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201. [Dev/moderator response appreciated] Respec topic sticky - in Feedback/Requests [original thread]
I asked for two respecs when they were doing those AND I STILL HAVE TWO POINTS IN CORP MANAGEMENT. I even asked them specifically to remove those points.
- by General Erick - at 2013.09.12 14:42:00
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202. Sniper Buff Idea - in Feedback/Requests [original thread]
From what I understand, the Sniper Rifles fire slugs accelerated by magnetic rail systems. This could have a magnetizing effect on the round that disrupts shields and goes straight for the armor.
- by General Erick - at 2013.09.11 15:40:00
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203. Nova Knifes and Nove Swords - An improvement on assassination! - in General Discussions [original thread]
Garrett Blacknova wrote: Athena Sentinel wrote: grunt party wrote: if you think nova knives are useless you should have seen Spec Ops Cipher when he use to use them and swords should do more damage tan knives (coz they are freaking sword...
- by General Erick - at 2013.09.11 15:37:00
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204. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: blizzard - reduces speed,stamina,and sight range through varying degrees of visibility including total white out, decreased vehicle agility fog - reduces sight range heavy rain - reduces sight range, decreases effectiveness...
- by General Erick - at 2013.09.11 15:33:00
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205. What roles are heavys with HMG's supposed to do? - in General Discussions [original thread]
HMG role should be highest DPS out to medium range. As it stands now, my MLT SMG has longer range than my HMG.
- by General Erick - at 2013.09.11 15:23:00
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206. Calling all Heavies and Scouts - in General Discussions [original thread]
calvin b wrote: General Erick wrote: I'm a Heavy HMG and I refuse to sign. It takes skill to properly use this loadout, you are unworthy! And comments like this is why heavies will not be taken serious. I don't care if you take me s...
- by General Erick - at 2013.09.10 20:19:00
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207. Nova Knifes and Nove Swords - An improvement on assassination! - in General Discussions [original thread]
Chris F2112 wrote: General Erick wrote: DUST Fiend wrote: CCP Wolfman wrote: Just wanted to take this opportunity to let Nova Knife fans know we have done some refactoring and optimization in 1.5 for the knives that should improve your...
- by General Erick - at 2013.09.10 20:17:00
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208. Can Heavies have more HP now? - in General Discussions [original thread]
Dexter307 wrote: I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got...
- by General Erick - at 2013.09.10 20:06:00
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209. Frustration thy name is HMG - in General Discussions [original thread]
If you're smart like me, you'll learn to close the distance or avoid long range encounters.
- by General Erick - at 2013.09.10 15:02:00
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210. Nova Knifes and Nove Swords - An improvement on assassination! - in General Discussions [original thread]
DUST Fiend wrote: CCP Wolfman wrote: Just wanted to take this opportunity to let Nova Knife fans know we have done some refactoring and optimization in 1.5 for the knives that should improve your hit detection a lot. Nova greatswords for ...
- by General Erick - at 2013.09.10 14:49:00
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211. Calling all Heavies and Scouts - in General Discussions [original thread]
I'm a Heavy HMG and I refuse to sign. It takes skill to properly use this loadout, you are unworthy!
- by General Erick - at 2013.09.10 14:48:00
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212. Soo.... Can we loose the 10% damage buff now? - in General Discussions [original thread]
Baal Omniscient wrote: Hit detection in every build has been on the crappy side, so the 10% damage buff made sense. It made it possible to kill people despite missing a lot of shots due to no fault of our own. Now that hit detection is fixed, t...
- by General Erick - at 2013.09.10 14:45:00
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213. [Proposal] Dropsuit Balance (Please Read) - in Feedback/Requests [original thread]
You have sparked my curiosity.
- by General Erick - at 2013.09.09 23:24:00
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214. Customizable weapon mechanic - in General Discussions [original thread]
OP, there are more important things ATM.
- by General Erick - at 2013.09.09 23:22:00
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215. I hate blueberries - in General Discussions [original thread]
General Erick wrote: Ejection seats!
- by General Erick - at 2013.09.09 15:34:00
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216. A Thought on Heavy Aircraft - in General Discussions [original thread]
For the heavy air vehicle, have a Bomber with one pilot with bombs and 2-3 small turret gunners based on the tech level. Different bomb types with advanced and proto bombers able to select different types of bombs. Gunship with a pilot manning a l...
- by General Erick - at 2013.09.09 15:33:00
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217. super tank!... - in Feedback/Requests [original thread]
I have four reasons why it is unfun and unrewarding. I'm still waiting for that list.
- by General Erick - at 2013.09.09 15:31:00
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218. Well, we're screwed. - in General Discussions [original thread]
Spademan wrote: Vell0cet wrote: Spademan wrote: I'll be burned at the stake. Or at the laser. Think of it as being purified... You say purify, I say mass genocide. Death to tyrants!
- by General Erick - at 2013.09.09 15:26:00
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219. What's the big deal... - in General Discussions [original thread]
I have an HMG. So, yeah.
- by General Erick - at 2013.09.09 15:25:00
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220. Fast TTK destroys the RPG/character development aspect of the game. - in General Discussions [original thread]
Beren Hurin wrote: I've been saying this a bajillion places. Stop fighting the AR doods at their game. Back up, get some armor, use a scanner, and pick them off with a laser rifle/scrambler/MD/TAC AR. The AR TTK halves at 50m. Or just smartly...
- by General Erick - at 2013.09.09 15:24:00
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