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61. Super Heavy Fit - in General Discussions [original thread]
Heavy Forge: -"Seismic" +dam mod (+10%) -"Stimulus" Complex shield extender - Toxin SMG -"Grimlock" Assault Forge, 1521hp/shot ( +2 profiency ) -Sleek AV grenade -"Menhir" enhanced Armour Repairer ( 5hp/s) CPU:225/225 PG 38/45 Armour: 1000hp S...
- by Flame Highsea - at 2012.08.11 15:13:00
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62. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
discomfort = My Ps3 is in livingroom with 46" 3d Led tv and I sit on couch and often a glass of Ardberg with me.. Now to change that to my 23" PC to get place and ergonomy for Kb+mouse ;-( Not good.. and I could not use Move with Kz3 from that ...
- by Flame Highsea - at 2012.08.10 18:46:00
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63. Kb/M --> When will we have working Move controller? - in Feedback/Requests [original thread]
You are adding keyboard and mouse even before Move is working, and you want to test how Kb/M will work against Move and pad users? I did not see "Move fixed/working" version in next build. if i missed it do please correct me.
- by Flame Highsea - at 2012.08.10 09:16:00
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64. Constant spin while using move - in Technical Support/Bugs [original thread]
Roamcel Varije wrote: Sadly the MOVE implementation is garbage. That is sadly true. and now they are adding Kb/M support to see how well KB/M works agains Move and Pad... Im not going to use any more AUR to this game before Move is fixe...
- by Flame Highsea - at 2012.08.10 08:44:00
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65. Southwest Tower Bug/Glitch - in Technical Support/Bugs [original thread]
blqkt2011 wrote: Grimm Tripp wrote: Pretty sure its just an uplink that you cant see. We plastered the legde with XT missle's and they just kept coming. We were above at a 30 degree angle and with a clear field of view, had to be in the wa...
- by Flame Highsea - at 2012.08.07 09:48:00
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66. [BUG / EXPLOIT] The SP Gain Exploit. - in Technical Support/Bugs [original thread]
Dewie Cheecham wrote: DPyro WSG wrote: A solution is not being able to deploy vehicles anywhere - especially on top of buildings! Only allow them to deploy at the main base. It's a simple solution and makes it easy for the programmers to imp...
- by Flame Highsea - at 2012.08.06 09:16:00
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67. Got Sony 7.1 headset Mic to work - in Technical Support/Bugs [original thread]
I had problem with my headset mic. It was like muted all the time. I had Move camera connected too so.. --> removed it and changed headset usb reciver to that port --> Headset + mic fully functional. Did not try yet if problem comes back w...
- by Flame Highsea - at 2012.08.04 11:19:00
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68. Map testing - in Feedback/Requests [original thread]
It would be nice to have "DMZ map" or 100% proof armor to be able to search maps around.. I mean hard to find terrain or buildning bugs/clitch when getting shot and killed :)
- by Flame Highsea - at 2012.08.02 12:59:00
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69. Any candies to make people play this weekend? - in General Discussions [original thread]
I mean.. we are facing reset/wipe next week :D
- by Flame Highsea - at 2012.08.02 12:36:00
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70. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
Ima Leet wrote: Ferocitan wrote: Just ordered the PS3 7.1 headset. I'll test it in a few days. thank you Flame Highsea wrote: I have that same. In war room you can see in team/squad chat that you have "speak bubble" --> headset wit...
- by Flame Highsea - at 2012.08.01 07:50:00
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71. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
maestro dumorte wrote: I am also using the Sony 7.1 I'm not experiencing the lag and can hear sounds and voice comms great. I am not however, able to talk. I've tried turning the surround on/off and the mic mute on/off without any changes. I've...
- by Flame Highsea - at 2012.07.31 09:43:00
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72. Dust messes up Move calibration in other games. - in Technical Support/Bugs [original thread]
When I stop playing Dust and go to Kz3 with Move controller my first match calibrations are much too sensitive. Feels like Kz3 sensitivity is up to 50% from my usual 10% If I reboot ps3 after Dust before entering Kz3 it does not happen. I have ha...
- by Flame Highsea - at 2012.07.30 09:42:00
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73. Forums should be Pegi 30 - in General Discussions [original thread]
Then "Possibly" we could have less whine and more testing and actual constuctive threads..? (Yes this is not yet one of those)
- by Flame Highsea - at 2012.07.26 14:25:00
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74. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
thereal herbzula wrote: I am also having problems with the headset with my new playstation. I resently traded in my old system, like Gen 1 or 2 i bought it one year after playstation 3 came out so i had the big fat shiny kind. The headset worke...
- by Flame Highsea - at 2012.07.26 07:48:00
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75. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
I have Sony Official 7.1 wireless headset Sounds are ok but my mic is muted all the time :/ and what different from other games.. when you mute your own mic from headset its mic light is Blue when it should turn to Red and when its "on" its red....
- by Flame Highsea - at 2012.07.25 17:54:00
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76. Best PsMove settings? - in General Discussions [original thread]
You can use search function to fing posts about ps move.. but summary: Its broken/not working..no use to use it before they patch it. :(
- by Flame Highsea - at 2012.07.25 08:44:00
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77. "Dust is not a True FPS" - in General Discussions [original thread]
wow.. I could not find a single comment on Kz3 :D It's Warzone and Operations take's alot planning and tactical leadership when matches done with proper clan :) Former Kz players will do some damage in future Dust battlefields Dust is fun.. h...
- by Flame Highsea - at 2012.07.24 09:43:00
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78. Playstation Move Functionality - in General Discussions [original thread]
Any new from Devs when they have time to fix/patch this?
- by Flame Highsea - at 2012.07.24 09:10:00
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79. PS Move calibration - in Technical Support/Bugs [original thread]
There is no Move in Dust.. :( Why cant they just "copy/paste" it from Kz3
- by Flame Highsea - at 2012.07.23 09:25:00
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80. UNOFFICIAL build notes (rumored August update) - in General Discussions [original thread]
Working Move controller would be nice
- by Flame Highsea - at 2012.07.23 07:51:00
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