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841. Training Video - The basics of dropship flight - in Rookie Training Grounds [original thread]
Judge Rhadamanthus wrote: Caldari all the way. Why? Shields. All current AV is stronger against Armour. Shields resist 20% of a swarm launchers damage. Shields resist 10% of a forge guns damage. In a gallente ship swarms do 20% more damage to ...
- by Foundation Seldon - at 2013.08.17 11:51:00
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842. LLAV Vehicle Description - Missing Information - in Technical Support/Bugs [original thread]
Currently the vehicle description is missing key information about the LLAV. There is no mention of the 50% Damage modifier to turrets which is still halving damage output. Thank you.
- by Foundation Seldon - at 2013.08.14 19:55:00
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843. LLAVs, is the turret dmg nerfed? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: They were supposed to exchange offense for defense... Then people discovered road kill. Road kill was always a factor, the difference is that now there are no longer any issues with killing an enemy and havin...
- by Foundation Seldon - at 2013.08.14 11:04:00
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844. LLAVs, is the turret dmg nerfed? - in General Discussions [original thread]
Okay, just got in game to test this. LAVs - Methana - 20GJ Railgun Limbus - 20GJ Railgun Target - Large Railgun Installation (Point Blank Range) Skills : Turret Operation V, Small Hybrid Turret Operation III Results : Methana Damage (1 Shot)...
- by Foundation Seldon - at 2013.08.14 10:32:00
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845. Will LLAV driver ever get triage points? - in General Discussions [original thread]
Going beyond this, I'd like to see Triage points awarded to vehicles who've fitted Remote Repair Modules / Shield Transporters and use them on other vehicles as well.
- by Foundation Seldon - at 2013.08.10 18:30:00
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846. An observation on LLAVs - in General Discussions [original thread]
You're more or less right on the money with this post. As a person who's put his SP exclusively into Gallente Vehicles I'm really at a loss as to how run a profit short of exclusively running LLAVs. It's a shame but the reality of the situation is...
- by Foundation Seldon - at 2013.08.09 16:40:00
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847. They will nerf collision damage but... - in General Discussions [original thread]
Delta 749 wrote: Yeah, it totally cant be used to repair things in a support role like logistics is designed for Have you tried using the thing before? Unless the rebalance pass does something to address how extremely unintuitive the infantr...
- by Foundation Seldon - at 2013.08.04 06:24:00
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848. Av grenades do more damage then forgeguns - in General Discussions [original thread]
The dark cloud wrote: Cy Clone1 wrote: ill one up you and say that any hand held weapon shouldn't have more damage than a massive railgun mounted on a tank. im fine with it im just saying Well appearently the devs think the smaller a wea...
- by Foundation Seldon - at 2013.08.01 20:29:00
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849. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Galvan Nized wrote: Hiding them will do little to stop the Uplink spam, actually it will probably just make things worse because you wouldn't be able to destroy them. You place many to combat some getting destroyed yes but also want to give you...
- by Foundation Seldon - at 2013.08.01 05:39:00
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850. Final Words of Wisdom... pay attention. - in General Discussions [original thread]
Sir Eos wrote: If they had dumped 10m isk in my account that would **** me off even more than them blowing me up. What you don't realize is that guy pretty much pissed on you after shitting on you. You're just to dumb to see it. He saw you as ...
- by Foundation Seldon - at 2013.08.01 03:47:00
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851. Final Words of Wisdom... pay attention. - in General Discussions [original thread]
I'm a little confused as to what you were expecting when going into Low-Sec space. If, knowing the dangers of the area, you decided to go anyway what were you looking to accomplish? How would your experience in Low-Sec needed to be different for y...
- by Foundation Seldon - at 2013.08.01 03:27:00
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852. I never knew this (Part 2) - in General Discussions [original thread]
I will now be frequently abusing this.
- by Foundation Seldon - at 2013.07.31 17:14:00
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853. What have you done with your SP? - in General Discussions [original thread]
About 6-7m purely on Gallente Vehicles and gaining access to the Prometheus, Limbus, Madrugar, and the Incubus with vehicle related skills (Armor Plating V, Core Upgrades V, Turret Upgrades / Unlocks, etc). Sitting on about 2m SP while waiting for...
- by Foundation Seldon - at 2013.07.29 16:50:00
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854. Turrets and LAV Drivers - in General Discussions [original thread]
Only in New Eden where warzones are populated with Tanks, Gunfire, and Orbital Bombardments do we think it's a good idea to design convertible LAVs.
- by Foundation Seldon - at 2013.07.27 15:44:00
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855. Well, that was an interesting PC battle - in General Discussions [original thread]
Dropship loops and barrel rolls.
- by Foundation Seldon - at 2013.07.26 17:49:00
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856. To All Dropship Pilots... - in General Discussions [original thread]
Blammmo wrote: you guys spend aLOT of isk to get two shotted! My point exactly.
- by Foundation Seldon - at 2013.07.26 05:17:00
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857. To All Dropship Pilots... - in General Discussions [original thread]
Viper with Militia Afterburner. Everything else is a gratuitous waste of time and money.
- by Foundation Seldon - at 2013.07.26 05:05:00
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858. So unless you joined before June, CCP doesn't care - in General Discussions [original thread]
Don't forget that our SP rates in Beta were easily 5xs the current amount and we had daily caps vs. weekly caps to gain SP. Good times.
- by Foundation Seldon - at 2013.07.24 10:45:00
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859. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Fantastic breakdown, thanks for taking the time to write this up. Very informative and a crystal clear look at what the current problem with Armor vs. Shields on infantry is at the moment.
- by Foundation Seldon - at 2013.07.24 07:26:00
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860. [Suggestion] (R) Nanohives should have a different colored aura. - in Feedback/Requests [original thread]
It's a pretty straightforward request. I think a good way to let mercs know whether a Nanohive thrown down is a repairing one or not is to have a more visual indication of this fact outside of the mini-map screen. If I see a mass of Nanohives all ...
- by Foundation Seldon - at 2013.07.24 01:11:00
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