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41. add contact --> internal error --> disconnected - in Technical Support/Bugs [original thread]
that summs it up happened three times in a row
- by Flame Highsea - at 2012.08.23 16:31:00
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42. cant restock dropsuit in fitting if one of items is not in market - in Technical Support/Bugs [original thread]
Merck pack has some flux grenades.. I have over 200 of them --> had 9 assault dropsuits so I could not restock my fitting becouse it coud not "add" more grenades when I would have liked like 10 more suits.. so I need to go to market for it, not...
- by Flame Highsea - at 2012.08.23 15:59:00
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43. four ( so far) hard freezes today - in Technical Support/Bugs [original thread]
4 in last 2 hours of playing :( I got few (4) merc packs today and these issues started when logging in after that..? coincidence?
- by Flame Highsea - at 2012.08.23 15:29:00
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44. PS3 annoying Move instructions - in Technical Support/Bugs [original thread]
And it would be so nice if that Move even worked! :D
- by Flame Highsea - at 2012.08.23 10:37:00
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45. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
Ima Leet wrote: NoZephyr wrote: I'm using the Sony 7.1 headset but can't atribute the rare lag I've experienced to just the headset. (PS3 Slim 160GB, HDMI 1m, wireless internet) yes, i do believe that being wireless itself is not desirabl...
- by Flame Highsea - at 2012.08.22 11:02:00
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46. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
Was I really only one that got it working this way? ( stutter/lagg away..)
- by Flame Highsea - at 2012.08.20 10:02:00
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47. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
Who are those happy people dancing and running around ?! Oh.. Tank drivers!
- by Flame Highsea - at 2012.08.20 09:33:00
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48. FIXED Official Sony Headset 7.1 wireless.. - in Technical Support/Bugs [original thread]
..but still that --> if Move connected I cant use Mic.
- by Flame Highsea - at 2012.08.19 14:11:00
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49. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
Got it working : https://forums.dust514.com/default.aspx?g=posts&t=31747&find=unread
- by Flame Highsea - at 2012.08.19 11:21:00
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50. FIXED Official Sony Headset 7.1 wireless.. - in Technical Support/Bugs [original thread]
Official Sony Headset 7.1 wireless SOLVED! :) ( for me atleast) I could reproduce and do ON/OFF with bad "stutter and lag" Today I changed from my big TV to smaller (PC) monitor and diod that change just by connecting Ps3 with my other longer ...
- by Flame Highsea - at 2012.08.19 11:12:00
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51. Mic not working with dust 514 - in Technical Support/Bugs [original thread]
Natu Nobilis wrote: Me too, my mic have a red cross on the sounf option, i can hear, ps3 recognizes, but it stopped working ater a battle and didntp return. red cross if you have push to talk option chosen.
- by Flame Highsea - at 2012.08.18 20:23:00
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52. Mic not working with dust 514 - in Technical Support/Bugs [original thread]
carl von oppenheimer wrote: And you guys have enabled voice chat from squad window as well ? and also push to talk isn't working properly. if its not abled we would not hear either.. problems been with not able to speak. BUT! I got my m...
- by Flame Highsea - at 2012.08.18 18:52:00
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53. Mic not working with dust 514 - in Technical Support/Bugs [original thread]
in this build = Sony Official 7.1 headset --> Mic is not working.. I can hear other people but they cant hear me. my "green light" does not flicker in my chat window wjhen others do while talking. Chat and mic works outside dust ok Last build...
- by Flame Highsea - at 2012.08.18 16:37:00
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54. Show Ping in scores - in Feedback/Requests [original thread]
Would be nice to see.. like repalce kdr? ;) with it?
- by Flame Highsea - at 2012.08.16 11:55:00
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55. [Bug] Assault Forge Gun are broke - in Technical Support/Bugs [original thread]
Dewie Cheecham wrote: For a foot soldier to get one vehicle kill, and complain about it, ... I don't get it. Maybe the FG were broken before, meaning you could get 6-8 kill per round, and it is now fixed/rebalanced to a more reasonable leve...
- by Flame Highsea - at 2012.08.15 13:43:00
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56. [BUG] Bullets hitting objective/instalation instead of my target. - in Technical Support/Bugs [original thread]
Yesterday I got only one "x" mark with my Forge gun ( at dropships and large missile turrets ) in two skmimish match ( 40-60 shots ). Alot of "black clouds" even when missing dropship and "hitting" space.. I thought its only Forge that sucks now...
- by Flame Highsea - at 2012.08.15 11:48:00
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57. Large missile got stuck to my dropship. - in Technical Support/Bugs [original thread]
Was defending skrimish.. Attackers large missile turret shot long rang shots at me near their base and missed alot.. one of missiles hits my dropships roof and got stuck there --> still its rocket engine / jet was working so its thrust pushed m...
- by Flame Highsea - at 2012.08.15 10:02:00
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58. [Bug] Assault Forge Gun are broke - in Technical Support/Bugs [original thread]
and charging forge gets "stuck" / jammed often. need to start reshooting like 4-5 times before shot actually fires ( proto Aur forge version ). And yes.. even when dropships are now slying slower .. its hard to hit or register any hits to them.. ...
- by Flame Highsea - at 2012.08.15 09:58:00
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59. Tweaks to Dropship Controls - in Feedback/Requests [original thread]
Hmmm.. I have had no problems getting ship up.. remember to steer it too ( lift head up ) when you start to ascend..
- by Flame Highsea - at 2012.08.13 14:27:00
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60. rate of fire - in Technical Support/Bugs [original thread]
Sure you did not change weapons too..? Some are sigle shot and some auto.. :)
- by Flame Highsea - at 2012.08.11 16:08:00
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