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241. People are going to get the cloak nerfed, so I suggest this fix - in General Discussions [original thread]
Leanna Boghin wrote: GeneralButtNaked wrote: You dear sir obviously dont play enough of the game. Only one proto link as a timer less than a CRU the rest of the proto uplinks have a positive timer. And no Nanohives wont even fill the need...
- by GeneralButtNaked - at 2014.03.30 20:06:00
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242. Dear Vehicle Operator. Which ones is YOUR Dropsuit? - in General Discussions [original thread]
Scout gk.0 Stay unscanned, can cloak if I need to run away. Second eq slot for my repair tool. Can also carry uplinks and a rep tool for PC.
- by GeneralButtNaked - at 2014.03.30 19:48:00
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243. People are going to get the cloak nerfed, so I suggest this fix - in General Discussions [original thread]
Leanna Boghin wrote: GeneralButtNaked wrote: You obviously have no clue dude you cant use any of that equipment now. Dropuplinks the timers on them are so ridiculously high yeah sure you cant spam them cause there is no use for them your ...
- by GeneralButtNaked - at 2014.03.30 19:46:00
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244. People are going to get the cloak nerfed, so I suggest this fix - in General Discussions [original thread]
Maken Tosch wrote: Anyways, I do agree that the decloak animation takes too long to finish and should be reduced so that the animation completes long before you even use the weapon. This is probably the only exception I will make for adjustin...
- by GeneralButtNaked - at 2014.03.30 19:29:00
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245. People are going to get the cloak nerfed, so I suggest this fix - in General Discussions [original thread]
Maken Tosch wrote: Again, the cloak already came pre-nerfed and doesn't need any futher nerfing at all. There are just a few bugs that need to be addressed with it such as the bug which keeps you cloaked even when attacking. Cloak came pre-...
- by GeneralButtNaked - at 2014.03.30 19:22:00
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246. Nerfing railguns was a good start, next up Sniper Rifles - in General Discussions [original thread]
Forcing redline tanks out of the redline to get any points was a good change for gameplay CCP. Now lets get those infantry scrubs out as well. Reduce the sniper rifle to 300m as well.
- by GeneralButtNaked - at 2014.03.30 19:15:00
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247. People are going to get the cloak nerfed, so I suggest this fix - in General Discussions [original thread]
Cody Sietz wrote: They did get balanced, and the balance was a hard nerf to equipment and reps. The reps needed to be taken away, but I don't think all equipment need to be changed. The equipment needed to be changed because if you just gav...
- by GeneralButtNaked - at 2014.03.30 19:09:00
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248. Scouts have more CPU/PG than Assaults? - in General Discussions [original thread]
It is almost like CCP didn't really think this through. Not like that ever happens.
- by GeneralButtNaked - at 2014.03.30 18:47:00
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249. New method afk. - in General Discussions [original thread]
Not new, been around for a long time. Also, you can turn a DS3 face down and have it hold the analog stick in a forward position. Attend any corner or solid object and bam, AFK. EDIT: The only solution is to remove the SP gain for being alive ...
- by GeneralButtNaked - at 2014.03.30 18:21:00
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250. People are going to get the cloak nerfed, so I suggest this fix - in General Discussions [original thread]
That you think logis got nerfed speaks volumes. They didn't, they got really well balanced. Not that there is a problem with RE's magically appearing out of thin air, or the uncloak sound playing after shotgun round 1 and 2 have gone into your...
- by GeneralButtNaked - at 2014.03.30 18:13:00
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251. 1.8 Logi idea - in General Discussions [original thread]
ishtellian wrote: I feel it would make logis all around better at being logi, If i trained my Gallente logistics skill to 5, I feel that I should also be able to use more utility gear than just scanners more than say a scout or assault suit w...
- by GeneralButtNaked - at 2014.03.30 14:11:00
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252. Question to my fellow logis - in General Discussions [original thread]
Fraceska wrote: The fact is now to do what we once did requires us to operate at higher meta levels and subsequently higher ISK risk to a loss to be meaningful to our team outside our racial bonuses. While they can still use std/adv gear. I q...
- by GeneralButtNaked - at 2014.03.29 00:22:00
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253. Question to my fellow logis - in General Discussions [original thread]
Fraceska wrote: "I went gallente I can scan like a boss" "OMG OMG fire fight now we see them! Drop hives!" "I did already!" "I'm running out of ammo to soon!" "My rep tools range is limited now! Fall back to me I can't survive in the open!" "Ne...
- by GeneralButtNaked - at 2014.03.29 00:16:00
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254. Question to my fellow logis - in General Discussions [original thread]
Fraceska wrote: I don't buy boosters. They got enough money from me. To get the most out of each piece of equipment to use it like once was? Yes you most certainly need all 4 suits otherwise your links and hives won't nearly be as good as they...
- by GeneralButtNaked - at 2014.03.29 00:09:00
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255. Your fits for 1.8? - in General Discussions [original thread]
Sentinel Gk.0 4x Complex Armor Plates 1x Complex Damage mod Ishukone Assault SMG Boundless HMG Lai Dai Packed AV grenade And a min logi.
- by GeneralButtNaked - at 2014.03.29 00:05:00
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256. Question to my fellow logis - in General Discussions [original thread]
Fraceska wrote: The logistics role is the greatest of the SP sinks. To be able to use each piece of equipment will require to skill into all 4 racial suits. What other suit requires such investment to get the most out of the equipment they are...
- by GeneralButtNaked - at 2014.03.29 00:01:00
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257. Question to my fellow logis - in General Discussions [original thread]
So you cannot hide behide a crate repping someone from 12 m away unless you are a min logi. So you cannot resupply and repair a squad with proto hives unless you are a caldari. Those are the only two major changes to the logi efficiency calcul...
- by GeneralButtNaked - at 2014.03.28 23:42:00
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258. Question to my fellow logis - in General Discussions [original thread]
Fraceska wrote: We were required to heal, resupply and provide links in some fashion. That was our role on the field. And the logi can still do all of that. Other than the Amarr, which really should be using all three slots for its prefer...
- by GeneralButtNaked - at 2014.03.28 23:28:00
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259. Question to my fellow logis - in General Discussions [original thread]
My logi gk.0 suit put s it all together very well. 3x Complex Shield Extenders BK-42 Assault Combat Rifle Flux Grenade 4x Basic Plate 1 x Complex Armor Repairer Ishukone Guaged Nanohive Duvolle Focused Scanner Wryikomi Nanite Injector Core Fo...
- by GeneralButtNaked - at 2014.03.28 23:16:00
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260. Question for tankers? - in General Discussions [original thread]
Skihids wrote: To paraphrase "You need a vehicle to counter a vehicle". Given the changes to hardeners, I think everyone needs to wait until forges are working right to start talking about what needs to happen next. Being able to one cli...
- by GeneralButtNaked - at 2014.03.28 21:08:00
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