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261. Scout Registry / Killboard - in General Discussions [original thread]
It looks like scout's are more viable now than what they will be with the next patch. Let's face it losing the the passive profile dampening is going to be the last straw for me anyway as a minja scout. I will have to change to Ginja as the cloak ...
- by GRIM GEAR - at 2014.01.09 23:56:00
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262. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
KA24DERT wrote: So it seems that the " title="forums.dust514.com/default.aspx?g=posts&m=1699636#post1699636 ">direction of cloaking in this game is headed towards having a Cloaky Combat Scout. The current proposed cloaking mechanics s...
- by GRIM GEAR - at 2014.01.09 23:41:00
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263. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
Kain Spero wrote: Kallas Hallytyr wrote: I agree that, done poorly, a cloaking mechanic would be terrible for the game. However, we do not have all the numbers and we still have time to cause changes. Once we have the full statistics for the...
- by GRIM GEAR - at 2014.01.09 22:42:00
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264. Scout Registry / Killboard - in General Discussions [original thread]
The 50% reduction to fitting a cloak for scout suits is a joke when taking into consideration that assault suits have 30% more cpu, i hate to think how much more cpu logis have. I also want to add that the three racial scout suits being Minmata...
- by GRIM GEAR - at 2014.01.09 22:28:00
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265. I cannot seem to find the 1.8 patch notes.. - in General Discussions [original thread]
So in other words everyone is most likely getting worked up over nothing and I just made a pointless thread.
- by GRIM GEAR - at 2014.01.08 05:05:00
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266. I cannot seem to find the 1.8 patch notes.. - in General Discussions [original thread]
Some help in the right direction would be great......
- by GRIM GEAR - at 2014.01.08 04:59:00
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267. 2 Gallente Logi's seeking Corporation - in Corporation Recruitment [original thread]
Yoooo check the necom0ngers out our public chat is necr0-pub. We are involved in planetary conquest and have a lot of solid players to squad up with, we do a minimum skill point requirement of 10m though, we do have a sister corporation but sadly ...
- by GRIM GEAR - at 2013.12.26 10:00:00
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268. Minmatar looking for a new home - in Corporation Recruitment [original thread]
Waaaaazzzzzzzuuuup we the necrom0ngers mainly battle for Winmatar check out our public chat necr0-pub to see if we are to your satisfaction. We have plenty of solid players and win most of our faction warfare battles, we are also involved in pla...
- by GRIM GEAR - at 2013.12.26 09:50:00
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269. Looking for a Corp.....again - in Corporation Recruitment [original thread]
Yo true adamance it's your favourite mercenary . The necrom0ngers would be glad to have you amongst our ranks. We are active in planetary conquest and have a good group of mercenaries to squad up with. To be honest faction warfare wise a good amou...
- by GRIM GEAR - at 2013.12.26 09:42:00
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270. 2 gal fighters lf corp - in Corporation Recruitment [original thread]
Waaaazzzzzzzzuuup Necrom0ngers would be glad to welcome you both into our humble corporation full of ladies and gentlemen alike. We are active in planetary conquest and we have plenty of players new and veterans to squad up with. If you both want...
- by GRIM GEAR - at 2013.12.26 09:37:00
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271. Scout Registry / Killboard - in General Discussions [original thread]
The shot gun proficiency should be changed back to 3% damage per level like it was in Chromosome and the current proficiency 3% faster ROF per level should replace the shot guns current operations skill, which is a reduction to shot gun spread per...
- by GRIM GEAR - at 2013.12.24 08:51:00
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272. Please - in General Discussions [original thread]
Amarr gets a bonus to heat reduction build up on laser weapons about 5% per level. Caldari get's a 2% bonus to shield extenders per level. Gallente get a 5% reduction for their light weapon fitting costs per level. Minmatar get a 5% bonus to th...
- by GRIM GEAR - at 2013.12.24 08:34:00
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273. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
I would just like to say. How many of you that want CCP to get rid of aim assist are actually using aim assist right now as we speak?
- by GRIM GEAR - at 2013.12.24 08:13:00
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274. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Quil Evrything wrote: Scout Registry wrote: @ Quil On Shotgun Damage * A Prototype Shotgun can OHK a merc, if and only if he has no more than 500 HP. ... Can you explain for us why you oppose improvements to Shot...
- by GRIM GEAR - at 2013.12.24 08:03:00
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275. Racial slurs New Eden style.... - in General Discussions [original thread]
Amarr (Ah-Maaa) working as intended.
- by GRIM GEAR - at 2013.12.24 07:57:00
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276. Thunderdome is coming back soon - in The War Room [original thread]
Thunderdome is such an awesome idea I have enjoyed the vids so far.
- by GRIM GEAR - at 2013.12.24 07:50:00
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277. Dear Ahrendee, Fatal Absolution, and Pradox One. - in The War Room [original thread]
Free entertainment yay, I would like to thank Rampage for bringing us this delicious flavorsome thread.
- by GRIM GEAR - at 2013.12.24 07:42:00
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278. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
KING CHECKMATE wrote: Bethhy wrote: SCR OHKO's proto assault suit's don't let them fool you ;) Most SCR users have charged shot's hitting at about 480-520+ damage then you add the headshot. Most brick tanked logi's limp away and are like "...
- by GRIM GEAR - at 2013.12.20 05:08:00
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279. SCR or RR? - in General Discussions [original thread]
That would depend if you like it sharp and pointy or long and thick to stick it where your sun don't shine.
- by GRIM GEAR - at 2013.12.20 04:57:00
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280. True Tankers aren't tank stomping - in General Discussions [original thread]
Fark all the tanks.
- by GRIM GEAR - at 2013.12.19 05:30:00
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