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6161. Disconected - in Technical Support/Bugs [original thread]
If you're in a player corp and try joining another, you'll sometimes have problems. Leave the existing corp first. Also, if you're a CEO or Director and you want to leave the corp, you have to leave the position in the corp first, then wait for a...
- by Garrett Blacknova - at 2012.12.08 10:23:00
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6162. Odd looking turret glitch. - in Technical Support/Bugs [original thread]
If someone's manning a turret, and you can get to them, a shotgun to the back of the head does wonders :)
- by Garrett Blacknova - at 2012.12.08 10:19:00
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6163. New modes start too soon - in Feedback/Requests [original thread]
A-P-P wrote: Agreed. But generally when rolling in a group of four it doesn't do this so often. When rolling solo sure, it drops you in like that all the time. Yeah. Instead of being in a game 1 vs. 0, when you're in a group, you get 4 vs...
- by Garrett Blacknova - at 2012.12.08 09:57:00
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6164. Faster gameplay preaty please - in Feedback/Requests [original thread]
Talnos Nosslu wrote: Garrett Blacknova wrote: Talnos Nosslu wrote: (there's a huge aiming deadzone for the joystick) That doesn't happen to me. Try tweaking your sensitivity settings, and adjust the deadzone setting on the Move page ...
- by Garrett Blacknova - at 2012.12.08 09:29:00
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6165. Shotgun VS. Heavy - in Feedback/Requests [original thread]
Aeon Amadi wrote: Garrett Blacknova wrote: Heavy suit vs. Shotgun? You need to use guerrilla tactics. Hit and run. Get out before they can get a good line on you, then hit them again when your shields regen. People keep forgetting the OTH...
- by Garrett Blacknova - at 2012.12.08 08:48:00
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6166. Faster gameplay preaty please - in Feedback/Requests [original thread]
Talnos Nosslu wrote: (there's a huge aiming deadzone for the joystick) That doesn't happen to me. Try tweaking your sensitivity settings, and adjust the deadzone setting on the Move page down to minimum. Both seem to make a difference for ...
- by Garrett Blacknova - at 2012.12.08 08:44:00
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6167. MID RANGE WEAPONS............................... - in General Discussions [original thread]
ImMortal SoLDieR X wrote: Garrett Blacknova wrote: ARs need recoil, which CCp said they're working on already. They don't need a nerf. Other guns don't need a buff. ARs just need to be tweaked slightly to make them work as ARs instead of la...
- by Garrett Blacknova - at 2012.12.08 08:25:00
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6168. Modded controllers?! - in General Discussions [original thread]
Skihids wrote: Altina McAlterson wrote: Tactical Assault Rifles fire at a rate of 789.5 RPM. That's 13.16 Rounds per second. Here's a link some guy pressing a button at a rate of 16 presses per second: Video Just adding that to the fire...
- by Garrett Blacknova - at 2012.12.08 07:45:00
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6169. New modes start too soon - in Feedback/Requests [original thread]
I wasn't actually meaning for anyone to focus on the peak time comment. My point was that this isn't a new problem, and that it's been a problem this whole build, not just for the new modes. ANY mode, new or not, can start with only ONE player i...
- by Garrett Blacknova - at 2012.12.08 06:05:00
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6170. Make all items be able to be bought with AUR or ISK - in Feedback/Requests [original thread]
Kaizer Ishimoura wrote: Garrett Blacknova wrote: There are 2 weapons - only 2 - in the game so far that are pay-to-win in any realistic sense. Codewish AR and Broadside HMG. ALL other weapons have CPU/PG requirements which match the gun's ...
- by Garrett Blacknova - at 2012.12.08 06:04:00
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6171. So New maps are just old maps with new stuff - in General Discussions [original thread]
Crm234 wrote: I played a couple of rounds I honestly have no clue whats different other then using mercenary to get into a game. What is new? not trying to troll really don't know We choose which server to play on, and the maps are laid out d...
- by Garrett Blacknova - at 2012.12.08 05:49:00
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6172. MID RANGE WEAPONS............................... - in General Discussions [original thread]
ARs need recoil, which CCp said they're working on already. They don't need a nerf. Other guns don't need a buff. ARs just need to be tweaked slightly to make them work as ARs instead of lasers with equal damage to armour and shields.
- by Garrett Blacknova - at 2012.12.08 05:47:00
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6173. Shotgun VS. Heavy - in Feedback/Requests [original thread]
Heavy suit vs. Shotgun? You need to use guerrilla tactics. Hit and run. Get out before they can get a good line on you, then hit them again when your shields regen. People keep forgetting the OTHER massive disadvantage to Heavy suits. Regen rat...
- by Garrett Blacknova - at 2012.12.08 05:40:00
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6174. Make all items be able to be bought with AUR or ISK - in Feedback/Requests [original thread]
There are 2 weapons - only 2 - in the game so far that are pay-to-win in any realistic sense. Codewish AR and Broadside HMG. ALL other weapons have CPU/PG requirements which match the gun's STATS, not its skilly prerequisites.
- by Garrett Blacknova - at 2012.12.08 05:16:00
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6175. List of Weapons That Should be Cut - in Feedback/Requests [original thread]
SMGs are, when you're skilled into them, CQC beasts. They're beaten out by Shotguns in point-blank (as they should be), but if you're a little outside Shotgun range, you can generally melt the other guy's face off, and if you're up against an AR u...
- by Garrett Blacknova - at 2012.12.08 05:14:00
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6176. New modes start too soon - in Feedback/Requests [original thread]
Old modes started too soon as well. Regardless of what you're playing, unless it's peak time, you're going to be seeing occasional games where it's a 4-man team vs. 1 or 2 players.
- by Garrett Blacknova - at 2012.12.08 05:09:00
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6177. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
The Black Ops HAVs did exist in-game. The CRU didn't work, and supposedly (according to some of the better-connected players), it's not a standard CRU, it's a "reverse" CRu that lets you DESPAWN when you're in the HAV, allowing you to redeploy so...
- by Garrett Blacknova - at 2012.12.08 05:05:00
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6178. Targeting sights sniper - in Feedback/Requests [original thread]
Docteur Qubit wrote: Good to see I'm not crazy with the no-damage hits... At first I thought it was due to the enemy being out of range of my rifle, despite being visible. Maybe a range indicator could be a cool dropsuit module for snipers, i...
- by Garrett Blacknova - at 2012.12.08 05:03:00
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6179. (Request) Changing Corp Names After They Have Been Made - in Feedback/Requests [original thread]
You can change your corp name. It'll cost you around 1.5 million ISK and take just over 24 hours. 1. Hand CEO position to someone else (or an alt). 2. Abandon corp. 3. Create new corp with new name. 4. Have original corp members move to new corp...
- by Garrett Blacknova - at 2012.12.08 05:01:00
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6180. Why is this turning into another MAG/Halo? - in General Discussions [original thread]
I just watched a Heavy trying to bunnyhop today against my Shotgun Assault. Surprisingly enough, it wasn't that effective. His decision to swap out the HMG for his SMG probably helped my situation a little.
- by Garrett Blacknova - at 2012.12.08 04:46:00
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