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401. MAG vets what do you think of dust - in General Discussions [original thread]
MAG: Bigger Battles Better Gametypes More Gametypes More Teamplay Bigger, Stronger community Slightly better balance Better sound quality Dust: More playstyles Funner weapons Funner playstyles Better Lore Better Visuals (not the same as graphics!...
- by Fizzer94 - at 2014.04.03 13:42:00
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402. Please buff the Assault Rifle... - in General Discussions [original thread]
Ion Pistol... so, why not ...Ion Rifle
- by Fizzer94 - at 2014.04.03 05:40:00
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403. Kalakalaka Tactical HAV - in General Discussions [original thread]
Pokey Dravon wrote: Denak Kalamari wrote: Dude. That's the worst mispronunciation of Kaalakiota ever. I actually kinda like Kalakalaka.. Cal-uh-key-oh-tuh or Cal-uh-cal-uh-cuh I like Kaalakiota...
- by Fizzer94 - at 2014.04.02 10:30:00
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404. CCP why do you hate armor tank ? - in General Discussions [original thread]
Alena Ventrallis wrote: Spectral Clone wrote: Madrugar. 3 heavy reppers. 3-500 hp/s. Enough said. I dont believe any single AV can do 500 dps consistently on a tank. AFG can easily break the 800 DPS barrier, and get real close to 900 DP...
- by Fizzer94 - at 2014.04.02 10:23:00
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405. Cloak - in General Discussions [original thread]
Garrett Blacknova wrote: Denak Kalamari wrote: Gallante Minmeter Kalakalaka Caldrai Clack Craodrun I just facepalm whenever people get these things wrong. I've seen "Cladari" more often than "Caldrai". Not as much as "Ammar"
- by Fizzer94 - at 2014.04.02 10:20:00
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406. Cloak - in General Discussions [original thread]
Travis Stanush wrote: Yes the clacker the most dangerous of scouts Dont worry. Clickers are blind. If you are quiet, you can walk right past them.
- by Fizzer94 - at 2014.04.02 10:19:00
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407. You know the AR is **** - in General Discussions [original thread]
Cat Merc wrote: 1pawn dust wrote: Cat Merc wrote: and even ASCR are all better. SMDH Ya know, it has less recoil, larger clip, more range, MORE DPS, a red dot sight, faster reload... Why should I use an AR again? And BTW, t...
- by Fizzer94 - at 2014.04.02 04:44:00
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408. Scouts from another perspective. - in General Discussions [original thread]
Espartoi wrote: Fizzer94 wrote: Weapon swap delay... That's it. That is the only change I would like to see cloaks get. Just long enough of a delay that you are FULLY visible before you can pull the trigger. A swap weapon delay should be...
- by Fizzer94 - at 2014.04.01 03:20:00
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409. Scouts from another perspective. - in General Discussions [original thread]
Weapon swap delay... That's it. That is the only change I would like to see cloaks get. Just long enough of a delay that you are FULLY visible before you can pull the trigger.
- by Fizzer94 - at 2014.04.01 02:23:00
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410. Commando and Assault suit tweaks - in Feedback/Requests [original thread]
I liked 0 of your propositions.
- by Fizzer94 - at 2014.04.01 02:16:00
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411. Lets see if the cloak is truly OP! - in General Discussions [original thread]
pegasis prime wrote: Lol i went 10/3 with my Caldari scout armed with a cloak and plc. Also I only runadv scanning mods(precision enhancers range amplifiers and profile damps) on my Caldari scout. I can go 10/3 with a Placon, even without a ...
- by Fizzer94 - at 2014.04.01 02:08:00
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412. TTK is way to high - in General Discussions [original thread]
I think they actually nailed the TTK. Its enough that you have a chance to run away or take action if you are playing smart, but low enough that if someone catches you in an open area they will almost always get you before you can get away/fight ...
- by Fizzer94 - at 2014.04.01 00:34:00
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413. Crowdsourcing New assault bonuses - in General Discussions [original thread]
bamboo x wrote: they should be able to see cloaks easier or something You should be able to see cloaks easier. They aren't that hard to see.
- by Fizzer94 - at 2014.03.31 09:19:00
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414. Crowdsourcing New assault bonuses - in General Discussions [original thread]
crazy space 1 wrote: Fizzer94 wrote: Gallente are the Armor Repairing guys, not the Amarr. that's not a proposal In eve online you can get ammar ships with armor hp bonuses... the only thing that makes it different in dust is just that's...
- by Fizzer94 - at 2014.03.31 09:08:00
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415. Crowdsourcing New assault bonuses - in General Discussions [original thread]
Minmatar Assault +5% explosive weapons reserve ammo per level +5% to magazine size of projectile weapons per level Amarr Assault -5% feedback damage per level -5% heat buildup for laser weapons per level Caldari Assault +5% to reload s...
- by Fizzer94 - at 2014.03.31 09:03:00
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416. Crowdsourcing New assault bonuses - in General Discussions [original thread]
Gallente are the Armor Repairing guys, not the Amarr.
- by Fizzer94 - at 2014.03.31 08:54:00
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417. HP tanking - in General Discussions [original thread]
DJINN Marauder wrote: Max amount of HP an amarr scout can get is just about 1030. So 1100 hp scouts are impossible. What you're seeing is probably 6-700 armor gal scouts cuz they're OP Besides that, I like your idea. I'd assume there would b...
- by Fizzer94 - at 2014.03.31 08:50:00
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418. Making Assaults Unique - in General Discussions [original thread]
Lorhak Gannarsein wrote: Fizzer94 wrote: Auris Lionesse wrote: lol at thinking a second grenade will fix assaults. Want would fix assaults then? Enlighten us. Not a second grenade. That leads to flux+AV combos, and AV grenades got n...
- by Fizzer94 - at 2014.03.31 08:13:00
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419. Making Assaults Unique - in General Discussions [original thread]
Auris Lionesse wrote: lol at thinking a second grenade will fix assaults. Want would fix assaults then? Enlighten us.
- by Fizzer94 - at 2014.03.31 08:04:00
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420. Making Assaults Unique - in General Discussions [original thread]
Auris Lionesse wrote: Fizzer94 wrote: Remove Equipment slot. Give 2nd Sidearm Slot. or Give 2nd Grenade Slot. Possibly both. I don't use sidearms or grenades. That's your problem. Your gimping yourself by not utilizing all of your a...
- by Fizzer94 - at 2014.03.31 07:45:00
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