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2141. A Question To Haters of Bandwidth - in General Discussions [original thread]
After listening to the concerns and sorting the legitimate from the overblown, I have come to the conclusion that the Caldari Logi needs a Sidearm slot. That is, the Deployment oriented Logi suits need more versatility in their suit's fittings si...
- by Fox Gaden - at 2014.12.05 16:01:00
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2142. SHOTTIES - in General Discussions [original thread]
HOLY PERFECTION wrote: I am pleased with the news of the upcoming 1.10 patch. However, I am sure everyone knows about shot gunners. Since the cloaks had come out the shotguns have become overpowered. I am sure everyone agrees. Don't you just lo...
- by Fox Gaden - at 2014.12.05 15:51:00
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2143. RIP PS3 - in General Discussions [original thread]
BL4CKST4R wrote: PS3 died today. Not sure if it's good or bad, or wether to buy a new one or not. Buy a used one.
- by Fox Gaden - at 2014.12.05 15:44:00
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2144. Burst HMG - in General Discussions [original thread]
One more piece of Burst HMG advice. If you don't have grenades, due to fitting restrictions or simply because you used them already, use your sidearm to kill uplinks. You don't want to waist your Burst HMG ammo, and you don't want to add unneces...
- by Fox Gaden - at 2014.12.05 15:23:00
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2145. Burst HMG - in General Discussions [original thread]
robin williams' ghost wrote: Now this is a man who knows his heavies, though idk how I feel about the energizer in your high for the amarr. I personally prefer a damage mod as I usually run with a logi and could care less about my shields on t...
- by Fox Gaden - at 2014.12.05 14:51:00
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2146. Burst HMG - in General Discussions [original thread]
Bright Steel wrote: Can the amarr with 3 kincats match the min's speed I have not tried that yet, as I always like to have some sort of Armor Rep on the Amarr Sentinel (and I don't use Proto suits), but I can tell you that an Amarr Sentinel ...
- by Fox Gaden - at 2014.12.05 14:48:00
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2147. Burst HMG - in General Discussions [original thread]
Bright Steel wrote: robin williams' ghost wrote: Works great if you have two heavies with bursts working together. He fires three shots, pauses, you fire three shots pause and repeat. Keeps constant fire going while giving you a chance to co...
- by Fox Gaden - at 2014.12.05 14:17:00
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2148. Burst HMG - in General Discussions [original thread]
Bright Steel wrote: I like a challenge, it's why I run minja, and I see the strong sidearm is a must. Do you run it on a minmatar? I run the Burst on the Minmitar, Caldari, and Amarr Sentinels. (I am not skilled into Gallente.) The play sty...
- by Fox Gaden - at 2014.12.05 14:12:00
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2149. Guide under Construction - in Rookie Training Grounds [original thread]
The Burst HMG, and informal users manual I use it regularly. It is not easy, but it is very effective when you are in the grove and using it properly. Try to limit yourself to 3 bursts unless you are going for the kill. Because if you try fo...
- by Fox Gaden - at 2014.12.05 13:41:00
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2150. Burst HMG - in General Discussions [original thread]
I use it regularly. It is not easy, but it is very effective when you are in the grove and using it properly. Try to limit yourself to 3 bursts unless you are going for the kill. Because if you try for 3 bursts and are just a little slow taking y...
- by Fox Gaden - at 2014.12.05 13:39:00
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2151. Thread under construction (Second attempt) - in Rookie Training Grounds [original thread]
Added the different types of Warbarge Strikes available as of Uprising 1.10. I still need to add a description of how to select them in the menus, but I need to wait for it to come out so I can try it first.
- by Fox Gaden - at 2014.12.04 19:46:00
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2152. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Fox Gaden wrote: - Relating to the previous point, I don't like how Bandwidth gives such an advantage to the APEX suits. While Apex are proto-based, technically Apex suits are their own items, and bandwidth *could* be ne...
- by Fox Gaden - at 2014.12.04 19:13:00
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2153. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Still listening to this weekGÇÖs episode, and am trying to keep from cracking up at Soraya arguing with Jaysyn about the significance of a Key Note while barely managing to stop himself from breaking NDA. It sounds like Soraya is going to burst at...
- by Fox Gaden - at 2014.12.04 18:43:00
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2154. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Fox Gaden wrote: deplorable equipment Freud-ed. Some of my best jokes are unintentional. Dam Spell Check.
- by Fox Gaden - at 2014.12.04 17:34:00
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2155. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: That is simply because we have a different perspective and experience the game differently even though we can be in the same match. Yeah, but understanding other people's points of view is my THING! This is driving me ...
- by Fox Gaden - at 2014.12.04 17:14:00
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2156. What the Fox Says: about redefining Assault/Commando roles - in Feedback/Requests [original thread]
Pokey Dravon wrote: Yes I think Assault's current theme of bonuses works (Cal needs a lot of work, Gal might need some tweaking) but the concept is solid. I also think they would do will with a damage bonus as it would solidify their role as 'S...
- by Fox Gaden - at 2014.12.04 16:58:00
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2157. What the Fox Says: about redefining Assault/Commando roles - in Feedback/Requests [original thread]
Atiim wrote: Fox Gaden wrote: Atiim wrote: Terry Webber wrote: Which is why Fox gave the Amarr Commando a heat reduction skill bonus, Atiim. It's right there in black and white. I read them both, and it doesn't change anything as you...
- by Fox Gaden - at 2014.12.04 16:37:00
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2158. What the Fox Says: about redefining Assault/Commando roles - in Feedback/Requests [original thread]
MINA Longstrike wrote: No, these changes are bad. I'm relatively content with how things are currently, though there are a few problems. Swapping the existing role bonuses on the two creates far more problems than it fixes. Assaults are the go...
- by Fox Gaden - at 2014.12.04 16:35:00
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2159. What the Fox Says: about redefining Assault/Commando roles - in Feedback/Requests [original thread]
Pokey Dravon wrote: Honestly I think people latch onto the Commando's flavor text a bit too much and focus on the 'suppression' word. I think the issue in my mind comes from the fact that adding a bonus doesn't necessarily turn a weapon into a ...
- by Fox Gaden - at 2014.12.04 16:33:00
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2160. What the Fox Says: about redefining Assault/Commando roles - in Feedback/Requests [original thread]
BL4CKST4R wrote: Fox Gaden wrote: BL4CKST4R wrote: Also the caldari commando bonus is kinda OP compared to the bonuses you gave the other commandos, it will give them the best range and dps. Here was my thinking on that. If Caldari get ...
- by Fox Gaden - at 2014.12.04 16:11:00
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