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61. Is it my PS3 or my internet? - in General Discussions [original thread]
It's the game. These issues have been present and prevalent since release. Hit detection has gotten marginally better but framerates are still absolute garbage. It's sad, honestly. I love this game and really want to play it but the CCP devs are ...
- by Funkmaster Whale - at 2015.01.28 21:15:00
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62. A brief mathematical analysis of shield extenders vs damage mods - in General Discussions [original thread]
I don't see what all the fuss is about. Everything in New Eden is multiplicative with the exception of individual levels of a skill (i.e. lvl 3 proficiency is just 9% and not 1.03 * 1.03 * 1.03) Damage mods would be calculated based on stacking p...
- by Funkmaster Whale - at 2015.01.25 23:59:00
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63. A brief mathematical analysis of shield extenders vs damage mods - in General Discussions [original thread]
Funny seeing people insult each other over arithmetic. IMO the comparison here is good but it doesn't really account for a lot of other factors. Taking dropsuit base stats for example, it doesn't really make sense to stack shields on a Gallente o...
- by Funkmaster Whale - at 2015.01.25 23:24:00
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64. When will lags fix ??? - in General Discussions [original thread]
I think the "lag" he's referring to is sh-tty framerates which is also what prevents me from enjoying the game. In concept the game is good but it's execution is poor. Whether that's the result of Unreal engine, CCP programmers, or crappy PS3 har...
- by Funkmaster Whale - at 2015.01.25 10:20:00
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65. question for PC players - in General Discussions [original thread]
Heimdallr69 wrote: FYI a lot of competitive players feel like a GG msg is more of an insult such as Get Gud.. So it's generally frowned upon. Insecure* competitive players.
- by Funkmaster Whale - at 2015.01.23 02:28:00
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66. Strafing - in General Discussions [original thread]
Leadfoot10 wrote: I honestly don't know how players like Whale do what they do with MKB. A lot of patience and frustration. I use a really low in-game sensitivity while maxing out my mouse DPI (8200). It's the closest I've gotten to a "raw in...
- by Funkmaster Whale - at 2015.01.19 22:02:00
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67. Strafing - in General Discussions [original thread]
gustavo acosta wrote: Funkmaster Whale wrote: Hahaha, strafing is "EZ mode" now? I've heard it all. You guys make me laugh. It's not like there's a science behind it, literally anybody with a half working brain can do it tbh... Kb/m: l...
- by Funkmaster Whale - at 2015.01.19 01:01:00
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68. Strafing - in General Discussions [original thread]
Buwaro Draemon wrote: gustavo acosta wrote: Funkmaster Whale wrote: 1. Wrong. Every suit does not strafe at the same speed. The strafe speeds are listed in your dropsuit stats and vary depending on suit and modules used. 2. There is no...
- by Funkmaster Whale - at 2015.01.19 00:16:00
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69. Strafing - in General Discussions [original thread]
Clone D wrote: Strafing is the only proper way to use cover. How do you propose to use cover if strafing is removed? The answer is obvious: get rid of cover! Who needs dynamic gameplay? I propose DUST become a Civil War era style shooter whe...
- by Funkmaster Whale - at 2015.01.18 23:22:00
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70. Strafing - in General Discussions [original thread]
gustavo acosta wrote: Funkmaster Whale wrote: I laugh when people say strafing "breaks hit detection". It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoot ...
- by Funkmaster Whale - at 2015.01.18 23:14:00
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71. Strafing - in General Discussions [original thread]
Starlight Burner wrote: Funkmaster Whale wrote: I laugh when people say strafing "breaks hit detection". It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoo...
- by Funkmaster Whale - at 2015.01.18 23:07:00
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72. Strafing - in General Discussions [original thread]
I laugh when people say strafing "breaks hit detection". It doesn't break hit detection, it breaks your paltry ability to track a moving target. Sorry people don't stand still for you to shoot them. You should try playing a turn-based game. Soun...
- by Funkmaster Whale - at 2015.01.18 22:43:00
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73. How do you guy do it? - in General Discussions [original thread]
Only way you'll ever kill armor-tanked suits somewhat efficiently with something like an ScR is by stacking at least 2-3 complex damage mods.
- by Funkmaster Whale - at 2015.01.18 22:41:00
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74. Buying my 3rd PS3 for Dust - Opinions wanted - Isk offered - in General Discussions [original thread]
Supernus Gigas wrote: Lac Nokomis wrote: Ehhh, stuff like this is interesting to me. ;) *I have used an SSD on all of these PS3's. Plus fresh downloads and all that. But do you have Monster HDMI Cables? Because I think that's why you'r...
- by Funkmaster Whale - at 2015.01.18 22:21:00
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75. [Video] Framerate vs Rate of Fire - in General Discussions [original thread]
Terry Webber wrote: This is an interesting find, Funkmaster. CCP should fix this ASAP. Unfortunately anything regarding improving game performance is damn near impossible to get a dev response.
- by Funkmaster Whale - at 2015.01.18 06:45:00
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76. Framerate - in General Discussions [original thread]
Warbot Titan X wrote: I feel yeah You Whale. It's been a factor for me in almost all matches. I haven't been streaming much because of this. Same. I hopped on to see if it was any better cause I wanted to stream, but it's only gotten worse s...
- by Funkmaster Whale - at 2015.01.17 23:43:00
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77. Framerate - in General Discussions [original thread]
... is just awful. I haven't played for a few weeks and got a random urge to play. I couldn't even get through my second match because the framerate was simultaneously making me frustrated and giving me a headache. Like, I just don't get it. I l...
- by Funkmaster Whale - at 2015.01.17 22:11:00
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78. Combat rifle DPS question - in General Discussions [original thread]
RS-90 does what, like 28 damage per bullet? 54 bullets in a clip. 28 * 54 = 1512. Gun has 1200 RPM which means it can empty it's clip in ~3 seconds. So yes, it's entirely possible.
- by Funkmaster Whale - at 2015.01.17 01:37:00
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79. Reasons for no ISK trade between Eve and Dust? - in General Discussions [original thread]
Simply because the game economies are vastly different in terms of scale. A single EVE pilot could fund an entire DUST alliance single-handedly if he wanted to. A billion ISK in DUST could fund a war for weeks on end while in EVE it's not even en...
- by Funkmaster Whale - at 2015.01.17 01:27:00
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80. ISK AFK FARMING WTF - in General Discussions [original thread]
CCP Rattati wrote: Ripley Riley wrote: CCP Rattati wrote: what I mean is that even if I go proto and lose a shitload of isk, if it makes my team win and I earn a lot of wp, I will still get a lot of isk back, instead of the 2-300k i get n...
- by Funkmaster Whale - at 2015.01.07 20:37:00
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