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Shadow Archeus
OSG Planetary Operations Covert Intervention
127
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Posted - 2013.09.10 14:06:00 -
[31] - Quote
Monkey MAC wrote:Lurchasaurus wrote:HMGs are a joke right now. they are out-DPSed by ARs past about 20 meters. That does not bode well for heavies and their giant miniguns of doom.
not much of a doom mode when the guy is shrugging off your HMG fire like a light rain. Would you be happy with 50% tighter spread and +10% range for 10% lower ROF or damage, and a 0.4 sec spool time, prehaps??
I'll take the ROF nerf and the range increase.....no spool up time...in CQ you need to be able to shoot fast and a spool up time hinders a lot in cq |
Obodiah Garro
Tech Guard General Tso's Alliance
349
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Posted - 2013.09.10 14:07:00 -
[32] - Quote
Blame the armor buff that lets dropsuits rock insane amounts of ehp while still having light dmg mods. |
Hey Fatty
SVER True Blood Public Disorder.
55
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Posted - 2013.09.10 14:10:00 -
[33] - Quote
Lurchasaurus wrote:HMGs are a joke right now. they are out-DPSed by ARs past about 20 meters. That does not bode well for heavies and their giant miniguns of doom.
not much of a doom mode when the guy is shrugging off your HMG fire like a light rain.
Can confirm. Was in a match last night and went head to head against a heavy. Neither of us was moving because I honestly thought I was a dead man, and he must have just been tired lugging that thing around.
I was very much within optimal range of this dudes HMG. I just proceeded to drill into his forehead; all the while he was just spraying me until he dropped and I walked away. Im a minmatar logi with an assault rifle. I love to follow heavies around and keep them going, but lately there is such a drop in demand for fat guys with big noisy guns. I feel a sense of loss now that all my heavies are logis. Bring back the heavies!
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
267
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Posted - 2013.09.10 14:11:00 -
[34] - Quote
DildoMcnutz wrote:Dexter307 wrote:Monkey MAC wrote:Lurchasaurus wrote:HMGs are a joke right now. they are out-DPSed by ARs past about 20 meters. That does not bode well for heavies and their giant miniguns of doom.
not much of a doom mode when the guy is shrugging off your HMG fire like a light rain. Would you be happy with 50% tighter spread and +10% range for 10% lower ROF or damage, and a 0.4 sec spool time, prehaps?? The gun is designed for CQC so a spool up time would kill it. The HMG operations skill should be changed from reducing recoil to reducing spread. I agree with the reduce spread but I have often wondered if I would prefer spool time if when the gun actually fired it was at full accuracy rather than my initial rounds just flying all over the place, hell I think it would be cool if you could initiate the spool up time with L1/right mouse. Would increase the accuracy whilst not wasting ammo and get rid of the need/ability to ads a minigun which in my opinion is completely stupid. If it automatically spooled up during ADS that would be good but you should still be able to shoot without having to spool up like it is now |
Gelan Corbaine
Sebiestor Field Sappers Minmatar Republic
197
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Posted - 2013.09.10 14:11:00 -
[35] - Quote
Obodiah Garro wrote:Blame the armor buff that lets dropsuits rock insane amounts of ehp while still having light dmg mods.
I do feel that armor needed the buff ....however it does make it important that more bullets hit the target which is the problem for the HMG at that range. |
Obodiah Garro
Tech Guard General Tso's Alliance
349
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Posted - 2013.09.10 14:21:00 -
[36] - Quote
HMG are massively improved imo, they are doing a much better job at chewing people out, and vice versa light weapons are doing better against heavies because of the change.
However, I think the ehp buff was a bit much overall, its clearly got the advantage in firefights. Reducing HMG bullet spread is unrealistic, maybe giving the weapon a base damage buff is the better way to go, or have them do 10-20% more dmg vs armor since they are minmatar weapons. |
2-Ton Twenty-One
Ancient Exiles
941
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Posted - 2013.09.10 14:44:00 -
[37] - Quote
Dispersion should be kept as is and the HMG damage should be kept the same, it just needs its damage drop off nerfed. IE its optimal should be extended. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
267
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Posted - 2013.09.10 14:53:00 -
[38] - Quote
2-Ton Twenty-One wrote:Dispersion should be kept as is and the HMG damage should be kept the same, it just needs its damage drop off nerfed. IE its optimal should be extended. Anything to make it more effective at mid range |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
470
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Posted - 2013.09.10 14:56:00 -
[39] - Quote
Lurchasaurus wrote:HMGs are a joke right now. they are out-DPSed by ARs past about 20 meters. That does not bode well for heavies and their giant miniguns of doom.
not much of a doom mode when the guy is shrugging off your HMG fire like a light rain.
