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241. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
shaman oga wrote: Flint Beastgood III wrote: shaman oga wrote: Matchmaking seem to be good, but there is still a step that must be done, it's probably the most important thing of all. SERVER ZONE, it's clear that most of the community do...
- by Flint Beastgood III - at 2015.04.02 16:31:00
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242. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Haven't experienced any lag playing on US so far (local region is EU). I've gotta say, today's tweaks have worked wonders. Nothing but full, intense games.
- by Flint Beastgood III - at 2015.04.02 16:05:00
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243. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
shaman oga wrote: Matchmaking seem to be good, but there is still a step that must be done, it's probably the most important thing of all. SERVER ZONE, it's clear that most of the community do not like to have people playing from different con...
- by Flint Beastgood III - at 2015.04.02 15:05:00
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244. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
PADDEHATPIGEN wrote: Matchmaking I NOT working for vets. I had the worst games EVER in Dust last night. Not because I died a lot (I was on the side whit the most players most of the time) I was simply bored, there was NO action at all players...
- by Flint Beastgood III - at 2015.04.02 14:51:00
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245. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Adipem Nothi wrote: Scotty is having issues right now (for me at least). Sat in queue for Ambush for ~5 minutes. Got the MM Error Message. Re-queued for Ambush. Got the MM Error Message. Queued for Skirm. Got the MM Error Message. Typed to s...
- by Flint Beastgood III - at 2015.04.02 14:26:00
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246. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
TODAY: so far so good. 4 games all at least 15v15 throughout, 1 game 16v11 but was still closely fought. This was with a full squad of mid-high vets deploying each time.
- by Flint Beastgood III - at 2015.04.02 14:05:00
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247. Matchmaking is PERFECT! - in General Discussions [original thread]
Mad Syringe wrote: Flint Beastgood III wrote: Himiko Kuronaga wrote: The problem right now is that people are not punished for leaving matches. And people leave matches. Always. But this was never too much of a problem before - people...
- by Flint Beastgood III - at 2015.04.02 12:48:00
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248. Matchmaking is PERFECT! - in General Discussions [original thread]
Mad Syringe wrote: @Ratt: You need to take a deep look into people from squads not getting into battles. This is the main reason for squads leaving. Also if people join late, pull them in, and put single players back in the qeue. Also, is t...
- by Flint Beastgood III - at 2015.04.02 12:40:00
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249. Matchmaking is PERFECT! - in General Discussions [original thread]
Himiko Kuronaga wrote: The problem right now is that people are not punished for leaving matches. And people leave matches. Always. But this was never too much of a problem before - people left, people replaced them, and it wasn't always ...
- by Flint Beastgood III - at 2015.04.02 12:34:00
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250. Matchmaking is PERFECT! - in General Discussions [original thread]
I have to agree that if, alongside this new matchmaking, we had an extra 1-2K players on at any given time we would all be seeing great battles. Now that we have this, can we have 18v18 for all contracts (incl. pubs) please? Even if it's only for...
- by Flint Beastgood III - at 2015.04.02 12:31:00
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251. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Mad Syringe wrote: To prevent people from leaving, you need to fix the people getting dropped from squad deploy issue! To prevent people to drop because of hard matches, we should have a coresponding stat, call it the contract violation ratio....
- by Flint Beastgood III - at 2015.04.02 12:20:00
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252. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP Rattati wrote: We are still doing experimentation, and are now increasing the refill ratio (which is also a factor of not being put into a lost battle), you can't have it both ways guys What are you classing a "lost" battle though?.......
- by Flint Beastgood III - at 2015.04.02 12:15:00
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253. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Tebu Gan wrote: A full milita squad of vets WON'T beat out a full proto squad of vets. This is delusional, and PC should be an example of this. Your new matchmaking is placing vets against vets, I'll give it that. But your matches are still ver...
- by Flint Beastgood III - at 2015.04.02 03:26:00
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254. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
shaman oga wrote: On another note, i like this less crowded matches, 10v10 or something like that would be perfect. On smaller maps (that don't exist) maybe. Maybe on a single "outpost" socket map, yes, not so bad. But running around huge ma...
- by Flint Beastgood III - at 2015.04.01 21:44:00
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255. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Avallo Kantor wrote: It seems based on feedback that the issues only are being experienced by the upper tiers of the Vets, aka the equivalent of the players who have to wait 10 or so min in Leauge / CS. Lower levels seem to have no issue with g...
- by Flint Beastgood III - at 2015.04.01 21:41:00
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256. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Rather than the usual 150-200K SP I would've normally earned since DT today, I have earned a mere 36K SP. Go matchmaking! What a waste of a couple of 3 Day Omegas eh?
- by Flint Beastgood III - at 2015.04.01 21:39:00
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257. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Ripley Riley wrote: CCP Rattati wrote: The Academy is for new players to get their bearings, relatively risk free. Learn the maps, drop an uplink, spawn on uplink, try out the starter fits, scan, and hack.. Allow the academy to only be visi...
- by Flint Beastgood III - at 2015.04.01 20:47:00
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258. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP Rattati wrote: On a related "stomp mentality" that I find absolutely pathetic. Story time: I was playing as a new character this morning, to try out the lower Mu bracket. After a while, I start seeing familiar names on the killscreen, go...
- by Flint Beastgood III - at 2015.04.01 20:43:00
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259. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
TODAY: Every queue has been in excess of 4-5mins, regardless of game mode. Every match has had a poor player count and poor match outcome. Yes, the teams are more balanced in terms of skill and ability but we need full teams. I'll need to see w...
- by Flint Beastgood III - at 2015.04.01 15:54:00
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260. Thoughts on the Matchmaking - in General Discussions [original thread]
That's it, I can't take it anymore. I have to go smoke and play another game. I can't be hanging around in factionesque queues just to play crappy matches that earn me virtually no SP (especially with 2x Active Omegas running) - pulling my hair ou...
- by Flint Beastgood III - at 2015.04.01 15:13:00
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