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3281. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
NeoWraith Acedia wrote: One thing though, I'm pretty sure "No other form of refund is permitted" simply means that they can't give you real life money, or just send you a PSN card or something, it must be done with in-game currency. Not that...
- by Garrett Blacknova - at 2013.05.05 04:44:00
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3282. Hey reset whiners, CCP caved into your demands - in General Discussions [original thread]
Zyrus Amalomyn wrote: Fair doesn't mean feasible to implement. And easy to implement doesn't necessarily mean legal. Your point?
- by Garrett Blacknova - at 2013.05.05 04:35:00
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3283. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
NeoWraith Acedia wrote: Garrett Blacknova wrote: It's a conditional credit of Merc Pack contents requiring a reset other players aren't subject to. That isn't the same as the refund agreed to. Except getting a reset isn't a condition for ...
- by Garrett Blacknova - at 2013.05.05 04:32:00
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3284. 3x SP event miscommunication: Not entitled but nonetheless irritated - in General Discussions [original thread]
Chilled Pill wrote: Rogatien Merc wrote: Chilled Pill wrote: You guys do know that, May 1 is a globally celebrated non-working holiday (Labor Day). A reason the 3x sp Holocon event made it an extra day after weekly cap reset to thursday d...
- by Garrett Blacknova - at 2013.05.05 04:28:00
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3285. heavies will rule in uprising! - in General Discussions [original thread]
Himiko Kuronaga wrote: Alldin Kan wrote: HowDidThatTaste wrote: Wait for it, we have been nerfed before. The great ones always adapt! 4 Complex Speed mods. Which sounds like a great idea, until you realize its based off of a perce...
- by Garrett Blacknova - at 2013.05.05 04:23:00
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3286. Thoughts on shield generators?? - in General Discussions [original thread]
Konohamaru Sarutobi wrote: Just Lol men, I hope you're not talking serious, any "normal/good player" alone wins 7/10 at least of the ambush match just by his own. Use your brain men. Ambush is a joke for "team gameplay". Good way to support...
- by Garrett Blacknova - at 2013.05.05 04:19:00
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3287. Hey reset whiners, CCP caved into your demands - in General Discussions [original thread]
The deal we were offered included a full credit of Merc Pack contents on commercial reset, NOT contingent on a reset happening at that time, and NOT conditional on us accepting an individual reset of our characters. That was also defined as THE O...
- by Garrett Blacknova - at 2013.05.05 04:12:00
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3288. How much SP I will need to get into a medium frame suit + core skills + AR skills - in General Discussions [original thread]
I'll laugh if SP rewards are tweaked so this huge SP sink isn't as huge as it looks right now.
- by Garrett Blacknova - at 2013.05.05 03:57:00
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3289. Thoughts on shield generators?? - in General Discussions [original thread]
Konohamaru Sarutobi wrote: gbghg wrote: Konohamaru Sarutobi wrote: Alaika Arbosa wrote: What part of "Team-based, Objective Oriented" game indicates 1v1 should mean anything? Go play Ghost Recon Future Soldier if you want "Team - Ba...
- by Garrett Blacknova - at 2013.05.05 03:51:00
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3290. Investment Opportunity - DOUBLE YOUR ISK! - in General Discussions [original thread]
It specifically says "prize items that are available on the market will be removed and their ISK value reimbursed". Now we need a definition of "prize items" - it's probably NOT going to cover things you purchased, which means this attempt to get...
- by Garrett Blacknova - at 2013.05.05 03:48:00
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3291. What do u think proto tanks will be. - in General Discussions [original thread]
I think Enforcers are going to be one of several Advanced HAV options, and Marauders will be Prototype HAVs when they come back.
- by Garrett Blacknova - at 2013.05.05 03:42:00
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3292. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
NeoWraith Acedia wrote: Garrett Blacknova wrote: Maken Tosch wrote: What's been decided by CCP has been finalized. Besides, if you ever took the time to purchase all of the militia BPOs when they were dirt cheap (about 50-100 AUR) then yo...
- by Garrett Blacknova - at 2013.05.05 03:38:00
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3293. I just realized something... - in General Discussions [original thread]
I rely on not being seen to 1 vs. 1 Assault and Heavies. This will now be easier against Heavies, and harder against intelligent Scanner-equipped Assaults, but easier against anyone else. Although this depends on how useful low- and mid-tier Sca...
- by Garrett Blacknova - at 2013.05.05 03:33:00
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3294. Suitmod: Uplink - in General Discussions [original thread]
So... uh... Why is this a topic, exactly? Have CCP said this is happening? Am I missing something? Having uplinks as a passive module would make them less viable as a pre-emptive "avoid being spawn-camped" option, but also less viable as a targe...
- by Garrett Blacknova - at 2013.05.05 03:25:00
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3295. Investment Opportunity - DOUBLE YOUR ISK! - in General Discussions [original thread]
Vance Alken wrote: Garrett Blacknova wrote: Confirmation that they're refunding everything? Because previous info has implied they aren't. If it still exists, it will be staying in your inventory. Good if you're a tanker, not so good if you...
- by Garrett Blacknova - at 2013.05.05 03:20:00
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3296. IS this REALLY Release yet? - in General Discussions [original thread]
Selinate deux wrote: Please explain what difference it makes whether they call it a full release or an open beta at this point. Makes a huge difference to the people with pre-nerf Merc Packs (who CCP are apparently planning to shaft right now).
- by Garrett Blacknova - at 2013.05.05 03:18:00
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3297. CCP, Logi Passive Skill clarification Plz - in General Discussions [original thread]
Zeylon Rho wrote: I would like to know if you could stack 4 generic "logi suit bonuses", though that's a huge SP sink. I also think it's unclear if the "logi suit bonus" applies outside the racial variant. If you skilled into Gallente Logistics...
- by Garrett Blacknova - at 2013.05.05 03:16:00
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3298. Thoughts on shield generators?? - in General Discussions [original thread]
As someone who runs Shotgun Scout and other more "lone wolf" roles a lot in the game, I love DUST's focus on teamplay. It allows for a lone-wolf player to do well, but only if they're willing to take advantage of teammates where practical. I love ...
- by Garrett Blacknova - at 2013.05.05 03:12:00
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3299. Refund - What You Need To Know (or rather What You Already Agreed To...) - in General Discussions [original thread]
Rorschach Mustang wrote: Garrett, There's no clear wording on what a "reset" is. CCP could easily claim that a reset would be removing everyone's SP and ISK to everyone is on equal ground, similar to how MMOs in beta reset everyone's character ...
- by Garrett Blacknova - at 2013.05.05 03:03:00
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3300. I am a tanker looking forward to Uprising - in General Discussions [original thread]
Problem with Railguns was partly due to incorrect damage bonuses from skills. Not sure the specifics on what the problem was, but people with NO Damage mods and high-level Railgun skills were hitting MUCH harder than the damage calculations should...
- by Garrett Blacknova - at 2013.05.05 03:00:00
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