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6401. Zombies? - in General Discussions [original thread]
Played a player-driven "zombie mode" in a few games where one team had more players but were only allowed to use melee. Good times.
- by Garrett Blacknova - at 2012.07.31 11:41:00
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6402. wow CCP? - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: nahh... CCP just ruined their rep though... was just informing them. They... did WHAT to their rep? How? By offending one idiot who nobody takes seriously anyway?
- by Garrett Blacknova - at 2012.07.31 11:35:00
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6403. For the newbloods who dont get CCP there words for you are . - in General Discussions [original thread]
So you're saying if people aren't carrying CCP to the correct location, they get given words which are periods (as in full stops, not the kind which makes my girlfriend kill me)? Also, you missed the comma after "there" and the apostrophe in "don't"
- by Garrett Blacknova - at 2012.07.31 11:25:00
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6404. Serious question for those ALL that are disappointed in the BETA - in General Discussions [original thread]
Forgot to look closer at this one before... Tanksgiving wrote: I've been playing first person shooters for twenty five years. I find that hard to believe... You know Wolfenstein 3D is only 20 years old, right? What were you playing before ...
- by Garrett Blacknova - at 2012.07.31 11:15:00
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6405. kdr people are only support in the end. - in General Discussions [original thread]
K/D matters. Objectives matter more. If you can do both, great. If you're good at killing, don't come alone. You'll need someone who knows what they're doing. I was hoping most of us (at least the ones who matter) had figured that out by now... M...
- by Garrett Blacknova - at 2012.07.31 11:06:00
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6406. [PRO TIP] Label your dropsuits with pricetags! - in General Discussions [original thread]
Good idea, but I like having DESCRIPTIVE names for my suits, and just... KNOWING the value of all my stuff. It's a VERY good way to make the ISK management easier if you're having trouble though - and many people WILL have trouble. By the way, I...
- by Garrett Blacknova - at 2012.07.31 11:01:00
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6407. Skill Boosters - in General Discussions [original thread]
Part of the reason it's less of an advantage than it looks is because you have to spend SPs intelligently to get the full benefit of them. Skilling up to level 2 - 3 in a large variety of skills costs HUGE amounts more SP than skilling up to leve...
- by Garrett Blacknova - at 2012.07.31 05:19:00
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6408. My take on the critique I've heard outside these forums... - in General Discussions [original thread]
Vrain Matari wrote: The second thing is the skill boosters - not availiable through ISK(for now), and pretty much mandatory if you want to be competitive - the arms race is going to be furious when this game goes live. With no skill boosters ...
- by Garrett Blacknova - at 2012.07.31 04:55:00
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6409. This has GOT to be addressed - in General Discussions [original thread]
Lurchasaurus wrote: half read your post, saw hit detection and dismissed the rest was talking about hit detection Well that's disappointing. I was hoping you had news I'd missed
- by Garrett Blacknova - at 2012.07.31 04:51:00
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6410. Gold release date? - in General Discussions [original thread]
Going gold is a reference from when CD-ROM was the standard format, and a reference to the fact that the side of the CD from which data is read typically appears gold in colour. We're on PS3, so the standard should be called "going blue" because ...
- by Garrett Blacknova - at 2012.07.31 04:47:00
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6411. This has GOT to be addressed - in General Discussions [original thread]
Lurchasaurus wrote: Garrett Blacknova wrote: Maken Tosch wrote: My only grip is the hit detection and the button response. That's it. The only other issue I have is that the animation looks like it hits a MUCH wider area than the game r...
- by Garrett Blacknova - at 2012.07.31 04:38:00
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6412. my opinion - in General Discussions [original thread]
Crimson MoonV wrote: The problem with hit detection is when you try and hit someone sprinting laterally. Hit detection goes out the window. Some hit detection against scout in cqc is still off. You are delusional if you think hit detection is f...
- by Garrett Blacknova - at 2012.07.31 04:25:00
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6413. This has GOT to be addressed - in General Discussions [original thread]
Maken Tosch wrote: My only grip is the hit detection and the button response. That's it. The only other issue I have is that the animation looks like it hits a MUCH wider area than the game registers hits for. You addressed that in your post,...
- by Garrett Blacknova - at 2012.07.31 04:07:00
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6414. DUST should have Kill Streaks - in General Discussions [original thread]
I still say we should have streaks based on War Points, NOT just kills - get (for example) 200 WP without dying, get a +5% bonus to your SP earnings (or your War Points, which affect both ISK and SP post-match) for every action you perform from th...
- by Garrett Blacknova - at 2012.07.31 03:50:00
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6415. IPs, bandwidth and latency explained - in General Discussions [original thread]
This thread needs more bumps. Also, I get more lag in Resistance (it's on dedicated servers, but not running on lower-grade servers while the good ones are reserved for newer games... Like Resistance 2 and 3) than DUST. Back when Resistance was n...
- by Garrett Blacknova - at 2012.07.31 03:37:00
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6416. This game is deep - in General Discussions [original thread]
Iron Wolf Saber wrote: If eve is the mother who is the father? Adam? Well, "Adam" is part of Bioshock, so...
- by Garrett Blacknova - at 2012.07.31 03:29:00
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6417. Lets talk game mechanics. - in General Discussions [original thread]
Early on (having only joined near the beginning of the current build), I felt like this was a total non-issue, because while the strafing speed is slow, you can run, or sprint, turn, fire, THEN strafe just to stay behind someone. But the more I p...
- by Garrett Blacknova - at 2012.07.31 03:20:00
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6418. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
A Nanohive is smaller than a person your tank can contain 3 of. The ammo resupply range is also smaller than the vehicle. A Nanohive that size can provide ammo for infantry within its field, which is smaller than a tank. If a tank needs more, or ...
- by Garrett Blacknova - at 2012.07.31 03:12:00
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6419. Maintaining your Dropsuit - A lost cause? - in General Discussions [original thread]
Trouble Man wrote: Dust world, what's gud? Does anyone else find that keeping your Dropsuit up and running for battle is really hard? I can't even imagine the millions of ISK that I've spent just on replenishing things in my dropsuit! (I'm and ...
- by Garrett Blacknova - at 2012.07.31 03:05:00
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6420. my opinion - in General Discussions [original thread]
Shadoe Wolf wrote: What truly needs needed is the Gorgon DS. I have a proto sniper rifle and cannot one shot kill it. I have even tried headshotting it and still can't destroy it in one shot. Please provide a diagram which explains where a Go...
- by Garrett Blacknova - at 2012.07.31 02:52:00
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