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101. Dust, no lifers, and skill? - in General Discussions [original thread]
This is an easy fix, and one that other games (yes the dreaded compare) have mastered. Automated pairing where you are only dropped into matches with players in the same SP range. Obvious exceptions would be corp wars, but you sign up at your o...
- by Foldenfly - at 2012.09.19 04:30:00
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102. FEEDBACK: sub machine gun accuracy range - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: You must be way to close to the smg user Couple times I have been well within range, but there have been a few where I was on one hill and they were on another. Maybe it's just a difference in skill level, but I can't ...
- by Foldenfly - at 2012.09.19 04:21:00
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103. BETA testing - in General Discussions [original thread]
I have been testing this game for less than a week, have been actively participating in this forum, and have only commented on things I have direct experience with. Today I read a post by SYST3M OV3RLOAD and realized it was time to stop exploring ...
- by Foldenfly - at 2012.09.19 04:18:00
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104. FEEDBACK: sub machine gun accuracy range - in Feedback/Requests [original thread]
Submachine guns appear to have a range that matches most assault rifles. In reality, they tend to be a close to medium range weapon.
- by Foldenfly - at 2012.09.19 03:47:00
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105. REQUEST: weapon hit fatigue - in Feedback/Requests [original thread]
There should be some form of slowing when a player is hit with weapons fire. Players can currently zigzag to dodge bullets without any affect from getting hit. EDIT: Maybe it's not a slowing from weapons fire that needs to occur, but at the curre...
- by Foldenfly - at 2012.09.19 03:44:00
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106. Seriously? Those graphics? - in Feedback/Requests [original thread]
They are relatively non-textured landscapes and characters for the beta testing. Final polish and rendering are typically the last to be applied before official release.
- by Foldenfly - at 2012.09.19 03:10:00
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107. REQUEST: Squad Chat in HUD - in Feedback/Requests [original thread]
kellyn whiteheart wrote: that would be nice but it would have to be realativly small so it wouldnt get in the way. Agreed, and it may not be the answer at all. I would just like a bit more access/information on squads while I'm ingame, in an...
- by Foldenfly - at 2012.09.19 00:14:00
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108. REQUEST: Squad Chat in HUD - in Feedback/Requests [original thread]
For those of us that don't have mics or are simply in the hotzones of the game, it would be nice to have Squad chat as an opaque window in the HUD display, or at least accessible by a quick button (is L3 currently being used?). That would allow th...
- by Foldenfly - at 2012.09.19 00:03:00
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109. Skillbook problem - in Technical Support/Bugs [original thread]
It did this to me for a while until I figured it out. While it is indeed a glitch, Shan Carr is correct in that it only happens with skills I am not yet able to train (red "X" next to book). You can purchase them, just not able to use them until y...
- by Foldenfly - at 2012.09.18 23:57:00
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110. A few requests - in Feedback/Requests [original thread]
Might be nice to reload while running. Happens in real life situations, why not here?
- by Foldenfly - at 2012.09.18 23:53:00
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111. Stuck on load screen - in Technical Support/Bugs [original thread]
Recieved via e-mail. Hi, I am very sorry to hear that you are having issue connecting to the Battle. We aware of this issue and it has been fixed now. Please try again and let us know if this would work for you. Happy Battle! Best Regards, ...
- by Foldenfly - at 2012.09.18 23:01:00
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112. People abusing the system - in General Discussions [original thread]
SYST3M 0V3RL0AD wrote: To put this disaster somewhat back on track..... If you want the devs to fix an exploit, exploit it! A lot. It is a BETA and everything should be tested thoroughly including high end fittings and gear. The more people wi...
- by Foldenfly - at 2012.09.18 22:10:00
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113. Ultimate way to farm SP - in General Discussions [original thread]
Lol, wonder if they will have bounties in this game, like they do in EVE. If so, I could see stuff like this going bad fast. Yeah, thanks for the test, Dust Fiend.
- by Foldenfly - at 2012.09.18 21:32:00
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114. Ultimate way to farm SP - in General Discussions [original thread]
Jariel Manton wrote: The only way this is ok is IF you can still be shot. If your outside of the range of all weapons then its broken. No matter what your doing there has to be some way to kill you. If one ship can reach there, then an enemy...
- by Foldenfly - at 2012.09.18 21:06:00
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115. Ultimate way to farm SP - in General Discussions [original thread]
lol, awesome! Nice thinking outside of the box. I don't think it's boosting at all. You can repair ships in Eve, why not have the ability here as well. You are, in fact, helping your team by buying them time.
- by Foldenfly - at 2012.09.18 20:31:00
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116. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Tarn Adari wrote: You know how you can manage to compete with CoD? You don't even try. If you make a CoD clone, you will fail, because those who want to play CoD play CoD. They don't want to play another game that is 'like' CoD. The only way to...
- by Foldenfly - at 2012.09.18 18:35:00
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117. Just got to play the beta - in General Discussions [original thread]
Zerlathon wrote: Personally, I went for the the skill that upgraded my maximum armour 1st (at work so cant tell you the name), then I put a little into the light weapon skills, as they assist in whatever light weapon you choose. Once I found o...
- by Foldenfly - at 2012.09.18 16:57:00
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118. Just got to play the beta - in General Discussions [original thread]
My skill suggestions (assault): Shield management Shield Upgrades Armor Management Repair systems (?) Caldari Drop Suit Weaponry Assault Rifle Operation I'm not ingame, so I can't give you exact names, but basically upgrade your shields, armor, ...
- by Foldenfly - at 2012.09.18 16:37:00
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119. New build, New testing by us. - in General Discussions [original thread]
This thread is awesome and I'm checking it frequently, but I actually have an issue of a different sort in relation to forum posting of bugs. I know CCP would like us to use 1 thread for 1 issue, to simplify their process. But I can spend an hou...
- by Foldenfly - at 2012.09.18 16:17:00
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120. Stuck on load screen - in Technical Support/Bugs [original thread]
SYST3M 0V3RL0AD wrote: Yep, i've never had this problem before until tonight. Twice now within an hour i've gotten stuck on the controller screen after initializing. The loading graphic continues moving, so the game didn't freeze, we just never...
- by Foldenfly - at 2012.09.18 04:53:00
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