Well. Everything is out DPS'd by AR - that's number one. And heavies got uber HP so it makes sense that their prefered weapon is has weaknesses and is a niche specialty. I am not saying it's balanced just saying I understand why it has to have some shortcommings. |
General Erick
Onslaught Inc RISE of LEGION
110
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Posted - 2013.09.10 15:02:00 -
[40] - Quote
If you're smart like me, you'll learn to close the distance or avoid long range encounters. |
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
267
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Posted - 2013.09.10 15:09:00 -
[41] - Quote
General Erick wrote:If you're smart like me, you'll learn to close the distance or avoid long range encounters. Or you could just use the AR The HMG needs a reason to be used |
Jack McReady
DUST University Ivy League
491
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Posted - 2013.09.10 15:13:00 -
[42] - Quote
Dexter307 wrote:General Erick wrote:If you're smart like me, you'll learn to close the distance or avoid long range encounters. Or you could just use the AR The HMG needs a reason to be used the reason is to provide 900 dps sub 20 meters. heavy is boss with the new released buildings cause there are alot of chokepoints. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
268
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Posted - 2013.09.10 15:25:00 -
[43] - Quote
Jack McReady wrote:Dexter307 wrote:General Erick wrote:If you're smart like me, you'll learn to close the distance or avoid long range encounters. Or you could just use the AR The HMG needs a reason to be used the reason is to provide 900 dps sub 20 meters. heavy is boss with the new released buildings cause there are alot of chokepoints. if you want to hold a point in some of the new structures then heavy is the way to go, he can just wait till the medium suits walk into their death and die under 1 second. Except it only does 900 if your using the proto HMG, have proficiency lvl 5, 2 damage mods, AND your barrel stuffing. Most of the time HMGs have a low DPS (300-400) due to most shots missing due to spread. |
XxWarlordxX97
Ancient Exiles
4539
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Posted - 2013.09.10 15:28:00 -
[44] - Quote
Now if it did 900 with no damage mods that sounds good right?, then I put on damage mods ha ha hhhhhhhhhhhhhhaaaaaaaaaaaaa |
Gallente Mercenary 08551380
Carbon 7 CRONOS.
23
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Posted - 2013.09.10 18:16:00 -
[45] - Quote
Ah the HMG, I didn't spec into it initially, I speced into forge gun. My Current HMG fit: Heavy Frame ak.0 2 Complex armor plates 1 Complex Repper 2 Complex Heavy Damage Mods No sidearm Flux Grenade
Playing this suit, I feel powerful at close range ( >=20m) 30 meters is OK, although I'm not going to engage an AR at full HP at this range as they out DPS me 40 meters does basically nothing, as I feel it should be
Result, buff bullet dispersion just a tad so that maybe 75 to 80% of my bullets hit at 30 meters.
This does not make its close range stronger as the bullet dispersion is already very low at this range And it also does not make long range (past 30m) better because this is where the dispersion would really start.
I want to be able to engage a full HP AR at 30meters and still come out ahead. Sounds reasonable to me, idk about you guys |
Long Evity
Krullefor Organization Minmatar Republic
100
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Posted - 2013.09.10 18:17:00 -
[46] - Quote
OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
269
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Posted - 2013.09.10 18:20:00 -
[47] - Quote
Long Evity wrote:OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
Except then you can't move and get mowed down by ARs even easier. Also standing still and shooting is the same as crouching and shooting. |
Master Jaraiya
Ultramarine Corp
722
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Posted - 2013.09.10 18:23:00 -
[48] - Quote
Long Evity wrote:OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
This is way off topic, but your name looks and sounds like it came from a commercial for a male enhancement product.
LOL
I don't meant to ridicule or anything, just an observation!
