Pages: 1 2 3 4 5 6 7 8 9 10 20 |
481. Nova knife against vehicles - in Feedback/Requests [original thread]
Yes that's what I did after popping up the first tank (also took RE), but it's much funnier when the killing blow is a knife hit, personally I've decided to lose ISK while hunting
- by Francois Sanchez - at 2014.08.13 14:38:00
|
482. Nova knife against vehicles - in Feedback/Requests [original thread]
That's great, we've tested that with guys of the corp and it's was so fun I couldn't breath. However there is one major problem : when we kill the tank with our knives, we die because of the explosion. That makes the tank knife hunting pretty expe...
- by Francois Sanchez - at 2014.08.13 14:02:00
|
483. Still no release date for Charlie? - in General Discussions [original thread]
upside down poster wrote: -Ö+»¦¥+Ñ-ç uo ¦âuߦë-çߦë+É-ì -Äl-çu¦¥+¦+¦n+ö ¦¥+¦+É ¦¥-ì '+ÉGàïb -Äuos o-ç -çߦë -çu¦¥s ¦¥-î+É+Ñ -Ħ¥+Ñ-ç -ç+É+Ñ-ç p¦¥-ç+É-çs -Äp+ɦ¥+¦l+É s+É+Ñ +Ǧå¦å 's-Ä+Éps¦¥up¦¥-ì uo p¦¥-Äold¦¥p -禥¦â s¦âuߦë+Ñ-ç pu+É splߦënq ...
- by Francois Sanchez - at 2014.08.08 12:47:00
|
484. Still no release date for Charlie? - in General Discussions [original thread]
It's a bit weird, we have the patch notes, feedback has been closed something like a week ago and we still don't even know when that nice update is supposed to come. Or maybe I missed the release date but I'm pretty sure I didn't
- by Francois Sanchez - at 2014.08.08 12:30:00
|
485. Give us Specialist HMGs and FGs for the Sentinel fitting nerf - in Feedback/Requests [original thread]
Giving extra fitting abilities to the no fitiing drawbacks suit? Lol
- by Francois Sanchez - at 2014.08.06 20:30:00
|
486. Why the shield regulators are still useless on most suits - in Feedback/Requests [original thread]
idlerowl wrote: It should be understood that the exact Charlie has been applied. But there may be a good point be modified. Caldari Commando Recharge delay is slow. I think it will be better in a shortening of the recharge time of suit (Th...
- by Francois Sanchez - at 2014.08.06 19:11:00
|
487. Why the shield regulators are still useless on most suits - in Feedback/Requests [original thread]
Regulators can be very useful on a few suits, but just on those few suits that have plenty of high slots and natural high recharge rate, that's why I was proposing to slightly buff the regen on other suits and not buff regulators themselves.
- by Francois Sanchez - at 2014.08.06 18:51:00
|
488. Why the shield regulators are still useless on most suits - in Feedback/Requests [original thread]
I know that you're supposed to combine them with a recharger, but that means you need two modules to do the job like one armour repairer. I take again the example of my commando, if I put a proto shield energizer, I reach 30HP/s, which is still to...
- by Francois Sanchez - at 2014.08.06 16:09:00
|
489. Swaping Commando bonus to Assault idea (kind of) - in Feedback/Requests [original thread]
Personally I disagree, I'm a Minmatar commando since 1.8 release and I like the way my commando works. Moreover the damage bonus against vehicles is something I don't like, that basically forces every commandos to use their second weapon slot to f...
- by Francois Sanchez - at 2014.08.06 16:04:00
|
490. Why the shield regulators are still useless on most suits - in Feedback/Requests [original thread]
I was tweaking my numerous Minmatar commando fits and was hestitating between an adv shield regulator or an adv armor repairer to add to a first armour repairer. I calculated a few things, and I discovered that except on a few suits shield regulat...
- by Francois Sanchez - at 2014.08.06 15:50:00
|
491. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
I noticed several little problems in the "weapons lab". First the hybrid railgun profile of the forge gun (maybe the rifles too) doesn't have the +10% vs armour and the -10% vs shield . Then I noticed an error in the calculations. The commandos da...
- by Francois Sanchez - at 2014.08.06 12:14:00
|
492. Announcement:Extended Daily Downtime - July 31, 2014 - in Announcement and Events [original thread]
I'm disappointed I thought you were announcing hotfix charlie's deployment
- by Francois Sanchez - at 2014.07.30 18:33:00
|
493. Dust Market [BUG] - in Technical Support/Bugs [original thread]
Got the same bugs those last days, and today I even had "market unavailable" during a while it's extremely annoying. And during another game I wanted to restock my grenades on a fit and it took so long to restock that I got kicked from the game. P...
- by Francois Sanchez - at 2014.07.27 19:06:00
|
494. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: Aww codebreakers are not going to be highslot modlules . You make me a sad panda rattati. There is a technical issue, not a design issue, moving a module between high and low has not been done bef...
- by Francois Sanchez - at 2014.07.23 17:19:00
|
495. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Killer's Coys wrote: Francois Sanchez wrote: Here is what I get with caldari assault and commando (buffing the HP as much as possible while keeping one complex armour repairer for the commando) : The commando http://www.protofits.com/fitti...
- by Francois Sanchez - at 2014.07.23 12:14:00
|
496. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Here is what I get with caldari assault and commando (buffing the HP as much as possible while keeping one complex armour repairer for the commando) : The commando http://www.protofits.com/fittings/shared/903/3167 The assault http://www.prot...
- by Francois Sanchez - at 2014.07.23 10:23:00
|
497. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
And looking at the assault buff, I'm now a bit worried about commandos. With 8 slots and 150 extra EHP, assaults can easily become harder to kill than commandos while taking 2 damage mods to compensate commandos natural bonus.
- by Francois Sanchez - at 2014.07.23 09:49:00
|
498. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Sure, but even without a logi I prefer 4 high slots and 1 repper, the shield recharge delay is super low anyway
- by Francois Sanchez - at 2014.07.23 09:46:00
|
499. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Personally I would prefer high slots and a regulator. There should be logis to rep you most of the time
- by Francois Sanchez - at 2014.07.23 09:34:00
|
500. Idea of event - in Feedback/Requests [original thread]
Exactly, you'd have people playing for the objective (like they always should but they're lazy) and you'd have super intense fights around the points, especially in domination. And for once this event would be enjoyable for everybody (even for the...
- by Francois Sanchez - at 2014.07.23 09:31:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |