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2301. What ps4 has but pc dont - in General Discussions [original thread]
Iron Wolf Saber wrote: Higher Planetside 2 player count than Dust 514 battles. I swear, if you were the PS2 bomber...
- by Ghost Kaisar - at 2014.11.20 22:00:00
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2302. An interesting take on balance vs meta - in General Discussions [original thread]
True Adamance wrote: Wow what ******* idiot put Shiek, Falco, and Fox over Roy or the Ice Climbers. I mean Roy would just power smash people off of the map and had fundamentally the same techs as Marth..... and the Ice Climbers just plain rock...
- by Ghost Kaisar - at 2014.11.20 21:50:00
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2303. Scout Registry / Killboard - in General Discussions [original thread]
sir RAVEN WING wrote: I just skipped over to this point because who has the time to read 1,268 pages of barbershopiness? Spademan and Monk did.
- by Ghost Kaisar - at 2014.11.20 21:26:00
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2304. I am so sick of remote explosives. - in General Discussions [original thread]
Taskanoss wrote: Ghost Kaisar wrote: In all honesty, Remotes are hard to use if the enemy PAYS ATTENTION. Walk slowly when in enemy territory. Keep a careful ear for the RE sound. If it's from behind SPRINT FORWARD. Unless they are using ...
- by Ghost Kaisar - at 2014.11.20 21:23:00
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2305. Gallente Logi bonus - in General Discussions [original thread]
Ripley Riley wrote: Ghost Kaisar wrote: Ripley Riley wrote: Cooldowns keep the YOU HAVE BEEN SCANNED spam lower. Leave as is. Create a fast scanner variant with some kind of penalty like reduced precision or range. Proximity scanner c...
- by Ghost Kaisar - at 2014.11.20 17:44:00
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2306. Gallente Logi bonus - in General Discussions [original thread]
Ripley Riley wrote: Cooldowns keep the YOU HAVE BEEN SCANNED spam lower. Leave as is. Create a fast scanner variant with some kind of penalty like reduced precision or range. Proximity scanner comes to mind....
- by Ghost Kaisar - at 2014.11.20 17:15:00
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2307. fix heavy + lav - in General Discussions [original thread]
My favorite counter to the Heavy LAV is standing on high ground with a swarmer. Granted, that's not really solving the problem. How about we just get an animation for entering/exiting vehicles? They hop out: You got about .75s of free time to s...
- by Ghost Kaisar - at 2014.11.20 17:14:00
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2308. I am so sick of remote explosives. - in General Discussions [original thread]
Jack McReady wrote: Ghost Kaisar wrote: In all honesty, Remotes are hard to use if the enemy PAYS ATTENTION. tossing remotes 15meter away with sprint jump on a cloaked plus damped scout is hard to use, especially when sounds originating f...
- by Ghost Kaisar - at 2014.11.20 17:00:00
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2309. I am so sick of remote explosives. - in General Discussions [original thread]
robin williams' ghost wrote: Another thing, you guys say run with a squad, when scouts are the biggest lone wolves of them all Yeah, scouts can get away with it. They have dampening and speed. If YOU run as a lone wolf, you WILL get shotgu...
- by Ghost Kaisar - at 2014.11.20 16:49:00
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2310. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: Vitantur Nothus wrote: As for Active Scanner improvements, I'll elaborate: * Proto Vanilla - No Change. * Proto Focused - Buff Cooldown to 30 sec and/or buff Visibility to 10 sec. * Proto Quantum - Buff Cooldown to 30...
- by Ghost Kaisar - at 2014.11.20 16:43:00
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2311. I am so sick of remote explosives. - in General Discussions [original thread]
robin williams' ghost wrote: I run with a squad. Every time. Remotes detonate too fast. Bottom line. When a scout chucks one in a doorway a heavy does not have enough time to even think about moving. I can buy that at Proto. Those things are...
- by Ghost Kaisar - at 2014.11.20 16:23:00
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2312. I am so sick of remote explosives. - in General Discussions [original thread]
In all honesty, Remotes are hard to use if the enemy PAYS ATTENTION. Walk slowly when in enemy territory. Keep a careful ear for the RE sound. If it's from behind SPRINT FORWARD. Unless they are using proto, you will be fine. If they try to do ...
- by Ghost Kaisar - at 2014.11.20 16:06:00
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2313. Remove a Class? - in General Discussions [original thread]
I don't think anything should be removed. IF anything, I'd have to say commando, even if scouts are OP. Scouts have a unique role, and needs adjusted, not removed. Commando's just seem like a mess of confusion between the heavy and assault
- by Ghost Kaisar - at 2014.11.20 15:54:00
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2314. [Log] Officer Event Drops - in General Discussions [original thread]
Reserved
- by Ghost Kaisar - at 2014.11.20 15:38:00
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2315. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: @Ghost, stacking penalty calculator is the same value for DUST as it is EVE, the formula has always been S(n) = 0.5^[((n-1) / 2.22292081) ^2] oh. no. wait. You're doing math wrong again. you don't add percentages, you apply th...
- by Ghost Kaisar - at 2014.11.20 12:57:00
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2316. BAN ADVANCED GEAR FROM PUBSI - in General Discussions [original thread]
I love these threads. Remember the thread when we wanted to get rid of cloaked scouts by pressing R1 and dropping orbitals?
- by Ghost Kaisar - at 2014.11.20 06:21:00
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2317. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Ghost, it's your math. Null and Alpha had a 25% bonus to precision for the Cal Scouts, that's (Base)*(Skill)*(Role) = static 40*0.9*0.75= 27 (Static) * (Precision Enhancer 1) * (Precision Enhancer 2) * (Precision Enhancer 3)...
- by Ghost Kaisar - at 2014.11.20 05:53:00
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2318. Scout Registry / Killboard - in General Discussions [original thread]
MINA Longstrike wrote: ^matchmaking in faction warfare when? It's practically Planetary conquest 2.0 where only 'established' 'elite' players get to play, and when they do they abuse mechanics for profit. Tempted to report for off topic. D...
- by Ghost Kaisar - at 2014.11.20 05:08:00
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2319. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: Found the old Polish Doc. Has the post-Alpha / pre-Charlie bonuses: https://docs.google.com/spreadsheets/d/1on8VSuOb7b9lUmxwHX3sa07H1HOxw5End_168BZIezU/edit#gid=1147097877 I'm trying to find some evidence for my arg...
- by Ghost Kaisar - at 2014.11.20 05:07:00
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2320. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: Ghost Kaisar wrote: Does anyone have copies of the old 1.8 Alpha-Charlie eWAR tables? Checked downstairs. Haerr's old links are no good. Google Says: 404. ThatGÇÖs an error. The requested URL was not found on this...
- by Ghost Kaisar - at 2014.11.20 01:13:00
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