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6561. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Anyone noticed that with the missile range nerf, nobody's really been redline camping with their tanks any more?
- by Garrett Blacknova - at 2012.11.26 08:46:00
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6562. [Feedback] Assault Rifle CODEX - in Feedback/Requests [original thread]
Cross Atu wrote: https://forums.dust514.com/default.aspx?g=posts&m=381213#post381213 CCP Cmdr Wang wrote: Assault Rifles (Breach especially) - the ultimate weapons of DUST 514 Update: The recoil will be tuned up slightly as well as re...
- by Garrett Blacknova - at 2012.11.26 08:45:00
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6563. Snipers/Assault Rifles need a LOT of tweaking - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Balarius Moonbane wrote: Not to mention the orange arrow makes it nearly impossible to actually be a proper sniper as it gives away your position to everyone on the map. This has no impact on your ability to be a...
- by Garrett Blacknova - at 2012.11.26 08:37:00
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6564. [Feedback] Repair Gun - in Feedback/Requests [original thread]
I like being able to make people not die. I enjoy it more than getting them back up after the fact.
- by Garrett Blacknova - at 2012.11.26 08:32:00
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6565. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: A drone could do this. After watching how the RDVs fly, I'm not sure I'd trust one to take photos. +1 to OP. If only for the novelty value of "photographer" as a role in a multiplayer FPS.
- by Garrett Blacknova - at 2012.11.26 08:29:00
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6566. Splitscreen feature - in Feedback/Requests [original thread]
Noc Tempre wrote: -1. Game has to cater to lowest denominator. Split screen cuts that floor in half. If it wasn't a console game this would work fine. Unfortunately, this. Best recent example I can give of a game with splitscreen on console ...
- by Garrett Blacknova - at 2012.11.26 08:25:00
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6567. FIX THE RADAR - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: EDIT: I would still like to know HOW THE F*** a tank sneaks up on you? The damn thing probably weigh 30-40 tons and are on tracks. You should feel them WAY before you see them. Even in a Scout suit, you're practically in ...
- by Garrett Blacknova - at 2012.11.26 08:13:00
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6568. Duvolle Spec Shotgun - in General Discussions [original thread]
Sleepy Zan wrote: Garrett Blacknova wrote: A minimally upgraded Militia Shotgun (like the one my HAV driver uses) is barely going to hit outside Nova Knife range, but beyond that, it was pretty blatantly not serious. Hahaha my bad, but the...
- by Garrett Blacknova - at 2012.11.26 08:03:00
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6569. When will the next build arrive? - in General Discussions [original thread]
SOONGäó
- by Garrett Blacknova - at 2012.11.26 08:03:00
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6570. Duvolle Spec Shotgun - in General Discussions [original thread]
Sleepy Zan wrote: Garrett Blacknova wrote: Shotgun duels are awesome. So are Shotgun vs. Nova Knife duels. Similar range limits on both . Not really? I guess close range yeah, but a shotgunner doesn't have to be breathing on you to...
- by Garrett Blacknova - at 2012.11.26 07:39:00
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6571. skinweave - in General Discussions [original thread]
Skinweave looks white/grey to me, and Dragonfly is definitely blue. I haven't had a good look at the MAG suits yet, so I can't judge, but based on my experience and personal preferences, I think the Militia Assault is the best-looking suit I've o...
- by Garrett Blacknova - at 2012.11.26 07:36:00
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6572. Contracts only for elite corp?? - in General Discussions [original thread]
Ydubbs81 RND wrote: So according to this, dust alliances will be irrelevant. Because you won't need help defending all of your territory at once. Show me what happens when someone invades your planet, KNOWING you can only defend one region at...
- by Garrett Blacknova - at 2012.11.26 07:32:00
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6573. So, ISK Fest. - in General Discussions [original thread]
Berserker007 wrote: Garrett Blacknova wrote: Tanks AREN'T scary, though. They're not even as scary as they SHOULD be, let alone as scary as they were. A good HAV fitting with a good driver can do a LOT of damage, and can take a lot of hits...
- by Garrett Blacknova - at 2012.11.26 07:14:00
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6574. Droplink - in General Discussions [original thread]
Rhadiem wrote: Drop Uplinks need more variants. I'd much rather be able to have 3 uplinks going than 1 that's faster respawn time. Bring a Logi Suit. You can deploy one from each equipment slot.
- by Garrett Blacknova - at 2012.11.26 07:10:00
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6575. Duvolle Spec Shotgun - in General Discussions [original thread]
Shotgun duels are awesome. So are Shotgun vs. Nova Knife duels. Similar range limits on both.
- by Garrett Blacknova - at 2012.11.26 07:08:00
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6576. Get a good driver - in General Discussions [original thread]
I'm a bad driver. That's why I drive tanks, there's less risk of spontaneous death from bad driving. Or I stick to the foot-soldier job, which happens more often.
- by Garrett Blacknova - at 2012.11.26 07:06:00
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6577. Are account items tradable? - in General Discussions [original thread]
Right now? No. On release? Definitely. Before release? Probably.
- by Garrett Blacknova - at 2012.11.26 07:03:00
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6578. The thing about tanks and AV - in General Discussions [original thread]
Berserker007 wrote: First, just ROFL. Your stats are horribly off. Weaponry lv5 =10% SL prof lv5 = 15% So there is 25% bonus, NOT 50% like you are calculating before damage mods. Now dont remember if he said he damage mods or not, so for exam...
- by Garrett Blacknova - at 2012.11.25 15:32:00
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6579. My take on the missile nerf - in General Discussions [original thread]
EnglishSnake wrote: With missiles changes it should have had a reload time similar to railguns charge i think Range wise got nerfed hard, i have forge gunners hitting me but i cant hit them back unless i have the railgun as my main turret Ra...
- by Garrett Blacknova - at 2012.11.25 15:14:00
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6580. SP for damaging vehicles - in Feedback/Requests [original thread]
I'm sure there's been a few threads on this before, but I haven't seen any in a while. +1.
- by Garrett Blacknova - at 2012.11.25 15:03:00
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