Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kaizer Ishimoura
Tronhadar Free Guard Minmatar Republic
3
|
Posted - 2012.12.07 22:28:00 -
[31] - Quote
Altina McAlterson wrote:Kaizer Ishimoura wrote:proto forge guns..
8D Im gonna keep saying it till it happens. You think they need a buff? Yea, I'll go along with that.
nope they need range decrease so you cant snipe of LOS. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.12.08 02:58:00 -
[32] - Quote
Breach scrambler pistol- The damage doesn't make up for the terrible RoF
Assault swarm launcher- why would I want to lock onto 2 things at once when I can barely kill 1 thing?
*Whatever that small railgun with increased tracking speed is*- small railguns already have very high tracking speed; why would someone want more? |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.08 03:17:00 -
[33] - Quote
Altina McAlterson wrote:Skihids wrote:WHz DS9899 wrote:All SMG's under Proto, and somewhat of Proto- They have as range as Shotguns, which is bad, plus they have no good actual Damage output, as the thing jumps and weaves so much.... I've said it before: SMGs are killer room sweepers in low health games, but are entirely unsuited to high health games where you need to put a dozen rounds on the same target. Low mass, short barrels, and a high RoF all combine for poor accuracy and control. The Scrambler pistol beats it in all categories. Maybe the SMG is for people that aren't good with pistols? There's a huge difference in skill sets between automatic and semi-automatic weapons. The pistol can be used as a primary weapon in skilled hands so maybe the SMG really is just a backup weapon. When you're down to your sidearm there's a good chance you're not going to make it out anyway. Any particular version of the SMG that is particularly useless? I'm thinking along the lines of guns that need to be removed from the game and replaced with something new.
I had speced into it thinking it was a CQ monster, as I'm on the front lines as a Logi, or jumping out of my tank. When I found out that it had no range, it had so much recoil, the sights sucked, the flash is so much, etc. and then I looked at the perfect AR, you would think it's very saddning. I want SMG's to get reworked. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.08 05:14:00 -
[34] - Quote
SMGs are, when you're skilled into them, CQC beasts. They're beaten out by Shotguns in point-blank (as they should be), but if you're a little outside Shotgun range, you can generally melt the other guy's face off, and if you're up against an AR user and can get yourself to point-blank, you can usually tear them to pieces faster than they do the same to you.
They AREN'T an uber-weapon that can't be beaten in its preferred range, but in good hands, they're VERY powerful. Also, they're great for rushing into a crowd and hitting EVERYTHING hard enough to get a few assists when your teammates follow you up. Especially entertaining when one of your friends brought an Injector to the party. |
Altina McAlterson
TRUE TEA BAGGERS
363
|
Posted - 2012.12.08 16:49:00 -
[35] - Quote
Scheneighnay McBob wrote:Breach scrambler pistol- The damage doesn't make up for the terrible RoF
Assault swarm launcher- why would I want to lock onto 2 things at once when I can barely kill 1 thing?
*Whatever that small railgun with increased tracking speed is*- small railguns already have very high tracking speed; why would someone want more?
Personally I think the breach pistol makes a great sidearm when using an AR. If your AR clip is empty usually one shot from the breach pistol can finish them off and switching weapons is faster than reloading. I might be in the minority on that one, though.
Hadn't thought about the assault swarm launcher since I don't use swarms. Do the rest of you guys agree? I can see how locking 2 targets at the same time when you're not going to kill either of them would be kind of pointless. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
|
Posted - 2012.12.08 16:50:00 -
[36] - Quote
Garrett Blacknova wrote:Interesting things about smgs.
Is the breach smg any better than the standard? A lower ROF could mean better handling. |
Second Cerberus
Villore Sec Ops Gallente Federation
38
|
Posted - 2012.12.08 17:14:00 -
[37] - Quote
Thought this thread was for weapons that have no purpose, not weapons you don't like. We have plenty of OP/pay-to-win threads.
I agree that SMG's are strong in low health situations. I can't imagine running with one as your primary but that seems fine for a weapon classified as a sidearm. If I'm using a swarm launcher I equip anti-personnel grenades and the SMG. If I get backed into a corner by infantry I throw the grenades and run while unloading with the SMG. Despite my mediocre gun game I survive these situations a lot of the time. 50% health is a bad time to close with and SMG. |
Second Cerberus
Villore Sec Ops Gallente Federation
38
|
Posted - 2012.12.08 17:19:00 -
[38] - Quote
Altina McAlterson wrote:Scheneighnay McBob wrote:Breach scrambler pistol- The damage doesn't make up for the terrible RoF
Assault swarm launcher- why would I want to lock onto 2 things at once when I can barely kill 1 thing?
*Whatever that small railgun with increased tracking speed is*- small railguns already have very high tracking speed; why would someone want more? Personally I think the breach pistol makes a great sidearm when using an AR. If your AR clip is empty usually one shot from the breach pistol can finish them off and switching weapons is faster than reloading. I might be in the minority on that one, though. Hadn't thought about the assault swarm launcher since I don't use swarms. Do the rest of you guys agree? I can see how locking 2 targets at the same time when you're not going to kill either of them would be kind of pointless.
Agree. Multiple locks on Swarm is useless. I run AV whenever the enemy gives me a target and VERY rarely see an opportunity where two targets in the same vicinity / line-of-sight sit still long enough for a lock. Also, as stated unless they are LAV's they aren't gonna die with one-shot anyway. Stepping out of cover in front of two enemy vehicles also seems like a good way to get whacked.
|
Altina McAlterson
TRUE TEA BAGGERS
363
|
Posted - 2012.12.09 03:22:00 -
[39] - Quote
Added Assault Swarm Launcher and Breach Scrambler pistol. Anybody want to defend them? |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2012.12.10 23:42:00 -
[40] - Quote
The only acceptable reason to track two enemies would be if the swarmer fired a successive volley to the other object, and then one should be able to use that skill to fire two volleys at the same target. So, no defense, kill them. |
|
Dissonant Zan
157
|
Posted - 2012.12.10 23:47:00 -
[41] - Quote
DarkShadowFox wrote:OH OH OH can we cut ReGnUm? No silly, they've already tried that and it didn't work.
Guy just keeps coming back |
xMarauder
Doomheim
139
|
Posted - 2012.12.11 03:36:00 -
[42] - Quote
Altina McAlterson wrote:Added Assault Swarm Launcher and Breach Scrambler pistol. Anybody want to defend them? I tried breach scrambler pistol for a couple games today and its fairly decent imo. If you have a good aim, you can do some good damage (love headshots)
I will have to use it more but so far it's rof has only cost me one death. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
|
Posted - 2012.12.11 07:39:00 -
[43] - Quote
Altina McAlterson wrote:Added Assault Swarm Launcher and Breach Scrambler pistol. Anybody want to defend them?
the breach pistol is a great weapon if you can land a headshot. with the crazy criticals of the scrambler a single headshot can down all but the toughest opponents with the extra damage the breach has. it is a weapon that deserves a slot. |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.12.11 10:01:00 -
[44] - Quote
I haven't used the breach scrambler, but I did use the standard scrambler in an earlier build, and it worked pretty well. The thing is, the best way to use it was not usually to spam shots as fast as you could to get some hits, you lined up your shots carefully. The breach pistol's low ROF is probably not all that big of a deal for the damage it does. The only time I ever rapid fired the scrambler was at point blank, and the breach's weakness in that area is good. It is a pistol more focused on long range. Furthermore, the lower ammo count and high damage per round makes the +1 ammo per level of scrambler operation more effective, making the weapon better for higher skilled players. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |