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41. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Mr.Pepe Le Pew wrote: CCP Rattati wrote: Attention Mercs! These are the numbers not counting Oct 19 and Oct 20 Side ArmKills Militia Bolt Pistol1010 Militia Flaylock Pistol912 Militia Ion Pistol877 Militia Magsec SMG971 Militia Nov...
- by Forlorn Destrier - at 2014.10.20 21:23:00
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42. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
CCP Rattati wrote: Attention Mercs! These are the numbers not counting Oct 19 and Oct 20 Side ArmKills Militia Bolt Pistol1010 Militia Flaylock Pistol912 Militia Ion Pistol877 Militia Magsec SMG971 Militia Nova Knives759 Militia Scra...
- by Forlorn Destrier - at 2014.10.20 21:21:00
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43. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
I hope CCP bans the cheaters. Just saw someone (reported to CCP but not naming here) that was boosting with the help of 2 friends. I saw him kill the same person 27 times, and there wasn't a time that there were less than 5 kills of the same perso...
- by Forlorn Destrier - at 2014.10.18 18:59:00
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44. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
Aero Yassavi wrote: You have to win a match? You do realize that is completely unreasonable and unrealistic of 90% of Amarr FW and Caldari FWplayers. Perhaps someone brought this up in the thread that I haven't seen yet, but I don't see wher...
- by Forlorn Destrier - at 2013.12.17 23:38:00
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45. Announcement:Dev Blog: - in Announcement and Events [original thread]
CCP Nullarbor wrote: Aeon Amadi wrote: Speaking as someone who was part of the masstest on Singularity and watching these AWESOME new changes work out first hand, I have to say this is -definitely- the right direction and we're finally start...
- by Forlorn Destrier - at 2013.12.03 22:55:00
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46. Announcement:CS Announcement: DUST Character Corporate Management Limitations, Is... - in Announcement and Events [original thread]
I'm happy to see that CCP is listening, though they are failing short on the request submitted to have warnings implemented in game. This is a step in the right direction, but there are some warning messages in game that could be implemented as mi...
- by Forlorn Destrier - at 2013.11.12 23:40:00
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47. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Iron Wolf Saber wrote: Ghost Kaisar wrote: Iron Wolf Saber wrote: Aleksander Black wrote: New weapons were pushed back to 1.6. I'm betting that's the closer content that we will have, together with vehicle changes and stuff, depend on ...
- by Forlorn Destrier - at 2013.09.27 18:20:00
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48. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Per the "bad translator" the correct title of this blog is: "New option: a header and a bad time 1.5 features." http://ackuna.com/badtranslator
- by Forlorn Destrier - at 2013.09.27 13:29:00
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49. Announcement:Dev Blog: Delegating Duties: Corporation Roles in Uprising 1.5 - in Announcement and Events [original thread]
Per the "bad translator", the correct title of this devblog is: "Warrior: Episode 1"
- by Forlorn Destrier - at 2013.09.27 13:28:00
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50. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
October SnowFox wrote: CCP Logibro wrote: Do you like squads? Of course you do! So in Uprising 1.5 CCP Nullarbor and Team True Grit are making it easier for you for find a squad and play DUST like it was meant to be. Read on to find out mo...
- by Forlorn Destrier - at 2013.09.26 20:15:00
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51. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
R F Gyro wrote: Very cool. Don't think I'll be using it myself as squadding up is very easy in my corp, but I can see how this will be a significant improvement to the new player experience (which in turn should help new player retention, which...
- by Forlorn Destrier - at 2013.09.26 19:19:00
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52. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Isaac Ephraim wrote: Forlorn Destrier wrote: Isaac Ephraim wrote: That's two big(ish) special treats so far for 1.5 When do we get to find out the rest? Or even a hint on how many more there are? There are also a new tutorial system b...
- by Forlorn Destrier - at 2013.09.26 18:56:00
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53. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Isaac Ephraim wrote: That's two big(ish) special treats so far for 1.5 When do we get to find out the rest? Or even a hint on how many more there are? There are also a new tutorial system being released for new players which is really the b...
- by Forlorn Destrier - at 2013.09.26 17:51:00
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54. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
Gilbatron wrote: that looks like a solid start, but we need more filter options i am thinking about things like standings, target (FW Faction) and active voice SP mimimums and maximums as well.
- by Forlorn Destrier - at 2013.09.26 17:44:00
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55. Announcement:Dev Blog: New in Uprising 1.5: THe Squad Finder - in Announcement and Events [original thread]
CCP FoxFour wrote: Reav Hannari wrote: One of the example squad names says > 5 mil SP but I don't see any way to filter potential squad members. This is also a case where having a standings system would be nice. Otherwise, looks like a ...
- by Forlorn Destrier - at 2013.09.26 17:43:00
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56. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Vethosis wrote: 1st, it only took 2 months to act on this. Let's see, 2-4 weeks to gather data, at which point the last update was already content locked, and so they implemented this in the next update. Wow. That's horrible. I can't believe...
- by Forlorn Destrier - at 2013.07.23 17:16:00
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57. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Arron Rift wrote: Oh good, I'm glad to hear that you guys are mixing things up again! I was starting to get worried that this game was just going to die as-is! I'm honestly breathing a sign of relief right now, and I bet many others are as wel...
- by Forlorn Destrier - at 2013.06.25 21:29:00
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58. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
The Attorney General wrote: CCP Eterne wrote: Z3R0 GR4VITY wrote: What are 'shield energizers' and how would they work? We'll hopefully have a dev blog out soon that will discuss the new modules and how they work. Well, we already k...
- by Forlorn Destrier - at 2013.06.25 21:28:00
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59. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Jack Sharkey42 wrote: Does anyone have a feeling that this sort of invasion process is going to turn into a huge sniper fest? Nope
- by Forlorn Destrier - at 2013.03.14 20:58:00
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60. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Gunner Nightingale wrote: CCP Nullarbor wrote: Reav Hannari wrote: CCP Nullarbor wrote: The defenders get access to all of the clones on their district. Whether they choose to use them all up is up to them If a defender chooses to h...
- by Forlorn Destrier - at 2013.03.14 20:44:00
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