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181. GÿÇGÿÇGÿÇ HOTFIX CHARLIE BALANCE CONCERNS WITH LIGHT WEAPONS GÿÇGÿÇGÿÇ - in General Discussions [original thread]
Hotfix Charlie is on its way, but what concerns me is that it will be further nerfing the rail rifle, with nothing done to the combat rifle again. From a big picture, the game is set-up from your story that Amarr and Caldari are aligned, and the G...
- by Gabriella Grey - at 2014.07.11 21:34:00
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182. Iron Wolf Saber for CPM 1 - in Arcurio Square Speakers Corner [original thread]
Iron Wolf Saber wrote: Gabriella Grey wrote: As a candidate for the new election, I hope that you have a more informative interaction to the player base than previous. You and Hans I would say are probably the only active CPM but will you le...
- by Gabriella Grey - at 2014.07.06 03:15:00
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183. Iron Wolf Saber for CPM 1 - in Arcurio Square Speakers Corner [original thread]
As a candidate for the new election, I hope that you have a more informative interaction to the player base than previous. You and Hans I would say are probably the only active CPM but will you learn from past mistakes that made the previous CPM n...
- by Gabriella Grey - at 2014.07.06 00:33:00
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184. Judge Rhadamanthus - in Arcurio Square Speakers Corner [original thread]
To any and everyone reading this. A great deal of these questions that have been fired towards Judge Rhadamanthus should prove more than enough why he should be a CPM. Many of the post I see that seem to look for ways to discredit him are showing ...
- by Gabriella Grey - at 2014.07.06 00:17:00
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185. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
Texs Red wrote: Gabriella Grey wrote: LOL Assault dropships are very far from being OP. I am an exclusive pilot. My entire lifetime skill points are dedicated to them. I have flown in closed beta to the present. ADS are starting to be in a ...
- by Gabriella Grey - at 2014.06.25 18:16:00
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186. Dropships, HAV's and LAV's Beyond Hotfix Beta - in Feedback/Requests [original thread]
Roger Cordill wrote: Your speed argument made no sense at all. I'm not even sure how to argue against it, because it made 0 sense. That's because you don't know what you are reading so, please keep your remedial remarks to yourself.
- by Gabriella Grey - at 2014.06.25 17:35:00
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187. Dropships, HAV's and LAV's Beyond Hotfix Beta - in Feedback/Requests [original thread]
Stefan Stahl wrote: Gabriella Grey wrote: Regular dropships really have no perks to be used at the moment. They are too slow at getting out of danger and even with an after burner module these vehicles still can not have a fighting chance. I...
- by Gabriella Grey - at 2014.06.25 16:49:00
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188. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
Texs Red wrote: Bojo The Mighty wrote: I hardly think that the outcome of this coordinated effort determines that dropships are overpowered. Also please distinguish the difference between ADS and a DS because I'll be damned if people cry ...
- by Gabriella Grey - at 2014.06.24 14:46:00
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189. Dropships, HAV's and LAV's Beyond Hotfix Beta - in Feedback/Requests [original thread]
Hey CCP Rattati & CCP Rouge. I hope that these things reach the two of you, and if they already have great! These are things myself and the vehicle community have been saying from far to long that vehicles need in relation to balancing them ou...
- by Gabriella Grey - at 2014.06.24 05:45:00
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190. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
CCP Frame wrote: Hello everyone, Now that the keynote is over, here is the Dev Blog from our Executive Producer - CCP Rouge where he is introducing you all to the Project Legion. We hope you liked all the things that we revealed today! Let...
- by Gabriella Grey - at 2014.05.02 15:40:00
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191. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
CCP Rattati wrote: Not a dev, just a player. Someone said one AV guy shouldn't be able to solo a tank. Sure I see that. And I can scare one of those guys away in my proAV fit, maybe. But when it's three tanks, you need at least 6 guys to deplo...
- by Gabriella Grey - at 2014.05.01 02:43:00
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192. Passive Sanning and Jets - in General Discussions [original thread]
Vulpes Dolosus wrote: I really cannot see jets being implemented in any way that wouldn't end in either 1) ADSs being completely outclassed and useless or B) Jets being completely useless and UP. Well if CCP makes it to where the jets are mu...
- by Gabriella Grey - at 2014.04.09 14:14:00
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193. CCP Dust 514 need more balancing similar to 1.8 - in Feedback/Requests [original thread]
Everyone in CCP that was involved in the release of 1.8, great job! It has finally added many needed things, and the hot fixes are moving quicker than I think everyone in the community expected. There are still some hard issues I wanted to v...
- by Gabriella Grey - at 2014.04.01 22:02:00
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194. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
GVGMODE wrote: Abstract The recent change to Rail Turrets was made under duress by CCP Shangai as the community quickly vented their disagreement against a balance change to the health of heavy soldiers, which by the way are advocates and use...
- by Gabriella Grey - at 2014.03.30 06:38:00
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195. Any hotfix for the forge bug? - in General Discussions [original thread]
CCP Saberwing wrote: KenKaniff69 wrote: Makes no sense to cut defenses while leaving offenses alone. Just the 2 cents from the competitive vehicle operators out there. I haven't heard anything regarding reducing Forge Gun damage to be h...
- by Gabriella Grey - at 2014.03.29 23:35:00
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196. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Ku Shala wrote: poor hit detection/ damage not registering ( not sure has red x but shields are not going down in range limits) being shot by cloaked scouts that remain cloaked (smgs) up links have old spawn times caldari basic commando has...
- by Gabriella Grey - at 2014.03.26 16:22:00
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197. Amarr Assault problem - in Technical Support/Bugs [original thread]
Magnus Amadeuss wrote: So apparently the heat reduction bonus is not applying to scrambler rifles. Try it for yourself, go camp out near a supply depot and switch between a non amarr assault with scrambler and an assault with a scrambler. Noti...
- by Gabriella Grey - at 2014.03.26 16:09:00
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198. 1.8 and the Scrambler Pistol - in Technical Support/Bugs [original thread]
Skullmiser Vulcansu wrote: You're right. I tried it. It's alright. The Carthum assault still has a slightly higher DPS, but It's harder to time, and still kind of terrible. I don't know... I started unloading on a guy with my carthum and the...
- by Gabriella Grey - at 2014.03.26 04:59:00
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199. 1.8 and the Scrambler Pistol - in Technical Support/Bugs [original thread]
Skullmiser Vulcansu wrote: I liked it how it was. The Carthum assault scrambler pistol did about the same as the STANDARD Scrambler rifle, for a greater cost in CPU, and lower range. Now it's just worse at everything, and I am sick with grief, ...
- by Gabriella Grey - at 2014.03.26 04:45:00
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200. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Dropship mechanics are broken in this patch. The slightest bump causes dropships to loose more than half if not all health points in shields and armor. The overall dropship feels like flying the egg shells from open beta.
- by Gabriella Grey - at 2014.03.26 04:40:00
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