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1541. how r the new vehicles - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Alldin Kan wrote: BobThe 844-1 CakeMan wrote: i'm installing now and was wondering how they were? how much are they? I hear they're fast. Also, this . <- not mine btw tht is so cheap. i mean like i do...
- by Garrett Blacknova - at 2013.12.11 03:43:00
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1542. So was just thrown out of fw.. - in General Discussions [original thread]
Heathen Bastard wrote: Eldest Dragon wrote: I only killed 1 guy, and I know i did not do 5000 dmg, wtf. I think something is up here. You get one "punished" kill. Confirmed not true by devs. You don't have a cap on unpunished kills, th...
- by Garrett Blacknova - at 2013.12.11 03:39:00
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1543. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
True Adamance wrote: No doubt the impact from LAV did damage to the HAV, which got him booted. Also, this, while hilarious if it's true, would make the whole thing make a lot more sense. And it would also seem like the root of the problem in...
- by Garrett Blacknova - at 2013.12.11 02:55:00
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1544. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
Rannici wrote: Quote: You managed to deal 5000 HP worth of friendly fire to a tank with an Assault Rifle? no. exile rifle. no damage mods. didn't even dent the shields. still banned. wonderful. What exactly is the "no" for? Is there so...
- by Garrett Blacknova - at 2013.12.11 02:53:00
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1545. So what's your choice? RR or CR? - in General Discussions [original thread]
Rail because Caldari. Also, Shotgun because Shotgun. And I still want my Caldari Scout with some kind of short-ish ranged Caldari weapon to be a Shotgun-but-not-really Scout.
- by Garrett Blacknova - at 2013.12.11 02:40:00
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1546. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
Rannici wrote: the point of friendly fire is to add an extra level of realism to the game, and stop blueberries from doing stupid things. let me paint you the situation. i had sunk nearly 400k into a faction warfare match, in protosuits and eq...
- by Garrett Blacknova - at 2013.12.11 02:30:00
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1547. Easy Way To Kill Tanks: - in General Discussions [original thread]
Haven't tried 1.7 yet, but this sounds like fun. I'll agree with IWS if the conventional AV role has been disadvantaged too much. Here's hoping either it's better than it sounds in this thread, or they fix it soon.
- by Garrett Blacknova - at 2013.12.11 02:16:00
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1548. CCP why the hell are tanks able to hit full speed instantly? - in General Discussions [original thread]
I was expecting this to be "Caldari tanks actually got that acceleration buff we needed", but when I saw "Madrugar" in the OP, my immediate guess was Nitro. It's probably that.
- by Garrett Blacknova - at 2013.12.11 02:12:00
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1549. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
Possible solution to the problem of Swarms - make hardeners increase the damage threshold by an equivalent amount, so that weapons which SHOULD damage tanks will impact the shield regen even while the hardeners are up.
- by Garrett Blacknova - at 2013.12.11 02:10:00
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1550. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
Ares 514 wrote: Garrett Blacknova wrote: Dev says that the state of the game is currently the best it has ever been in terms of controls, aim assist and other factors, all of which have contributed to the longer TTK in the game. Player post...
- by Garrett Blacknova - at 2013.12.10 18:29:00
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1551. Teamfire penalty too harsh - in General Discussions [original thread]
Xocoyol Zaraoul wrote: That must have been one hell of a grenade throw. O_o GRENADE! Don't worry, Timmy, I'LL SAVE YOU! *whole team jumps on grenade, dies, and reports for TK* It's ok, though. Timmy the kitten survived.
- by Garrett Blacknova - at 2013.12.10 17:43:00
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1552. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
Dev says that the state of the game is currently the best it has ever been in terms of controls, aim assist and other factors, all of which have contributed to the longer TTK in the game. Player posts thread claiming that means they want the shor...
- by Garrett Blacknova - at 2013.12.10 17:38:00
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1553. Teamfire penalty too harsh - in General Discussions [original thread]
smartlayer wrote: if you run in front of a tank or a vehicle i bet that if he damage or kill you that count as a kill and for your grief damage total ? If you get TK does the grief get one kill and damage stacking or only the kill ? if you TK...
- by Garrett Blacknova - at 2013.12.10 17:30:00
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1554. Teamfire penalty too harsh - in General Discussions [original thread]
Smooth Assassin wrote: Tiberius Ernaga wrote: Castor Crave wrote: I just tried out my first FW Match and was thrown out due to friendly fire shortly before it ended. I think it was due to a grenade throw. I was #1 in WP and kills when th...
- by Garrett Blacknova - at 2013.12.10 17:28:00
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1555. shield extender recharge delay penalty - in General Discussions [original thread]
YES. SO MUCH YES. While they were a fixed value based on the suit, it wasn't so important, but even then, it would have been nice to see. Now, it's going to be pretty much a necessity when fitting. Or, as with many other things that have taken a...
- by Garrett Blacknova - at 2013.12.10 17:21:00
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1556. A funny thing i've noticed - in General Discussions [original thread]
Caldari here. I don't work for Walmart or Tesco, and never have worked for them, or any of their competition.
- by Garrett Blacknova - at 2013.12.05 18:42:00
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1557. I knew there was gonna be no love for scouts but. - in General Discussions [original thread]
It's a nerf to depleted recharge delay only. It's also a nerf that only applies when you're stacking Shield Extenders, which Scouts usually aren't. If you are, you have more shields, which means less likely to end up depleting your shields and ne...
- by Garrett Blacknova - at 2013.12.04 22:29:00
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1558. Dear shield users, - in General Discussions [original thread]
I'm a shield tanker. Caldari all the way, except when forced to go elsewhere for my pretty Scout suits (seriously, please give me a Caldari Scout more soon and less SOONGäó thanks CCP). Regardless, I'm all about shields (and speed, obviously), so...
- by Garrett Blacknova - at 2013.12.04 22:27:00
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1559. To Those Who Believe Large Blasters Are CQC - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: You're turning a bug around and using it to your advantage, slandering tankers. Nobody likes you. You may leave now. Coming from somebody who's even been told to both "STFU" and "HTFU" by other tankers m...
- by Garrett Blacknova - at 2013.12.04 09:57:00
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1560. Wasn't this a FPS/RTS hybrid? - in General Discussions [original thread]
The early experimental builds in the Carbon engine proved impossible to actually run on a PS3, so they've been shelved. There are plans to bring the commander mode back at some point. But that will be EVENTUALLYGäó more likely than SOONGäó. Check...
- by Garrett Blacknova - at 2013.12.04 09:47:00
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