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221. Petition to REMOVE jenza aranda from CPM - in General Discussions [original thread]
Kane Fyea wrote: DudE Just Die wrote: Kane Fyea wrote: Can you please link the post(s) that have offended you? Blah, work I just look at all of them and none of them seem to help anyone Look at this poor guy https://forums.dus...
- by G Torq - at 2014.01.03 00:12:00
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222. looking for honest answers about player population - in General Discussions [original thread]
Vrain Matari wrote: G Torq wrote: 3-4K average through-out a day, I'd put to 24-32K on per day. With casuals/non-daily players, I'd venture around 36-48K active players. Assumptions: - Average play-time of 3 hours - Half of players loggi...
- by G Torq - at 2014.01.02 17:09:00
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223. looking for honest answers about player population - in General Discussions [original thread]
3-4K average through-out a day, I'd put to 24-32K on per day. With casuals/non-daily players, I'd venture around 36-48K active players. Assumptions: - Average play-time of 3 hours - Half of players logging in daily, or close-to-daily
- by G Torq - at 2014.01.02 15:59:00
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224. why do hardeners mitigate so much damage from REs? - in General Discussions [original thread]
BL4CKST4R wrote: jerrmy12 kahoalii wrote: Monkey MAC wrote: jerrmy12 kahoalii wrote: Dengru wrote: If 5 explosives are attached to the weak spot and detonated, it should be an instant death even if tanker has on his aura of invincib...
- by G Torq - at 2014.01.01 14:07:00
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225. What do you think of Heavies + LAVs? - in General Discussions [original thread]
Logi Bro wrote: G Torq wrote: [quote=Logi Bro]I imagine the animation would be about 3-4 seconds long/quote] Light weapons output 400+ HP/sec, more so if skilled and with dmg mods (pushing 700/sec for lasers). Heavies have 1000-1600 hp. You...
- by G Torq - at 2013.12.29 22:18:00
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226. What do you think of Heavies + LAVs? - in General Discussions [original thread]
[quote=Logi Bro]I imagine the animation would be about 3-4 seconds long/quote] Light weapons output 400+ HP/sec, more so if skilled and with dmg mods (pushing 700/sec for lasers). Heavies have 1000-1600 hp. You're asking to have 3-4 seconds, in w...
- by G Torq - at 2013.12.29 21:00:00
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227. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Takahiro Kashuken wrote: Yea add the social skills from EVE Also add in the FW Tiering system which is in EVE so that if one side has T4 in EVE we get cheaper LP prices but if its T2 we get higher LP prices This sounds like pure gibberish....
- by G Torq - at 2013.12.29 20:34:00
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228. Quit - in General Discussions [original thread]
Eris Ernaga wrote: this game like 2 - 3 weeks ago and have found no updates not even on 1.8 from CCP god is this how slow this game was moving? So you quit DUST either 3 days after, or 4 days before 1.7 released, and complaining about no upda...
- by G Torq - at 2013.12.27 21:28:00
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229. Remote explosives should be buffed to 3000 damage - in General Discussions [original thread]
LT SHANKS wrote: Proximity explosives should be buffed to 3000 damage instead. Please no - I ran over 2 of them earlier today, almost killed my Saga!
- by G Torq - at 2013.12.27 21:07:00
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230. A proposal for Tanks/AV - in General Discussions [original thread]
Darken-Sol wrote: While balance would be better, I am fine with tanks getting nerfed back into the dirt. I've seen so many people quit because tank 514 is boring. I love tanking but hate having to do it every match just so our team doesn't get ...
- by G Torq - at 2013.12.27 20:55:00
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231. A proposal for Tanks/AV - in General Discussions [original thread]
While I like the idea, I'm still a proponent of only allowing a single hardener (of any type) on a vehicle,
- by G Torq - at 2013.12.27 17:38:00
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232. Dear CCP, regarding events requiring a win... - in General Discussions [original thread]
If you make events that clearly requires winning a match, can I suggest that you make it feasible to actually, predictably win matches. Now, I'm not asking for match-fixing on my behalf, but that you consider options where players playing solo ca...
- by G Torq - at 2013.12.27 11:22:00
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233. In-game Dev channel: DevHangout - in General Discussions [original thread]
Lea Silencio wrote: I've never shot a Dev. I emptied an AR into Saberwing's back - didn't even hurt him :(
- by G Torq - at 2013.12.23 14:00:00
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234. Beta access to dust.thang.dk - in General Discussions [original thread]
General warning: Due to an issue with Session-variables, the site may "forget" which mercenary is active, and fail to create a fitting. If you try to create a fitting, and it fails, please go to the Characters tab and select your character aga...
- by G Torq - at 2013.12.21 17:57:00
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235. **Bid on a Templar BPO set Code and help on going Community Work! - in General Discussions [original thread]
Let us know when, 1) there is a way to verify the code 2) you're willing to see the items via an in-game market
- by G Torq - at 2013.12.21 17:04:00
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236. [Inquiry] How is salvage calculated? (Team True Grit?) - in General Discussions [original thread]
KayDidYue wrote: Personally, I would like to see salvage being 100% from those that were downed in battle. Add to this, that you get (at least) items from those that you kill that match what you use. IE I kill a sniper, I get their weapon, at l...
- by G Torq - at 2013.12.21 10:42:00
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237. Hot fix contents were as follows: - in General Discussions [original thread]
Musta Tornius wrote: Something you wanted torq? :P Well, why should you care about using the forum's formatting functions, when even CCP Frame doesn't know they exist (see: every announcement from CCP Frame )
- by G Torq - at 2013.12.19 18:45:00
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238. Hot fix contents were as follows: - in General Discussions [original thread]
Musta Tornius wrote: HMG mFireMode0.fireInterval changed from 0.03 to 0.025. Changed from 0.015 to 0.013 for officer HMG.
HAV mVICProp.groundSpeed values were decreased by 2m/s.
Rail Rifle The tag_weaponclass_hybrid was ad...
- by G Torq - at 2013.12.19 18:40:00
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239. Sticky:DUST Uprising 1.7 Static Data Export (SDE) - in General Discussions [original thread]
Spasibo!
- by G Torq - at 2013.12.19 16:05:00
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240. An Evening of 1.7 reflections and FW - in General Discussions [original thread]
Seymor Krelborn wrote: also ALL av, not just fg should be able to take on a tank. swarms are useless and av nades at proto should be able to take out an std tank. A lot of the HAVs on the fields in pubs and FW are shitfits and/or MLTs, and ...
- by G Torq - at 2013.12.19 08:23:00
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