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Master Jaraiya
Ultramarine Corp
722
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Posted - 2013.09.10 18:24:00 -
[49] - Quote
Dexter307 wrote:Long Evity wrote:OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
Except then you can't move and get mowed down by ARs even easier. Also standing still and shooting is the same as crouching and shooting. Crouching in ADS greatly reduces your dispersion. It is an effective tactic when used at the right moments. |
bjorn morkai
Sanmatar Kelkoons Minmatar Republic
4
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Posted - 2013.09.10 18:36:00 -
[50] - Quote
Lurchasaurus wrote:HMGs are a joke right now. they are out-DPSed by ARs past about 20 meters. That does not bode well for heavies and their giant miniguns of doom.
not much of a doom mode when the guy is shrugging off your HMG fire like a light rain.
Yeah I'm still pretty pissed off that a guy with a Militia AR killed me in 3 seconds. |
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Long Evity
Krullefor Organization Minmatar Republic
100
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Posted - 2013.09.10 18:40:00 -
[51] - Quote
Dexter307 wrote:Long Evity wrote:OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
Except then you can't move and get mowed down by ARs even easier. Also standing still and shooting is the same as crouching and shooting. They're going to hit you either way - this is the best solution to possibly kill them first. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
269
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Posted - 2013.09.10 18:43:00 -
[52] - Quote
Master Jaraiya wrote:Dexter307 wrote:Long Evity wrote:OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
Except then you can't move and get mowed down by ARs even easier. Also standing still and shooting is the same as crouching and shooting. Crouching in ADS greatly reduces your dispersion. It is an effective tactic when used at the right moments. Like I said, standing with ADS is just as accurate and even if you do either of these it dosent help past 25-30M |
Long Evity
Krullefor Organization Minmatar Republic
100
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Posted - 2013.09.10 18:57:00 -
[53] - Quote
Dexter307 wrote:Master Jaraiya wrote:Dexter307 wrote:Long Evity wrote:OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
Except then you can't move and get mowed down by ARs even easier. Also standing still and shooting is the same as crouching and shooting. Crouching in ADS greatly reduces your dispersion. It is an effective tactic when used at the right moments. Like I said, standing with ADS is just as accurate and even if you do either of these it dosent help past 25-30M ... yes it does. |
NOAMIzzzzz
BIG BAD W0LVES
38
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Posted - 2013.09.10 18:58:00 -
[54] - Quote
Nerf ARS buff HMGs plox |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
270
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Posted - 2013.09.10 19:05:00 -
[55] - Quote
Long Evity wrote:Dexter307 wrote:Master Jaraiya wrote:Dexter307 wrote:Long Evity wrote:OP - Here's a trick for you. Press Triangle. It lowers your spread a lot.
Except then you can't move and get mowed down by ARs even easier. Also standing still and shooting is the same as crouching and shooting. Crouching in ADS greatly reduces your dispersion. It is an effective tactic when used at the right moments. Like I said, standing with ADS is just as accurate and even if you do either of these it dosent help past 25-30M ... yes it does. Not much |
Rynoceros
Rise of Old Dudes
685
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Posted - 2013.09.10 19:06:00 -
[56] - Quote
And I thought this was a thread about the trigger (sometimes) taking 2 clicks to get running.
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Long Evity
Krullefor Organization Minmatar Republic
100
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Posted - 2013.09.10 19:08:00 -
[57] - Quote
This thread is about bad heavies wanting to be buffed to make up for them lacking skills.
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
270
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Posted - 2013.09.10 19:13:00 -
[58] - Quote
Long Evity wrote:This thread is about bad heavies wanting to be buffed to make up for them lacking skills.
Nope, scouts and heavies both need a buff because we can't do our role as well anymore now that aiming and hit detection work again. Heavies also esentially have a racial bonus skill that does almost nothing. |
bjorn morkai
Sanmatar Kelkoons Minmatar Republic
5
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Posted - 2013.09.10 19:16:00 -
[59] - Quote
Actually you know what's helped me out a lot is I bought that long range HMG with the improved accuracy and the lower damage. The firerate makes up for the lack of damage, but I do find myself crouching almost everywhere I go now.... It's worth it though. I love my LRHMG.
Anyone tried that burst HMG? I'm afraid to buy it. Not a big fan of forced burst fire myself, but I'm wondering if the burst fire doesn't help with the way it builds up heat. Might get a pack of 20 if that's the case. |
Kekklian Noobatronic
Goonfeet Top Men.
405
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Posted - 2013.09.10 19:27:00 -
[60] - Quote
I see all these people saying Crouching and ADS reduces dispersion.
It reduces recoil. Dispersion is the random pattern the bullets fire within the cone, and crouching does nothing to that.
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