Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
5821. {Request/Suggestion} Squad/Contact List Option - in Feedback/Requests [original thread]
kyan west wrote: we need more people able to be in a squad. When im playing with a squad we cant barely change the battle at all becaust of all the damn blue dots. it would be better to have like 8 or 16 man squads... I don't agree. 4-perso...
- by Garrett Blacknova - at 2012.12.21 03:11:00
|
5822. Vehicular Cloaking!!! - in Feedback/Requests [original thread]
NovaShadowStorm wrote: kyan west wrote: i want to be able to have my squad rain down out of an invisible dropship without being shot out of it before i can even get to an objective. Don't think that would work, cloaking would be game br...
- by Garrett Blacknova - at 2012.12.21 03:07:00
|
5823. Iron Sight really?! - in Feedback/Requests [original thread]
Weapon customisation is coming SOONGäó and had been announced before the ironsights were. Ironsights were shown a while back and lots of people said they wanted them. There have been consistent and repeated complaints about the scope view on ARs...
- by Garrett Blacknova - at 2012.12.21 03:03:00
|
5824. Tiring spawn camping - in General Discussions [original thread]
The dark cloud wrote: After all it doesnt matter if you have a proto suit or not a shotgun in the back is allways a granted death. I've seen a few Scouts who managed to get moving in time to see me and open fire when I was at their CRU. I've...
- by Garrett Blacknova - at 2012.12.21 02:56:00
|
5825. Proto type breach forge gun - in General Discussions [original thread]
The dark cloud wrote: seriously railguns allready do less damage then forgeguns which is just stupid. And the recent PG/CPU nerf on vehicles was not needed at all. And you still want a so powerfull forgegun? No you have enough alternatives to u...
- by Garrett Blacknova - at 2012.12.21 02:47:00
|
5826. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
I keep reading the thread title as "What's up with all the vehicle hats?" ...I should try and get more sleep...
- by Garrett Blacknova - at 2012.12.21 02:27:00
|
5827. (Request) All Aur guns Have an isk price tag too - in Feedback/Requests [original thread]
WHz DS9899 wrote: Garrett Blacknova wrote: Have they changed the AUR guns again since Codex? Because there, we only had 2 pay-to-win AUR guns. One HMG and one Tac AR (which has been nerfed hard for the people who exploited it). Nope S...
- by Garrett Blacknova - at 2012.12.21 02:09:00
|
5828. [Feedback] Graphical thingies - in Feedback/Requests [original thread]
fenrir storm wrote: Garrett Blacknova wrote: fenrir storm wrote: Think alot has to do with the unreal engine Arkham Asylum, Arkham City, Borderlands/BL2, Gears of War series, Mass Effect series, Section 8, Transformers: War for Cybertro...
- by Garrett Blacknova - at 2012.12.21 02:03:00
|
5829. (Request) All Aur guns Have an isk price tag too - in Feedback/Requests [original thread]
Have they changed the AUR guns again since Codex? Because there, we only had 2 pay-to-win AUR guns. One HMG and one Tac AR (which has been nerfed hard for the people who exploited it).
- by Garrett Blacknova - at 2012.12.21 02:01:00
|
5830. [Feedback] Graphical thingies - in Feedback/Requests [original thread]
fenrir storm wrote: Think alot has to do with the unreal engine Arkham Asylum, Arkham City, Borderlands/BL2, Gears of War series, Mass Effect series, Section 8, Transformers: War for Cybertron... All UE3 games. All games with good or great r...
- by Garrett Blacknova - at 2012.12.21 01:53:00
|
5831. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Telcontar Dunedain wrote: Garrett Blacknova wrote: Telcontar Dunedain wrote: Right now, in game, there an imbalance issue as there is no good counter to laser range besides the burst AR. ...or a good player with the Tac AR ...or a Snipe...
- by Garrett Blacknova - at 2012.12.21 01:42:00
|
5832. "Medium" sized vehicles. - in General Discussions [original thread]
Washlee wrote: DsHeavys airships will be Gunships , When you vehicle gets delivered it has the heavy airship icon those will be in the game as somsthing you an pilot. So you're saying that gunships (equivalent to an Apache) are bigger than Dr...
- by Garrett Blacknova - at 2012.12.21 01:35:00
|
5833. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Telcontar Dunedain wrote: Right now, in game, there an imbalance issue as there is no good counter to laser range besides the burst AR. ...or a good player with the Tac AR ...or a Sniper Rifle ...or a Mass Driver in the right hands ...or effe...
- by Garrett Blacknova - at 2012.12.21 01:17:00
|
5834. Has Chromosome addressed Subpar FPS Mechanics? - in General Discussions [original thread]
Cyn Bruin wrote: I think Semperfi said it really well, 3 changes to ARs not just one. Again, one of those changes doesn't count, because it's not a change to all ARs, and it's a change to the way ALL weapons - not just ARs - scale with meta l...
- by Garrett Blacknova - at 2012.12.21 00:37:00
|
5835. "Medium" sized vehicles. - in General Discussions [original thread]
StealthReborn wrote: Nope. It indicates different symbols for both medium sized vehicles and medium sized dropships. So does that mean a dropship isn't a vehicle? Either you're missing my point, or I'm very confused. Land vehicles: Light...
- by Garrett Blacknova - at 2012.12.21 00:35:00
|
5836. "Medium" sized vehicles. - in General Discussions [original thread]
Scheneighnay McBob wrote: Garrett Blacknova wrote: StealthReborn wrote: Garrett Blacknova wrote: We know for a fact that MTACs are going to be added at some point in the future. Almost certainly post-release, but other than SOONGäó I h...
- by Garrett Blacknova - at 2012.12.21 00:25:00
|
5837. Invalid Fitting Oh No! - in Technical Support/Bugs [original thread]
Check them in the fitting screen. CPU and PG values for some gear have been adjusted (mostly vehicles) and it's possible that something's gone out of range. Also, some items have been changed/removed/replaced and your fittings might have an item ...
- by Garrett Blacknova - at 2012.12.21 00:23:00
|
5838. Sticky:Important Notice - in General Discussions [original thread]
Brand-os wrote: If you buy any content with Aurum, that are Blueprint Originals, would they still appear on your player for the release of Dust 514? Anything you buy with AUR disappears, but the AUR gets refunded so you can buy it again.
- by Garrett Blacknova - at 2012.12.21 00:21:00
|
5839. "Medium" sized vehicles. - in General Discussions [original thread]
StealthReborn wrote: Garrett Blacknova wrote: We know for a fact that MTACs are going to be added at some point in the future. Almost certainly post-release, but other than SOONGäó I haven't seen a confirmed date for them to show up. They'r...
- by Garrett Blacknova - at 2012.12.21 00:16:00
|
5840. [Feedback] Graphical thingies - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Certain textures load too slowly: Camera sight zoom graphic for tactical and burst AR Vehicle textures The wrist device of the mercs when hacking Had lots of trouble with this in Codex. Seems MUCH less common fo...
- by Garrett Blacknova - at 2012.12.21 00:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |