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1041. So CCP, You know there is a problem with tanks. What are you doing ... - in General Discussions [original thread]
abarkrishna wrote: If you nerf them they will be useless against tanks. ...and the problem with having an anti-infantry that's useless against tanks is... what, exactly?
- by Garrett Blacknova - at 2014.02.13 12:08:00
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1042. why does this game have less players online than a 1995 fps? - in General Discussions [original thread]
Rasatsu wrote: Not to dismiss you as completely ignorant, it is however the case that Tetris and GTA V shares many common elements. This sounds like a thoroughly entertaining line of discussion. Please explain. If possible, please explain EI...
- by Garrett Blacknova - at 2014.02.13 11:50:00
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1043. Repair tool glow! - in General Discussions [original thread]
I miss having black repair beams. Also, directional repair indicators are still a thing I want to see.
- by Garrett Blacknova - at 2014.02.13 11:02:00
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1044. why does this game have less players online than a 1995 fps? - in General Discussions [original thread]
crazy space 1 wrote: I can't even think of another real RTS FPS Battlezone. I still have a copy on CD somewhere around my apartment.
- by Garrett Blacknova - at 2014.02.13 11:00:00
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1045. I think I found a SMALL problem on the NZ PSN Store (Tactical Editio... - in General Discussions [original thread]
"a massive arsenal of gear at a fraction of its regular marketplace price (approx. value $30.00)." Price: $37.95 I suspect someone needs to go back to basic math class...
- by Garrett Blacknova - at 2014.02.13 10:16:00
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1046. why does this game have less players online than a 1995 fps? - in General Discussions [original thread]
So you're saying the original 2002 release of C&C Renegade was released in 1995 (the same year as Ultimate Doom, btw) and runs on Unreal Engine 3, even though the first UE3 game was released at the end of 2006. Seems legit
- by Garrett Blacknova - at 2014.02.13 09:39:00
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1047. Sniper Rifle Tagging - in General Discussions [original thread]
Summ Dude wrote: Garrett Blacknova wrote: 2 things: 1. Any enemy in the crosshairs of a Sniper Rifle should be marked on TacNet for everyone on the Sniper's team as long as the Sniper is scoped in on the target and has high enough Scan Prec...
- by Garrett Blacknova - at 2014.02.13 09:30:00
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1048. What happened to SP Rollover? - in General Discussions [original thread]
Aran Abbas wrote: SP rollover will NEVER happen, as it interferes with CCP's monetization plans. Right now you have a 190k cap per week. If you buy a week's booster and grind, you'll get 285k sp for your money. Imagine you've rolled over a mi...
- by Garrett Blacknova - at 2014.02.13 09:28:00
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1049. Sniper Rifles: Real Life vs. Dust - in General Discussions [original thread]
Cat Merc wrote: Current DUST looks like ****, it can work just fine in 1080p @60fps with huge rendering distance, if CCP knew what the hell they were doing. Metal Gear Rising struggles to keep 60fps without running in 1080p and it's not only ...
- by Garrett Blacknova - at 2014.02.13 09:21:00
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1050. We need a name!? - in General Discussions [original thread]
The more I re-read this thread, the more the "Operative" suggestion grows on me. But I'm still calling us DUST Bunnies even if that gets adopted as an "official" designation.
- by Garrett Blacknova - at 2014.02.13 09:15:00
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1051. The rent is due... - in General Discussions [original thread]
Where do you live that lets you pay your rent in ISK? I want to go there. It would be easier to cover costs than it is here.
- by Garrett Blacknova - at 2014.02.13 09:08:00
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1052. Sniper Rifle Tagging - in General Discussions [original thread]
2 things: 1. Any enemy in the crosshairs of a Sniper Rifle should be marked on TacNet for everyone on the Sniper's team as long as the Sniper is scoped in on the target and has high enough Scan Precision to pick up the enemy. 2. Scouts should al...
- by Garrett Blacknova - at 2014.02.13 08:52:00
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1053. Are many of you all out of custom suit loadouts? - in General Discussions [original thread]
I haven't run a single character with more than 10 fittings. I know there is a limit, but I haven't come remotely close to hitting it yet.
- by Garrett Blacknova - at 2014.02.13 08:36:00
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1054. Are the Matches Balanced?? or do I just suck?? - in General Discussions [original thread]
Ignore anyone who claims the game is released. DUST is still in alpha testing. Beta testing is when a product is feature complete and just needs balance and other adjustments. DUST is nowhere near feature complete yet Not only is DUST still miss...
- by Garrett Blacknova - at 2014.02.13 08:14:00
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1055. The Selfish Blue Dot (with apologies to Dr. Seuss) - in General Discussions [original thread]
Garrett Blacknova endorses this post. It's possible there was a time when that would have mattered to someone... (unfortunate times, those)
- by Garrett Blacknova - at 2014.02.12 03:46:00
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1056. Petition: Renaming the enemy "Cherries" - in General Discussions [original thread]
+1 for making me laugh, but I'm sticking with "red dot". Or "red" for short.
- by Garrett Blacknova - at 2014.02.12 03:42:00
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1057. Names of the other racial knives? - in General Discussions [original thread]
Minmatar blades should be throwable. And have chains on them. And turn you into Kratos when you equip them.
- by Garrett Blacknova - at 2014.02.11 14:03:00
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1058. What is the difference between "Combat Rifle" from "A... - in General Discussions [original thread]
The Gallente Assault Rifle is full-auto as standard, and has variants which act like an equivalent to each other rifle type. Every other rifle has its own type for the standard version (Rail = Breach, Scrambler = Tactical, Combat = Burst) and an ...
- by Garrett Blacknova - at 2014.02.11 11:34:00
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1059. Queue-syncing: make it impossible - in General Discussions [original thread]
Just posted something relevant here: https://forums.dust514.com/default.aspx?g=posts&m=1825218#post1825218 If the game didn't assign teams until AFTER building up a decent number of players waiting for the battle to start, this wouldn't be ...
- by Garrett Blacknova - at 2014.02.11 08:53:00
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1060. Absense of Warbarge is creating uneven matches. - in General Discussions [original thread]
Teams were assigned before players are put into the warbarge because it's silly to put both teams on one Warbarge, AND because how else can you meet and greet only your teammates while joining the mission. Removing it makes it easier for the matc...
- by Garrett Blacknova - at 2014.02.11 08:52:00
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