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301. militia tanks should compete with standard tanks. - in General Discussions [original thread]
Django Quik wrote: Sorry, MLT AV competes with MLT vehicles? MLT swarms won't even take out a MLT LAV let alone a dropship or HAV. It's a suggestion *facepalm*. Actually read next time before posting something stupid.
- by Flix Keptick - at 2014.01.16 18:58:00
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302. CCP - 1.7 Vehicles are NOT fun - in General Discussions [original thread]
Why do people always associate ******* vehicles with tanks? Tank balance should be made to TANKS, not the entirety of freaking vehicles.
- by Flix Keptick - at 2014.01.16 18:50:00
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303. LAVs - in General Discussions [original thread]
Now that unkillable logi lavs don't exist the collision damage could be brought up a bit. The main problem was that the lavs were indestructible. btw you can still run people over if you go fact enough. And you do have a point, CCP should not lis...
- by Flix Keptick - at 2014.01.16 18:45:00
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304. Tanks are destroying pub matches (I really don't care if this is a millionth... - in General Discussions [original thread]
R F Gyro wrote: I'm fairly sure another HAV/AV balancing pass will be included in the next release. It will probably make tankers mad. Right now, in most battles there's a tank war and a number of infantry skirmishes. The team that wins the ta...
- by Flix Keptick - at 2014.01.15 21:17:00
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305. Tanks are destroying pub matches (I really don't care if this is a millionth... - in General Discussions [original thread]
Get a single good tanker on your team and watch as the 5 enemy tanks go kaboom. Numbers don't mean ****!!! Blame scotty for not balancing the ******* teams out.
- by Flix Keptick - at 2014.01.15 21:15:00
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306. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
The Attorney General wrote: Atiim wrote: The Attorney General wrote: Someone sucks at AV. Got anything other than ad-hominem and biased "trash talk" this time? If not, then the kiddie table is that way, where you can sip your apple...
- by Flix Keptick - at 2014.01.15 21:02:00
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307. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
Rynoceros wrote: Loki Patera wrote: Got a problem with tanks? Call in a missile or railgun tank. Problem solved. Got a problem with infantry? Get a rifle and some skills. Problem solved. Or, be a little FotM ***** and get a splashy Railgun...
- by Flix Keptick - at 2014.01.15 18:50:00
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308. So Did Any Heavy Think About The Fact That... - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Flix Keptick wrote: HiddenBrother wrote: Medium suits should be able to use the HMG, and Forge guns. No or if they did, make them run slower, like heavy speed. No
- by Flix Keptick - at 2014.01.15 16:47:00
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309. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
Give me a marauder tank with a siege module and you won't see me flee from a battle (mainly because I couldn't move)
- by Flix Keptick - at 2014.01.15 16:08:00
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310. So Did Any Heavy Think About The Fact That... - in General Discussions [original thread]
HiddenBrother wrote: Medium suits should be able to use the HMG, and Forge guns. No
- by Flix Keptick - at 2014.01.15 16:05:00
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311. Anti Vehicle Registry [WIP ~ Please Don't Post] - in General Discussions [original thread]
Seriously, AV infantry should work in tandem with a vehicle user in their squad. Small story, I was playing with a forge gunner and he just stayed it my tank. As soon as I got close to an enemy tank he would hop out and proceed in helping me wreck...
- by Flix Keptick - at 2014.01.15 16:01:00
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312. Anti Vehicle Registry [WIP ~ Please Don't Post] - in General Discussions [original thread]
Do AV vehicles count? Such as a rail tank or incubus? Or even rail lav? If so: I destroy about 3 tanks per match and enjoy doing so. If not:
- by Flix Keptick - at 2014.01.15 15:53:00
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313. 1.8 Pushed Back: Mid Feb - Mid March. - in General Discussions [original thread]
The game is running fairly smoothly right now, so I think it could wait.
- by Flix Keptick - at 2014.01.15 15:48:00
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314. Assault: does this matter? - in General Discussions [original thread]
Krippling Inferno wrote: Dam, I wanted to play now lol. Shouldn't they undo the points if they're being changed though? You wish they did!!!
- by Flix Keptick - at 2014.01.13 22:05:00
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315. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
All I want is hit markers back :'(
- by Flix Keptick - at 2014.01.11 20:35:00
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316. Atiim I gotta hand it to ya....you were right - in General Discussions [original thread]
Tanks would be fun IF ALL THE RAILGUN PUSSIES GOT OUT OF THEIR REDLINES!!!
- by Flix Keptick - at 2014.01.10 16:17:00
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317. I've been off on a tanker's holiday lately and this is what ive learned - in General Discussions [original thread]
DUST Fiend wrote: Swarms need a buff, plasma cannon needs a purpose, and militia tanks need a CCP spanking. I do agree with a 3 of these points but OP is also right. You can't expect to stand solo in the middle of the road in front of a blas...
- by Flix Keptick - at 2014.01.06 22:52:00
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318. All tanks are the problem, not just militia. - in General Discussions [original thread]
Why does no one complain when some dude goes 40/0 every single game with his super proto medframe/rifle combo?
- by Flix Keptick - at 2014.01.04 23:29:00
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319. The Hoarde vs Triple Hardened Gunnlogi - in General Discussions [original thread]
But seriously, what do you expect? It's ambush lol
- by Flix Keptick - at 2014.01.04 03:03:00
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320. The Hoarde vs Triple Hardened Gunnlogi - in General Discussions [original thread]
A dude with a proto forge and a guy with pro swarms shot at me in tandem, I actually lost all my shields (I was runing a hardener and I have a pro extender). One more hit and I died... but I got away
- by Flix Keptick - at 2014.01.03 23:01:00
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