC tactic that relys on friendly fire to work, it may or not require two different explsovie users as well as it remains mostly untested. due to constraints in PC it isnt the most reliable testing arena...
- by Ghosts Chance - at 2013.10.16 16:40:00
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3310. Remote Explosives: Unleash the Mad Bomber - in Rookie Training Grounds [original thread]
The Slingshot Currently if you jump out of a moving LAV as a passinger you inherit all of its momentum. if you toss remotes while in this state the remotes ALSO inherit the momentum, alowing you to trow them with quite a bit of force and distanc...
- by Ghosts Chance - at 2013.10.16 15:45:00
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3311. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
Rei Shepard wrote: Ghosts Chance wrote: Rei Shepard wrote: Personally, i have issues with every weapon that can One-Shot someone else, without the need for aiming. oh but it does require aim, i have to aim well in advance of ther...
- by Ghosts Chance - at 2013.10.16 10:23:00
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3312. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
Rei Shepard wrote: Personally, i have issues with every weapon that can One-Shot someone else, without the need for aiming. oh but it does require aim, i have to aim well in advance of there ever being a person to aim at :P
- by Ghosts Chance - at 2013.10.16 09:50:00
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3313. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
OZAROW wrote: Ghosts Chance wrote: OZAROW wrote: Ghost what's your R/E record in a match with no gun or grenade kills? Mines 29 all remotes 46 remote kills...... dont ask, im not proud.... i couldn't stop yelling "STOP ******* COMIN...
- by Ghosts Chance - at 2013.10.15 23:48:00
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3314. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
KING CHECKMATE wrote: Ghosts Chance wrote: OZAROW wrote: Ghost what's your R/E record in a match with no gun or grenade kills? Mines 29 all remotes 46 remote kills...... dont ask, im not proud.... i couldn't stop yelling "STOP *****...
- by Ghosts Chance - at 2013.10.15 23:03:00
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3315. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
OZAROW wrote: Ghost what's your R/E record in a match with no gun or grenade kills? Mines 29 all remotes 46 remote kills...... dont ask, im not proud.... i couldn't stop yelling "STOP ******* COMING INTO THIS ROOM IDIOTS" at the tv
- by Ghosts Chance - at 2013.10.15 22:56:00
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3316. Favorite(maybe also most frustrating) people to play against - in General Discussions [original thread]
why am i not on this list anywhere other then the vauge "top 300" do i not merit some love yet?
- by Ghosts Chance - at 2013.10.15 22:20:00
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3317. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
I-Shayz-I wrote: I'm tempted to replace my injector with a remote explosive... Except that then I would be an even worse support player :/ Also by the way...do you use X-3 nanohives with your REs? Cause if you don't, I would highly recommned ...
- by Ghosts Chance - at 2013.10.15 21:42:00
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3318. Remote Explosives: Unleash the Mad Bomber - in Rookie Training Grounds [original thread]
The Bait and Boom!!!!! this tactic is specifically used against oponents that are well versed in your remote tacts either from facing you in previous games or from being killed by your remotes previously in the same game. you may want to make i...
- by Ghosts Chance - at 2013.10.15 20:47:00
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3319. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
low genius wrote: they're a utility. nothing a grenade can't handle. you can place them to be boht not directly visable... and extremly hard to granade properly... and taking the time to do so usually results in death by SMG/or a granade of ...
- by Ghosts Chance - at 2013.10.15 20:22:00
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3320. Remote explosives OP? a no skill weapon? - in General Discussions [original thread]
Boundless shine when you start seeting up larger minefilds or guarding multiple chokepoints, being able to have 5 deployed with another 4 from a set of F/45s gives you alot of coverage and 2 fireing groups, you can cover 4 shokepoints that way eas...
- by Ghosts Chance - at 2013.10.15 18:21:00
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