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2661. [REQUEST] Controls - HAV - in Feedback/Requests [original thread]
I think this is worth another bump.
- by Garrett Blacknova - at 2013.05.16 11:33:00
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2662. why were the maruder Hav's removed. - in General Discussions [original thread]
It's specifically listed as a temporary removal in the Uprising patch notes. They'll be back.
- by Garrett Blacknova - at 2013.05.16 11:29:00
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2663. I get it now. - in General Discussions [original thread]
Rynoceros wrote: I'm still not completely convinced that my CRG-3 shotgun doesn't usually come loaded with blanks. You're either missing or shooting from too far away. Quote: Why do I have to have buckshot rounds, anyways? Everyone know...
- by Garrett Blacknova - at 2013.05.16 11:11:00
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2664. Request: red dot sight on handguns. - in Feedback/Requests [original thread]
Delta 749 wrote: Give one good reason why someone would use a sidearm instead of their primary weapon, and you cant use "they are out of ammo" or "they have a swarm launcher" Nova Knives are a Sidearm. SMGs are much better at CQC than Sniper ...
- by Garrett Blacknova - at 2013.05.16 10:43:00
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2665. Question for CCP about the noise made when you get a kill - in General Discussions [original thread]
Deafening effect would be awesome if it happened when you were taking a headshot (and not dying). Having it happen when you get a headshot on someone else is just kind of odd. Awesome, but weird.
- by Garrett Blacknova - at 2013.05.16 10:30:00
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2666. [REQUEST] - Low level dropsuit with two EQ slots - in Feedback/Requests [original thread]
Currently, there's the Fossil (AUR) and the Skinweave not-a-Logi-any-more (closed beta reward). There really needs to be a Militia Medium Frame variant that's a sort of "pre-Logi" suit.
- by Garrett Blacknova - at 2013.05.16 10:16:00
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2667. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Garrett Blacknova wrote: If someone damages the owner while he's trying to recall, it interrupts. Sniper + AV guy = win. When the tanker brings it back into battle, AV it to death before it can land. It's just as...
- by Garrett Blacknova - at 2013.05.16 10:13:00
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2668. [REQUEST] Controls - HAV - in Feedback/Requests [original thread]
Nobody else wants this?
- by Garrett Blacknova - at 2013.05.16 10:08:00
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2669. Headshot Kill noise/ effect so satisfying! - in General Discussions [original thread]
Shotgun to back of enemy's head = temporarily suppressed sound. Pretty sure it was your shot and not his.
- by Garrett Blacknova - at 2013.05.16 10:05:00
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2670. Where are the 24 vs 24 battles???? - in General Discussions [original thread]
Patchnotes said they're optimising maps for up to 48 players. No official announcement has been made to confirm the game will have 48 players in Uprising. But they're working on making it happen.
- by Garrett Blacknova - at 2013.05.16 09:58:00
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2671. CCP Invisible swarms have returned - in General Discussions [original thread]
I haven't had this problem yet, although I haven't seen many Swarm Launchers that weren't mine, so it might just be a lack of playtime lately.
- by Garrett Blacknova - at 2013.05.16 09:51:00
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2672. Aur = Respec - in General Discussions [original thread]
ICECREAMK1NG wrote: Listen to your basement dwelling selves. This is a friggin GAME, a VIDEO GAME. It's not real life, your New Eden does not exist, except in your sad little minds. '' if you make a mistake you have to live with it '' lol......
- by Garrett Blacknova - at 2013.05.16 09:46:00
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2673. Proposed numbers for the Tactical AR. - in General Discussions [original thread]
I think the numbers here are pretty good.
- by Garrett Blacknova - at 2013.05.16 09:22:00
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2674. Merc matches team select - in General Discussions [original thread]
One side doesn't display correctly in battle. I forget which right now.
- by Garrett Blacknova - at 2013.05.16 09:15:00
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2675. Aur = Respec - in General Discussions [original thread]
Synfulwrath wrote: Garrett Blacknova wrote: The Goram Batman wrote: Please explain to me how that is pay to win. Paying for a respec isn't pay to win, you're not exactly earning anything from respeccing. You're not earning any more SP or...
- by Garrett Blacknova - at 2013.05.16 09:09:00
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2676. Why train for Sentinel? - in General Discussions [original thread]
Amarr will definitely be getting a Heavy weapon of some kind. It will probably be a Super Death Laser of Doom and Destruction. For now, you get reload speed on Heavy Weapons or reduced overheat damage on the couple of non-Heavy weapons that have...
- by Garrett Blacknova - at 2013.05.16 08:43:00
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2677. Which Assault Dropsuit is the best? - in General Discussions [original thread]
Jack McReady wrote: the amarr logi is the perfect SUPPORT. you can carry repairer, injector, nanohive, scrambler pistol/smg in sidearm, flux/av nades and swarms Wow. That actually sounds like a fit I would run. Good call. +1 For the record...
- by Garrett Blacknova - at 2013.05.16 08:30:00
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2678. Call signs for Dust Noobs - in General Discussions [original thread]
Blue Dot = friendly player, non-squadmate, unknown quantity. Blueberry = bad player on friendly team. Newberry = alternative name for Blue Dots DUST Bunny = Originally used by Capsuleers as a derogatory term for DUST Mercs. We used it with prid...
- by Garrett Blacknova - at 2013.05.16 08:18:00
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2679. Anyone know how many different height-maps are planned to be - in General Discussions [original thread]
I hope not.
- by Garrett Blacknova - at 2013.05.16 08:11:00
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2680. Hav Look Back - in General Discussions [original thread]
Leovarian L Lavitz wrote: Garrett Blacknova wrote: It's "turret" not "turrent" and that's exactly why you don't have the option. You have a turret to control. What I want to know is why we can't get R2/L2 on Accelerate/Reverse for HAVs. ...
- by Garrett Blacknova - at 2013.05.16 08:04:00
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