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1441. Let us throw Nova Knives - in General Discussions [original thread]
+1
- by Gavr1lo Pr1nc1p - at 2014.08.08 16:40:00
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1442. Scout Registry / Killboard - in General Discussions [original thread]
75% might be too much...lets not get carried away shotty. I think we could sell 90% though
- by Gavr1lo Pr1nc1p - at 2014.08.08 03:41:00
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1443. Thanks to Dust 514 Community, we have a new Gamemode - in General Discussions [original thread]
Void Echo wrote: you survived north korea? wtf!!!!!!! how did you sneak past kim jong-ul? Plot twist--He IS Kim jong-ul
- by Gavr1lo Pr1nc1p - at 2014.08.08 03:38:00
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1444. Lonewolves - in General Discussions [original thread]
Being first in a pub match is like being a gym class hero.
- by Gavr1lo Pr1nc1p - at 2014.08.08 01:57:00
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1445. Who else thinks assaults being buffed too much in charlie? - in General Discussions [original thread]
Eruditus 920 wrote: Kierkegaard Soren wrote: The Amarr assault is certainly looking nasty; potential ehp on that thing is frightening. Frankly though, all the assaults needed re-working, so it'll be interesting to watch come deployment day. ...
- by Gavr1lo Pr1nc1p - at 2014.08.07 19:51:00
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1446. Scout Registry / Killboard - in General Discussions [original thread]
Guys i just made some stuff on proto fits.....check it out if you want. Its kinda scary how good assaults are gonna be next patch, I really am hoping that they don't become FoTM
- by Gavr1lo Pr1nc1p - at 2014.08.07 19:51:00
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1447. Who else thinks assaults being buffed too much in charlie? - in General Discussions [original thread]
Min Ass with 2x KC's, SR, PD in lows with 3x SE and 1x SR in highs with a six kin and ishy assault will be a force to be reckoned with, with a compact for the occasional break in shields Bricked up Am Assault with 3x buffed damage mods and a vizi...
- by Gavr1lo Pr1nc1p - at 2014.08.07 19:47:00
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1448. Scout Imbalance - in General Discussions [original thread]
iliel wrote: Basically, if Min scouts think range alone is so awesome, let CCP exchange the NK bonus with it. I mean: the Cal should have the knife bonus anyway. Ill take the dampening off your hands, thank you very much.
- by Gavr1lo Pr1nc1p - at 2014.08.07 18:42:00
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1449. Scout Imbalance - in General Discussions [original thread]
Yeah cause fu ck Minja's and Am-Scouts, we only need to balance THE two sco...oh wait, hot fix charlie called, now Amarr scout gets to be competitive too, lets balance that. But remember, lets not make the Minja viable so we don't have to worry ...
- by Gavr1lo Pr1nc1p - at 2014.08.07 17:32:00
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1450. Scambler rifle newby - in General Discussions [original thread]
The viziam can one shot any min scout that isn't armor tanking.
- by Gavr1lo Pr1nc1p - at 2014.08.07 17:29:00
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1451. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Gavr1lo Pr1nc1p wrote: Question--What are the fixes to backpedal and strafe speed that I've been hearing about? There are no fixes. The majority of us have an agreement that 100% backwards movement speed is absolutely stup...
- by Gavr1lo Pr1nc1p - at 2014.08.07 17:25:00
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1452. Why you're all wrong about fitting capacity of non-Sentinel suit... - in Feedback/Requests [original thread]
The only thing a sentinel needs to be viable is a goddamn HMG. IF you need anything more, you're a scrub.
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:52:00
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1453. Scout Registry / Killboard - in General Discussions [original thread]
Question--What are the fixes to backpedal and strafe speed that I've been hearing about?
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:49:00
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1454. How are vehicles balanced? - in General Discussions [original thread]
Because pilots say they are.
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:41:00
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1455. So what are PC battles like now? - in General Discussions [original thread]
Cody Sietz wrote: Currently? Amarr/Gallente sentinels supported by 1-2 Logis and serveral Caldari scouts with Proto ACRs, precision a mods and range amps. And Gav and Bor running around in Minja's.... Except Bor runs his Gal scout in PC now...
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:40:00
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1456. Heavy nerf coming? - in General Discussions [original thread]
The heavies are getting a "nerf" so that now the STD HMG overheats in 7.5 seconds, the ADV in 9, and the proto never. Also, they now need to get their cores up to 5 to fit full proto. Thats the "nerf".
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:39:00
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1457. Heavy overload... - in General Discussions [original thread]
Snake Sellors wrote: This is the reason for the heavy nerfs. it's to lessen the spam.. players who chose gallente for it's op slots compared to other heavies made it far to common, there were no other heavies which could stand toe to toe wit...
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:36:00
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1458. Hi i'm back! - in General Discussions [original thread]
Yay! You joined FA Nice to see you again sax.
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:35:00
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1459. Burst HMG - in General Discussions [original thread]
Its good if you can aim/have gun game. Thats why there are very few heavies running it.
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:34:00
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1460. I'm officially done with this game. Sentinel stealth nerf. - in General Discussions [original thread]
Kam Elto wrote: Heavy nerf = Scout and Vehicle buff. What's that old saying? Be careful what you wish for........... It isn't a ******* nerf....you can still fit full proto and be just as effective, but you need your cores maxed..
- by Gavr1lo Pr1nc1p - at 2014.08.07 16:31:00
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